Last active
December 29, 2018 21:32
-
-
Save gdkrmr/ea4e7259f58e1504dbc46538dc4ad0e5 to your computer and use it in GitHub Desktop.
fire animation of Doom
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# The fire animation of doom implemented in julia | |
# code inspired from http://fabiensanglard.net/doom_fire_psx/ | |
using Images, ImageView, Colors | |
h, w = (200, 500) | |
pal = [ | |
"#070707", "#1f0707", "#2f0f07", "#470f07", | |
"#571707", "#671f07", "#771f07", "#8f2707", | |
"#9f2f07", "#af3f07", "#bf4707", "#c74707", | |
"#df4f07", "#df5707", "#df5707", "#d75f07", | |
"#d7670f", "#cf6f0f", "#cf770f", "#cf7f0f", | |
"#cf8717", "#c78717", "#c78f17", "#c7971f", | |
"#bf9f1f", "#bf9f1f", "#bfa727", "#bfa727", | |
"#bfaf2f", "#b7af2f", "#b7b72f", "#b7b737", | |
"#cfcf6f", "#dfdf9f", "#efefc7", "#ffffff" | |
] |> x -> parse.(Colorant, x) | |
function spread_fire1!(arr, j, i, l_pal) | |
arr[j + 1, i] = clamp(arr[j, i] - 0x01, 0x01, l_pal) | |
end | |
function spread_fire2!(arr, j, i, l_pal) | |
rnd = round(eltype(arr), rand() * 3.0) & 0x03 | |
arr[j + 1, i] = clamp(arr[j, i] - (rnd & 0x01), 0x01, l_pal) | |
end | |
function spread_fire3!(arr, j, i, l_pal) | |
rnd = round(eltype(arr), rand() * 3.0) & 0x03 | |
arr[j - 1, clamp(i - rnd + 1, 1, size(arr, 2))] = clamp(arr[j, i] - (rnd & 0x01), 0x01, l_pal) | |
end | |
function do_fire!(arr, l_pal, f) | |
h, w = size(arr) | |
for i in 1:w, j in 2:h | |
f(arr, j, i, l_pal) | |
end | |
end | |
fill_fire!(arr_col, arr, pal) = map!(x -> pal[x], arr_col, arr) | |
function init_fire(h, w, pal) | |
img = fill(0x01, h, w) | |
img[end, :] .= length(pal) | |
img_col = fill(RGB(0, 0, 0), h, w) | |
fill_fire!(img_col, img, pal) | |
return img, img_col | |
end | |
function paint_fire(nframes, h, w, pal) | |
img, img_col = init_fire(h, w, pal) | |
imdata = imshow(img_col) | |
canv = imdata["gui"]["canvas"] | |
for i in 1:nframes | |
do_fire!(img, length(pal), spread_fire3!) | |
fill_fire!(img_col, img, pal) | |
imshow(canv, img_col) | |
sleep(0.01) | |
end | |
end | |
paint_fire(1000, h, w, pal) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment