Skip to content

Instantly share code, notes, and snippets.

@geordiemhall
geordiemhall / MyCheatManager.cpp
Last active March 15, 2024 10:27
UE4 Cheat manager with meta-based cheat names
#include "MyCheatManager.h"
#include "Engine/Console.h"
#include "AssetRegistryModule.h"
DEFINE_LOG_CATEGORY(LogCheatManager);
void UMyCheatManager::AddWorkers(int32 NumWorkers)
{
UE_LOG(LogCheatManager, Log, TEXT("%s: AddWorkers: %i"), *GetName(), NumWorkers);
}