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Streamlabs TLDR

Hiring for many roles - details @ https://angel.co/stream-labs/jobs ======= Priority roles are: (1) Designer, (2) PM, (3) C++ engineer, (4) Customer Success, (5) Recruiter

Our careers site @ https://streamlabs.com/careers =======

What do we do

Make tools for live streamers (core business today)

Mission

Enable creators to turn their passion into a business

Why does it matter/size of the opportunity ============= * Live streaming: (1) 1B+ viewers and growing, (2) live video streaming is estimated to grow to $70B segment by 2021 (est. @ $30B in 2016), (3) large market that will continue to grow * Creator/influencer ecosystem is even larger if you include Instagram, Snapchat, Patreon and others * How we interact with the people we admire (high engagement) and how we consume content (live) will continue to evolve and continue to be a bigger and bigger part of our lives * More stats on the space available here https://tinyurl.com/y9fbb3us

Commitment to Open Source Software

Results so far ============= * Used by >50% of Twitch streamers * Paid out $450M to streamers/creators since inception in 2015 and >$100M in 2017 and 2018 * Audience reach over 150M (viewers) * SLOBS (desktop software) doubled in MAU in Q2 2018 and is used by 30% of Twitch More stats on our products here https://streamlabs.com/ and on each landing page

Location

Vancouver, BC (Canada) and San Francisco (CA)

Note: Vancouver is not a satelite office or HQ2. It is a peer team that is on par with SF in every way. Core product work is split between San Francisco and Vancouver offices

Visa sponsorship ========= Available for Vancouver. We will support you

Who we are looking for =========== * Engineering only - >2 years of experience writing professional production level code in your respective stack * Culture fit (see below). High energy, true onwer, cares deeply * Big plus if you are a gamer and understand live streaming/creator space. Most of the team is big into some game

Culture

  • Owner
  • High empathy
  • Grit
  • Self-learner
  • Truth seeking
  • We hire for passion, work ethic, empathy and attitude. We believe that everything else can be learned
  • Value speed of execution over perfection. Products are never perfect when they are first released
  • You will not be micromanaged. You will have tons of freedom and you will own your product

Financial position ============= * $16+M Series A led by Sequoia * Acquired by Logitech (NASDAQ:Logi) in 2019

Streaming platforms we are on ============= Twitch, YT, FB, Mixer, Periscope, Picarto

Form factors

Mobile, Desktop, Web app, API

Stack

  • Mobile = Objective C/Xcode/RN/Android for mobile app, depending on use case
  • Desktop = C++/Electron/VueJS+Vuex/TypeScript/LESS
  • Web = LESS/VueJS+Vuex/PHP(Laravel)/MySQL/NodeJS/Nginx/AWS

Compensation

  • market competitive base
  • logitech benefits

Recruiting process ============= * take home problem -> google hangouts or on-site interview -> offer * take home problem for everyone, including non-engineering roles * we will move quickly and will do our best to not waste your time * all roles, dev and non-dev, have a take home assignment

Tools we use as a team ======= Generally speaking, teams pick whatever tools work for them to acheive the results they need

  • IDE = up to you
  • OS = most of the team is moving to Windows b/c streaming/gaming is predominantly on Windows and our core product is a Windows binary
  • Github = PR/CR/deploy
  • Slack = team communication
  • Email/Discord = communication outside our team
  • Asana = bugs/features
  • Gdocs = anything non-tech/planning related
  • Invision and Figma = mock-ups
  • Backtrace, Sentry, internal tools = stability
  • Mode+mysql, internal tools = analytics

Contact

Apply: https://angel.co/stream-labs/jobs Questions: careers@streamlabs.com

Details

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