Hiring for many roles - details @ https://angel.co/stream-labs/jobs ======= Priority roles are: (1) Designer, (2) PM, (3) C++ engineer, (4) Customer Success, (5) Recruiter
Our careers site @ https://streamlabs.com/careers =======
Make tools for live streamers (core business today)
Enable creators to turn their passion into a business
Why does it matter/size of the opportunity ============= * Live streaming: (1) 1B+ viewers and growing, (2) live video streaming is estimated to grow to $70B segment by 2021 (est. @ $30B in 2016), (3) large market that will continue to grow * Creator/influencer ecosystem is even larger if you include Instagram, Snapchat, Patreon and others * How we interact with the people we admire (high engagement) and how we consume content (live) will continue to evolve and continue to be a bigger and bigger part of our lives * More stats on the space available here https://tinyurl.com/y9fbb3us
- SLOBS codebase and supporting plugins/libraries are open source (https://github.com/stream-labs/streamlabs-obs / https://github.com/stream-labs/facemask-plugin)
- We happily support the OBS Project via contributions and donations as we build our products around it
Results so far ============= * Used by >50% of Twitch streamers * Paid out $450M to streamers/creators since inception in 2015 and >$100M in 2017 and 2018 * Audience reach over 150M (viewers) * SLOBS (desktop software) doubled in MAU in Q2 2018 and is used by 30% of Twitch More stats on our products here https://streamlabs.com/ and on each landing page
Vancouver, BC (Canada) and San Francisco (CA)
Note: Vancouver is not a satelite office or HQ2. It is a peer team that is on par with SF in every way. Core product work is split between San Francisco and Vancouver offices
Visa sponsorship ========= Available for Vancouver. We will support you
Who we are looking for =========== * Engineering only - >2 years of experience writing professional production level code in your respective stack * Culture fit (see below). High energy, true onwer, cares deeply * Big plus if you are a gamer and understand live streaming/creator space. Most of the team is big into some game
- Owner
- High empathy
- Grit
- Self-learner
- Truth seeking
- We hire for passion, work ethic, empathy and attitude. We believe that everything else can be learned
- Value speed of execution over perfection. Products are never perfect when they are first released
- You will not be micromanaged. You will have tons of freedom and you will own your product
Financial position ============= * $16+M Series A led by Sequoia * Acquired by Logitech (NASDAQ:Logi) in 2019
Streaming platforms we are on ============= Twitch, YT, FB, Mixer, Periscope, Picarto
Mobile, Desktop, Web app, API
- Mobile = Objective C/Xcode/RN/Android for mobile app, depending on use case
- Desktop = C++/Electron/VueJS+Vuex/TypeScript/LESS
- Web = LESS/VueJS+Vuex/PHP(Laravel)/MySQL/NodeJS/Nginx/AWS
- market competitive base
- logitech benefits
Recruiting process ============= * take home problem -> google hangouts or on-site interview -> offer * take home problem for everyone, including non-engineering roles * we will move quickly and will do our best to not waste your time * all roles, dev and non-dev, have a take home assignment
Tools we use as a team ======= Generally speaking, teams pick whatever tools work for them to acheive the results they need
- IDE = up to you
- OS = most of the team is moving to Windows b/c streaming/gaming is predominantly on Windows and our core product is a Windows binary
- Github = PR/CR/deploy
- Slack = team communication
- Email/Discord = communication outside our team
- Asana = bugs/features
- Gdocs = anything non-tech/planning related
- Invision and Figma = mock-ups
- Backtrace, Sentry, internal tools = stability
- Mode+mysql, internal tools = analytics
Apply: https://angel.co/stream-labs/jobs Questions: careers@streamlabs.com