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georgekurdin/read me.rst

Last active Oct 5, 2020
What would you like to do?
Streamlabs TLDR

Hiring for many roles - details @

Priority roles are: QA, Customer Success, PM, Designer, C++

Our careers site @

What do we do

Make tools for live streamers (core business today, but we are building more. A lot more...)


Empower creators to do more

Why does this matter

  • When you power someone's creative process - you touch them in their heart. That's a special connection.
  • Creator economy is the future. Average size of the firm is shrinking: agricultural revolution -> industrial revolution -> tech boom -> creator revolution (avg size of 1)
  • Live streaming: (1) 1B+ viewers and growing, (2) live video streaming is estimated to grow to $70B segment by 2021 (est. @ $30B in 2016), (3) large market that will continue to grow
  • Creator/influencer ecosystem is even larger if you include Instagram, Snapchat, Patreon and others
  • How we interact with the people we admire (high engagement) and how we consume content (live) will continue to evolve and continue to be a bigger and bigger part of our lives
  • In short, we are fueling the creator economy by building essential tools to empower creators. We will enable these creators to turn their passion into a career. We will reach >1B fans. We will build communities. That is impact!

Commitment to Open Source Software

Results so far

  • Used by >70% of Twitch streamers
  • Paid out $500M to streamers/creators since inception in 2015
  • SLOBS (desktop software) doubled in MAU in Q2 2018 and is used by 30% of Twitch
  • Many failures and many lessons

More stats on our products here and on each landing page


  • Vancouver, BC (Canada) + San Francisco (CA) + Remote
  • We hire remote!

Visa sponsorship

Available for Vancouver. We will support you

Who we are looking for

  • Engineering only - >2 years of experience writing professional production level code in your respective stack
  • Culture fit (see below). High energy, true onwer, cares deeply
  • You do not need to be a gamer. In fact - non-gaming background in any creator verticle is a big plus


  • Owner
  • High empathy
  • Speed
  • Grit
  • Truth seeking
  • We hire for passion, work ethic, empathy and attitude. We believe that everything else can be learned
  • Value speed of execution over perfection. Products are never perfect when they are first released
  • You will not be micromanaged. You will have tons of freedom and you will own your work

If you are passionate about empowering creators, working with driven people with a high amount of autonomy, and seeing the results of your work quickly go to production - this might be a good fit for you.

We believe in meaningful work and meaningful relationships at work. Part of our culture is deep empathy for your teammates. We do team-wide hackathons 2x a year where we fly the entire team from across the globe to one location and build new ideas.

Financial position

Acquired by Logitech (NASDAQ:Logi) in 2019

Pre-acquisition we were backed by Sequioa and several other amazing firms

Streaming platforms we are on

Twitch, YT, FB, Mixer, Periscope, Picarto

Form factors

Mobile, Desktop, Web app, API


  • Mobile = Objective C/Xcode/RN/Android for mobile app, depending on use case
  • Desktop = C++/Electron/VueJS+Vuex/TypeScript/LESS
  • Web = LESS/VueJS+Vuex/PHP(Laravel)/MySQL/NodeJS/Nginx/AWS


  • market competitive base
  • logitech benefits

Recruiting process

  • screen -> take home problem -> google hangouts with team -> offer
  • take home problem for everyone, including non-engineering roles
  • we will move quickly and will do our best to not waste your time
  • all roles, dev and non-dev, have a take home assignment

Tools we use as a team

Generally speaking, teams pick whatever tools work for them to acheive the results they need

  • IDE = up to you
  • OS = most of the team is moving to Windows b/c streaming/gaming is predominantly on Windows and our core product is a Windows binary
  • Github = PR/CR/deploy
  • Slack = team communication
  • Email/Discord = communication outside our team
  • Asana = bugs/features
  • Gdocs = anything non-tech/planning related
  • Invision and Figma = mock-ups
  • Backtrace, Sentry, internal tools = stability
  • Mode+mysql, internal tools = analytics

What's next?

More details

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