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ebac-interactive-systems
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let createPosX = 300; | |
let createPosY = 300; | |
let createTargetX = 300; | |
let createTargetY = 300; | |
let time_ = 0; | |
function setup() { | |
createCanvas(600, 600); | |
background(25); | |
} | |
function mousePressed() { | |
createTargetX = mouseX; | |
createTargetY = mouseY; | |
} | |
function draw() { | |
background('rgba(25, 25, 25, 0.01)'); | |
time_ += deltaTime; | |
mouseXFactor_ = mouseX / width | |
mouseYFactor_ = mouseY / width | |
sinFactor_ = Math.sin(time_ * 0.001) | |
cosFactor_ = Math.cos(time_ * 0.01 + sinFactor_ * 9) | |
diffX = createTargetX - createPosX | |
diffY = createTargetY - createPosY | |
createPosX = createPosX + (diffX * 0.01) | |
createPosY = createPosY + (diffY * 0.01) | |
stroke_ = 'rgba(255, 255, 255, ' + cosFactor_ + ')'; | |
radiusX_ = sinFactor_ * 400; | |
radiusY_ = cosFactor_ * 400; | |
strokeWeight(1); | |
stroke(stroke_); | |
noFill(); | |
ellipse(createPosX, createPosY, radiusX_, radiusY_); | |
} |
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let createPosX = 300; | |
let createPosY = 300; | |
let createTargetX = 300; | |
let createTargetY = 300; | |
let time_ = 0; | |
function setup() { | |
createCanvas(600, 600, WEBGL); | |
background(25); | |
} | |
function mousePressed() { | |
createTargetX = mouseX; | |
createTargetY = mouseY; | |
} | |
function draw() { | |
background('rgba(25, 25, 25, 0.01)'); | |
time_ += deltaTime; | |
mouseXFactor_ = mouseX / width | |
mouseYFactor_ = mouseY / width | |
sinFactor_ = Math.sin(time_ * 0.001) | |
// cosFactor_ = Math.cos(time_ * 0.001) | |
cosFactor_ = Math.cos(time_ * 0.01 + sinFactor_ * 9) | |
diffX = createTargetX - createPosX | |
diffY = createTargetY - createPosY | |
createPosX = createPosX + (diffX * 0.01) | |
createPosY = createPosY + (diffY * 0.01) | |
stroke_ = 'rgba(255, 255, 255, ' + cosFactor_ + ')'; | |
radiusX_ = sinFactor_ * 400; | |
radiusY_ = cosFactor_ * 400; | |
strokeWeight(1); | |
stroke(stroke_); | |
noFill(); | |
push(); | |
rotateZ(frameCount * 0.01); | |
rotateX(frameCount * 0.01); | |
rotateY(frameCount * 0.01); | |
torus(radiusX_ * -0.5, radiusY_ * -0.5); | |
pop(); | |
ellipse(0, 0, radiusX_, radiusY_); | |
} |
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function setup() { | |
createCanvas(800, 800); | |
} | |
const objW_ = 600; | |
const objPerspectiveH_ = 100; | |
function draw() { | |
background('rgba(0, 0, 0, 0.01)'); | |
noFill(); | |
stroke(255); | |
strokeWeight(2); | |
// Ellipse | |
const ellipseCenterX = width / 2 | |
const ellipseCenterY = height - 200 | |
const ellipseWidth = objW_ | |
const ellipseHeight = objPerspectiveH_ | |
ellipse( | |
ellipseCenterX, | |
ellipseCenterY, | |
ellipseWidth, | |
ellipseHeight | |
); | |
line( | |
ellipseCenterX - (ellipseWidth * 0.5), | |
ellipseCenterY, | |
ellipseCenterX + (ellipseWidth * 0.5), | |
ellipseCenterY | |
); | |
// Piramid | |
const piramidHeight = 240 | |
point( | |
(width / 2) + Math.sin(frameCount * 0.05) * (ellipseWidth * 0.5), | |
(height / 2) + Math.cos(frameCount * 0.05) * (ellipseHeight * 0.5) | |
); | |
ellipseLine( | |
width / 2, | |
height / 2, | |
ellipseWidth, | |
ellipseHeight, | |
Math.PI * 0.25 | |
) | |
ellipseLine( | |
width / 2, | |
height / 2, | |
ellipseWidth, | |
ellipseHeight, | |
Math.PI * -0.25 | |
) | |
ellipseLine( | |
width / 2, | |
height / 2, | |
ellipseWidth, | |
ellipseHeight, | |
Math.PI * 0.5 | |
) | |
} | |
function ellipseLine(x, y, w, h, pos) { | |
line( | |
x + Math.sin(pos) * w * 0.5, | |
y + Math.cos(pos) * h * 0.5, | |
x - Math.sin(pos) * w * 0.5, | |
y - Math.cos(pos) * h * 0.5 | |
); | |
} |
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