Created
August 7, 2010 11:50
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import random | |
GOAT = 0 | |
CAR = 1 | |
class Door: | |
def __init__(self, index): | |
self.index = index | |
self.gift = GOAT | |
def putCar(self): | |
self.gift = CAR | |
def hasCar(self): | |
return self.gift == CAR | |
class Game: | |
def __init__(self): | |
self.doors = [Door(0), Door(1), Door(2)] | |
self.doors[random.randint(0,2)].putCar() | |
def choice(self): | |
self.choice = random.randint(0,2) | |
# print "Choice: ", self.choice | |
def didWon(self): | |
return self.doors[self.choice].gift == CAR | |
def eliminateGoatThenChoiceAnotherDoor(self): | |
remainingDoors = self.doors[:] | |
del remainingDoors[self.choice] | |
if remainingDoors[0].hasCar(): | |
del remainingDoors[1] | |
else: | |
del remainingDoors[0] | |
self.choice = remainingDoors[0].index | |
if __name__ == '__main__': | |
winCountForStick = 0 | |
COUNT = 1000 | |
for i in range(COUNT): | |
g = Game() | |
g.choice() | |
if g.didWon(): | |
winCountForStick = winCountForStick + 1 | |
winCountForSwap = 0 | |
for i in range(COUNT): | |
g = Game() | |
g.choice() | |
g.eliminateGoatThenChoiceAnotherDoor() | |
if g.didWon(): | |
winCountForSwap = winCountForSwap + 1 | |
print "Did %d games..." % (COUNT) | |
print "win for stick ", winCountForStick | |
print "win for swap", winCountForSwap |
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import unittest | |
from choice import * | |
class GameInitTest(unittest.TestCase): | |
def testInit(self): | |
g = Game() | |
self.assertEqual(3, len(g.doors)) | |
def testChoice(self): | |
for x in range(10): | |
g = Game() | |
g.choice() | |
self.assertTrue(g.choice >= 0) | |
self.assertTrue(g.choice <= 2) | |
def testDidWon(self): | |
g = Game() | |
g.doors[0].gift = CAR | |
g.choice = 0 | |
# g.eliminateGoat() | |
self.assertTrue(g.didWon()) | |
def testEliminateGoatAndChoiceAnotherDoor1(self): | |
g = Game() | |
g.doors = [Door(0), Door(1), Door(2)] | |
g.doors[1].putCar() | |
g.choice = 0 | |
g.eliminateGoatThenChoiceAnotherDoor() | |
self.assertEqual(1, g.choice) | |
def testEliminateGoatAndChoiceAnotherDoor2(self): | |
g = Game() | |
g.doors = [Door(0), Door(1), Door(2)] | |
g.doors[0].putCar() | |
g.choice = 0 | |
g.eliminateGoatThenChoiceAnotherDoor() | |
self.assertEqual(2, g.choice) | |
if __name__ == '__main__': | |
unittest.main() |
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