Created
May 7, 2020 22:44
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startRandomGame() modeEnter("Pregame") doMPSetup(true) | |
// Agra(wonder) hotkeys (sepoy with key "s" etc ) | |
map("u", "game", "uiFindType(\"ypWIAgraFort2\") uiFindType(\"ypWIAgraFort3\") uiFindType(\"ypWIAgraFort4\") uiFindType(\"ypWIAgraFort5\")") | |
map("s", "WonderAccel", "tis(\"ypSepoy\", 5)") | |
map("d", "WonderAccel", "tis(\"ypNatMercGurkha\", 5)") | |
map("x", "WonderAccel", "tis(\"ypRajput\", 5)") | |
// Flair shortcut (ctrl + space) | |
map ("control-space", "game", "editMode(\"flare\")uiSetProtoCursor(\"WaypointFlag\")") | |
//Gate (g) | |
map ("shift-g", "game", "uiTransformSelectedUnit(\"CWallGate\")") | |
// Stealth | |
map ("shift-s", "game", "unitSetTactic(\"Stealth\")") | |
// Delete unit without confirm | |
map ("shift-q", "game", "uiDeleteAllSelectedUnits") | |
// Set military gather points from tc and agra | |
map ("n", "TownCenterAccel", "editMode(\"GatherPointMilitary\") uiSetProtoCursor(\"WaypointFlag\", false)") | |
map ("n", "WonderAccel", "editMode(\"GatherPointMilitary\") uiSetProtoCursor(\"WaypointFlag\", false)") | |
// select all infantry (muskets, skirms..) | |
map("1", "game", "uiFindAllOfType(\"AbstractRangedInfantry\") ") | |
// select hand cav (huss, cuirs, cossaks..) | |
map("2", "game", "uiFindAllOfType(\"AbstractHandCavalry\") ") | |
// select all light cav (dragoon, bow riders...) | |
map("3", "game", "uiFindAllOfType(\"AbstractLightCavalry\") ") |
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