Created
August 14, 2021 03:59
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function create() { | |
this.add.image(400, 300, 'sky'); | |
var platforms = this.physics.add.staticGroup(); | |
platforms | |
.create(400, 568, 'ground') | |
.setScale(2) | |
.refreshBody(); | |
platforms.create(600, 400, 'ground'); | |
platforms.create(50, 250, 'ground'); | |
platforms.create(750, 220, 'ground'); | |
player = this.physics.add.sprite(100, 450, 'dude'); | |
player.setBounce(0.2); | |
player.setCollideWorldBounds(true); | |
this.anims.create({ | |
key: 'left', | |
frames: this.anims.generateFrameNumbers('dude', { start: 0, end: 3 }), | |
frameRate: 10, | |
repeat: -1, | |
}); | |
this.anims.create({ | |
key: 'turn', | |
frames: [{ key: 'dude', frame: 4 }], | |
frameRate: 20, | |
}); | |
this.anims.create({ | |
key: 'right', | |
frames: this.anims.generateFrameNumbers('dude', { start: 5, end: 8 }), | |
frameRate: 10, | |
repeat: -1, | |
}); | |
this.physics.add.collider(player, platforms); | |
// Add this line of code below | |
cursors = this.input.keyboard.createCursorKeys(); | |
} |
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