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@ghuntley
Created May 13, 2012 14:33
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defaultproperties
{
DBWeaponId=7454
m_fMaxDamageRangePct=0.50
m_fMinDamageRangePct=0.90
m_fMinDamagePct=0.50
m_fDamageMultiplierAgainstArmor=1.20
m_bEnableMotors=true
m_bImpulsesFlags=true
m_nmCameraShake=MediumShake
m_nKillIconIndex=141
DamageBodyMatColor=(R=50.00,G=0.00,B=40.00,A=1.00)
DamageOverlayTime=0.30
DeathOverlayTime=0.60
GibPerterbation=0.75
DamageWeaponClass=class'TrDevice_ArxShotgun'
NodeDamageScaling=0.80
CustomTauntIndex=4
KDamageImpulse=5000.00
KDeathUpKick=3500.00
VehicleDamageScaling=0.70
VehicleMomentumScaling=2.00
DamagedFFWaveform=ForceFeedbackWaveform0
KilledFFWaveform=ForceFeedbackWaveform1
}
defaultproperties
{
DBWeaponId=7399
m_fMaxDamageRangePct=0.50
m_fMinDamageRangePct=0.90
m_fMinDamagePct=0.40
m_nmCameraShake=Zinged
m_v2DDamageNumbersMinMaxX=(X=-90.00,Y=90.00)
m_v2DDamageNumbersMinMaxY=(X=-90.00,Y=90.00)
m_v2DDamageNumbersMinMaxZ=(X=-20.00,Y=40.00)
DamageBodyMatColor=(R=50.00,G=0.00,B=40.00,A=1.00)
DamageOverlayTime=0.30
DeathOverlayTime=0.60
GibPerterbation=0.75
DamageWeaponClass=class'TrDevice_Shotgun'
NodeDamageScaling=0.80
CustomTauntIndex=4
VehicleDamageScaling=0.70
VehicleMomentumScaling=2.00
DamagedFFWaveform=ForceFeedbackWaveform0
KilledFFWaveform=ForceFeedbackWaveform1
}
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