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July 12, 2019 13:00
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File from PlayStation Demo 1
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John Roberts presents: | |
The Version Number Game | |
This demo was brought to you by the version number 1.03. | |
[V1.02 changes] | |
- Removed random crash in basketball, Jules forgot to initialise a POLY_F4 (duh) | |
- Ashley Bennett @ Gremlin fixed up the bug in Loaded where the top of the map | |
could sometimes cause a crash if you shot a lot and got covered up by the | |
explosions, this man is the fastest debugger ever | |
- Some of the static screens taken out of Destruction Derby, all credit due | |
to Reflections for fixing this in about 15 minutes under pressure | |
- Soak tested for approximately a day and a night trying to find the | |
basketball bug | |
- Random table now 16 elements | |
- Still some suspicion of a crash in V-CD. | |
[V1.03 changes] | |
- Changed icons for games - Toshinden became Battle Arena Toshinden, and | |
Starblade became Starblade <alpha sign> otherwise Namco/Takara would not | |
approve their use | |
- 72 hour soak test completed | |
- Initial testing done @ QA | |
Commiserations: | |
- UbiSoft and Rayman - bad karma with subprocesses and the SPU, demo 2... | |
- SCEI & Jumping Flash - still PAL portin', demo 2 | |
- Namco, still porting.... | |
Rrrrespect to the SCEE Demo One team: | |
Roberts Holmwood Murphy Johnson Dillon Bray | |
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