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@freekmurze
freekmurze / DiscordChannel.php
Last active July 21, 2022 14:12
How to use Discord webhooks
<?php
namespace App\Services\NotificationChannels\Discord;
use GuzzleHttp\Client;
use GuzzleHttp\RequestOptions;
use Illuminate\Notifications\Notification;
class DiscordChannel
{
@serg0x
serg0x / material-design-shadows.css
Last active July 7, 2023 13:33
Google material design elevation system shadows as css. Based on https://material.io/design/environment/elevation.html#default-elevations Exported with Sketchapp from the Google material design theme editor plugin "Baseline" theme.
/* Shadow 0dp */
box-shadow: none;
/* Shadow 1dp */
box-shadow: 0 1px 1px 0 rgba(0,0,0,0.14), 0 2px 1px -1px rgba(0,0,0,0.12), 0 1px 3px 0 rgba(0,0,0,0.20);
/* Shadow 2dp */
box-shadow: 0 2px 2px 0 rgba(0,0,0,0.14), 0 3px 1px -2px rgba(0,0,0,0.12), 0 1px 5px 0 rgba(0,0,0,0.20);
/* Shadow 3dp */
@Joe4evr
Joe4evr / AudioModule.cs
Last active October 18, 2023 15:32
D.Net 1.0 audio example
using System.Threading.Tasks;
using Discord.Commands;
public class AudioModule : ModuleBase<ICommandContext>
{
// Scroll down further for the AudioService.
// Like, way down
private readonly AudioService _service;
// Remember to add an instance of the AudioService
@LotteMakesStuff
LotteMakesStuff / CustomInspectorCreator.cs
Last active May 23, 2024 22:06
Editor extension that adds a tool to automagically generate boilerplate custom inspector code~ YES! Just drop it into a folder called 'Editor' and it adds a 'custom inspector' option into the Project window!
using UnityEngine;
using UnityEditor;
using System.IO;
public static class CustomInspectorCreator
{
[MenuItem("Assets/Create/Custom Inspector", priority = 81)]
static void CreateInsptorEditorClass()
{
foreach (var script in Selection.objects)
@iamarcel
iamarcel / Creating Neat .NET Core Command Line Apps.md
Last active November 28, 2023 10:41
Creating Neat .NET Core Command Line Apps

Creating Neat .NET Core Command Line Apps

You can now read this on my (pretty) website! Check it out here.

Every reason to get more HackerPoints™ is a good one, so today we're going to write a neat command line app in .NET Core! The Common library has a really cool package Microsoft.Extensions.CommandlineUtils to help us parse command line arguments and structure our app, but sadly it's undocumented.

No more! In this guide, we'll explore the package and write a really neat

@lukas-h
lukas-h / license-badges.md
Last active July 11, 2024 07:00
Markdown License Badges for your Project

Markdown License badges

Collection of License badges for your Project's README file.
This list includes the most common open source and open data licenses.
Easily copy and paste the code under the badges into your Markdown files.

Notes

  • The badges do not fully replace the license informations for your projects, they are only emblems for the README, that the user can see the License at first glance.

Translations: (No guarantee that the translations are up-to-date)

@n3dst4
n3dst4 / renaming.markdown
Last active February 21, 2024 13:56
How to rename Visual Studio solutions and projects

How to rename solutions and projects in Visual Studio

  1. Don't.

How to rename solutions and projects that were created in Visual Studio

  1. Close Visual Studio and don't open it again until I tell you. Visual Studio is not competent at renaming things.
  2. Assuming you're using git, clean the working folder to remove anything that's not in version control (this will help the search-and-replace step because it won't have to go through a bunch of generated files)

git clean -fdx

@kinifi
kinifi / AutoSave.cs
Created November 3, 2015 19:28
Auto Save the current open Unity 3D level every 30 seconds
/* Created by Chris Figueroa - @Kinifi
* Create a script called AutoSave.cs
*/
using UnityEngine;
using UnityEditor;
using System.Collections;
public class AutoSave : EditorWindow {
@daggerhart
daggerhart / 1.WordPress-Developer-Environment-Setup.md
Last active June 2, 2024 14:34
Modern WordPress Theme Development

Development Software

  • VirtualBox - Virtualization software for running local operating systems within your computer. This allows us have a full version of linux within our computers that better match how a live webserver works.
  • Vagrant - A tool for provisioning (creating) virtual machines.
  • VVV - A pre-built, community-supported Vagrant configuration for WordPress development.
  • Git - Version control system for managing code during development. Easily allows for tracking changes, and merging new code into an existing project.
  • SourceTree - A GUI available on Windows and Mac for managing Git projects. This makes Git much easier to use, as we won't have to learn the command line interface.
  • Github.com - A website that provides free Git repositories for both open source and private projects.
  • SASS - (SCSS) A CSS preprocessing implementation that allows us to write much less CSS for a project. This basically makes CSS into a simple programming language.