Created
January 26, 2023 13:20
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file from OOP day 1
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// Constructor function which can be used to create objects containing the properties "raining", "noise", and the "makeNoise()" function | |
function Animal(raining, noise) { | |
this.raining = raining; | |
this.noise = noise; | |
this.makeNoise = () => { | |
if (this.raining === true) { | |
console.log(this.noise); | |
} | |
}; | |
} | |
// Sets the variables "dogs" and "cats" to be animal objects and initializes them with raining and noise properties | |
const dogs = new Animal(true, "Woof!"); | |
const cats = new Animal(false, "Meow!"); | |
// Calling dogs and cats makeNoise methods | |
dogs.makeNoise(); | |
cats.makeNoise(); | |
// If we want, we can change an objects properties after they're created | |
cats.raining = true; | |
cats.makeNoise(); | |
const massHysteria = (dogs, cats) => { | |
if (dogs.raining === true && cats.raining === true) { | |
console.log("DOGS AND CATS LIVING TOGETHER! MASS HYSTERIA!"); | |
} | |
}; | |
massHysteria(dogs, cats); |
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