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libuv_tcp_redis_server_example.c
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include "hiredis/hiredis.h"
#include <string.h>
#include "uv.h"
typedef struct {
uv_write_t req;
uv_buf_t buf;
} write_req_t;
static uint64_t data_cntr = 0;
static void alloc_cb(uv_handle_t *handle,
size_t suggested_size,
uv_buf_t *buf) {
buf->base = malloc(suggested_size);
assert(buf->base != NULL);
buf->len = suggested_size;
}
static void on_close(uv_handle_t *handle) {
free(handle);
}
static void after_shutdown(uv_shutdown_t *req, int status) {
/*assert(status == 0);*/
if (status < 0)
fprintf(stderr, "err: %s\n", uv_strerror(status));
fprintf(stderr, "data received: %lu byte\n", data_cntr);
data_cntr = 0;
uv_close((uv_handle_t *) req->handle, on_close);
free(req);
}
static void after_write(uv_write_t *req, int status) {
write_req_t *wr = (write_req_t *) req;
if (wr->buf.base != NULL)
free(wr->buf.base);
free(wr);
if (status == 0)
return;
fprintf(stderr, "uv_write error: %s\n", uv_strerror(status));
//operation canceled
if (status == UV_ECANCELED)
return;
//broken pipe
assert(status == UV_EPIPE);
/*
* Request handle to be closed.
* close_cb will be called asynchronously after this call.
* This MUST be called on each handle before memory is released.
* Moreover, the memory can only be released in close_cb or after it has returned.
* Handles that wrap file descriptors are closed immediately but close_cb will still be deferred to the next iteration of the event loop.
* It gives you a chance to free up any resources associated with the handle.
* In-progress requests, like uv_connect_t or uv_write_t,
* are cancelled and have their callbacks called asynchronously with status=UV_ECANCELED.
*/
uv_close((uv_handle_t *) req->handle, on_close);
}
static void after_read(uv_stream_t *handle, ssize_t nread, const uv_buf_t *buf) {
int r;
write_req_t *wr;
uv_shutdown_t *req;
//如果数据读取异常,则进行内存释放
if (nread <= 0 && buf->base != NULL)
free(buf->base);
if (nread == 0)
return;
if (nread < 0) {
/*assert(nread == UV_EOF);*/
//数据读取结束 或者 出现异常 : 关闭客户端连接
if (nread != UV_EOF) {
fprintf(stderr, "err: %s\n", uv_strerror(nread));
}
req = (uv_shutdown_t *) malloc(sizeof(*req));
assert(req != NULL);
//关闭tcp客户端,并执行回调函数
/*
* Shutdown the outgoing (write) side of a duplex stream.
* It waits for pending write requests to complete.
* The handle should refer to a initialized stream.
* req should be an uninitialized shutdown request struct.
* The cb is called after shutdown is complete.
*/
r = uv_shutdown(req, handle, after_shutdown);
assert(r == 0);
return;
}
data_cntr += nread;
redisReader *reader = redisReaderCreate();
redisReaderFeed(reader,buf->base,nread);
redisReply *reply = (redisReply*)malloc(sizeof(redisReply));
redisReaderGetReply(reader,&reply);
//打印redis指令
// for (int i = 0; i < reply->elements; ++i) {
// printf("%s ",reply->element[i]->str);
// }
// printf("\n");
//reply
wr = (write_req_t *) malloc(sizeof(*wr));
assert(wr != NULL);
/*
* Constructor for uv_buf_t.
* Due to platform differences the user cannot rely on the ordering of the base and len members of the uv_buf_t struct.
* The user is responsible for freeing base after the uv_buf_t is done. Return struct passed by value.
*/
const char* OK_REPLY = "+OK\r\n";
int replyLen = strlen(OK_REPLY);
char *replyOK = (char*)malloc(sizeof(char)*replyLen);
memcpy(replyOK,OK_REPLY,replyLen);
wr->buf = uv_buf_init(replyOK, strlen(replyOK));
/*
* Write data to stream. Buffers are written in order.
*/
r = uv_write(&wr->req, handle, &wr->buf, 1, after_write);
assert(r == 0);
}
//libuv 客户端新建连接 回调
static void on_connection(uv_stream_t *server, int status) {
assert(status == 0);
//libuv tcp 对象内存分配
uv_tcp_t *client = malloc(sizeof(uv_tcp_t));
assert(client != NULL);
/*初始化socket句柄
* Initialize the handle. No socket is created as of yet.
*/
int r = uv_tcp_init(uv_default_loop(), client);
assert(r == 0);
client->data = server;
/* 接受客户端tcp链接
* This call is used in conjunction with uv_listen() to accept incoming connections.
* Call this function after receiving a uv_connection_cb to accept the connection.
* Before calling this function the client handle must be initialized. < 0 return value indicates an error.
* When the uv_connection_cb callback is called it is guaranteed that this function will complete successfully the first time.
* If you attempt to use it more than once, it may fail. It is suggested to only call this function once per uv_connection_cb call.
* Note server and client must be handles running on the same loop.
*/
r = uv_accept(server, (uv_stream_t *) client);
assert(r == 0);
/* 开始读取数据
* Read data from an incoming stream.
* The uv_read_cb callback will be made several times until there is no more data to read or uv_read_stop() is called.
*/
r = uv_read_start((uv_stream_t *) client, alloc_cb, after_read);
assert(r == 0);
}
char *hostIPV4 = "127.0.0.1";
int hostPort = 8080;
const int BACK_LOG_SIZE = 256;
int main() {
uv_loop_t *dl = uv_default_loop();
uv_tcp_t tcpServer;
uv_tcp_init(dl, &tcpServer);
struct sockaddr ipv4Addr;
uv_ip4_addr(hostIPV4, hostPort, (struct sockaddr_in *) &ipv4Addr);
uv_tcp_bind(&tcpServer, &ipv4Addr, 0);
int r = uv_listen((uv_stream_t *) &tcpServer, BACK_LOG_SIZE, on_connection);
if (r) {
fprintf(stderr, "Listen error %s\n", uv_strerror(r));
return 1;
} else {
printf("Listening on %s:%d\n", hostIPV4, hostPort);
}
return uv_run(dl, UV_RUN_DEFAULT);
}
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