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@glubsy
Last active August 13, 2019 02:35
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Neotokyo D9VK crash
info: Game: hl2.exe
info: DXVK: d9vk-v0.90-1653-g1c5ce36e
warn: OpenVR: Failed to initialize OpenVR
info: Enabled instance extensions:
info: VK_KHR_get_physical_device_properties2
info: VK_KHR_surface
info: VK_KHR_win32_surface
warn: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info: GeForce GTX 670MX:
info: Driver: 430.40.0
info: Vulkan: 1.1.99
info: Memory Heap[0]:
info: Size: 3072 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Type[8]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11999 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[9]: Property Flags = 0x6
info: Memory Type[10]: Property Flags = 0xe
info: Process set as DPI aware
warn: D3D9InterfaceEx::QueryInterface: Unknown interface query
warn: 02177241-69fc-400c-8ff1-93a44df6861d
info: Enabled device extensions:
info: VK_EXT_conditional_rendering
info: VK_EXT_depth_clip_enable
info: VK_EXT_host_query_reset
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_dedicated_allocation
info: VK_KHR_descriptor_update_template
info: VK_KHR_draw_indirect_count
info: VK_KHR_driver_properties
info: VK_KHR_get_memory_requirements2
info: VK_KHR_image_format_list
info: VK_KHR_maintenance1
info: VK_KHR_maintenance2
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_shader_draw_parameters
info: VK_KHR_swapchain
info: DXVK: Read 602 valid state cache entries
info: DXVK: Using 4 compiler threads
info: D3D9DeviceEx::ResetEx:
Requested Presentation Parameters
- Width: 1920
- Height: 1080
- Format: A8R8G8B8
- Auto Depth Stencil: true
- Windowed: true
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 9
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 16
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 37
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 38
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 136
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 142
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 154
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 155
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 158
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 161
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 166
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 172
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 173
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 178
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 179
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 182
info: Presenter: Actual swap chain properties:
Format: VK_FORMAT_B8G8R8A8_UNORM
Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
Buffer size: 1920x1080
Image count: 2
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 34
info: Presenter: Actual swap chain properties:
Format: VK_FORMAT_B8G8R8A8_UNORM
Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
Buffer size: 1920x1080
Image count: 2
err: DxvkMemoryAllocator: Memory allocation failed
Size: 524288
Alignment: 256
Mem flags: 0xe
Mem types: 0x681
err: Heap 0: 570 MB allocated, 399 MB used, 571 MB allocated (driver), 2182 MB budget (driver), 3072 MB total
err: Heap 1: 288 MB allocated, 287 MB used, 325 MB allocated (driver), 11999 MB budget (driver), 11999 MB total
info: Game: hl2.exe
info: DXVK: v1.3.2-4-g0b21ef18
warn: OpenVR: Failed to initialize OpenVR
info: Enabled instance extensions:
info: VK_KHR_get_physical_device_properties2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: GeForce GTX 670MX:
info: Driver: 430.40.0
info: Vulkan: 1.1.99
info: Memory Heap[0]:
info: Size: 3072 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Type[8]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 11999 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[9]: Property Flags = 0x6
info: Memory Type[10]: Property Flags = 0xe
info: DXGI: NvAPI workaround enabled, reporting AMD GPU
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