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@gmorell
Forked from anonymous/gist:8656123
Last active January 4, 2016 18:29
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Crazy processing hexagons, make a bootsplash .zip later.
int[][] result;
float time;
void draw() {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
time = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
sample();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 | (result[i][0]/samplesPerFrame) << 16 |
(result[i][1]/samplesPerFrame) << 8 | (result[i][2]/samplesPerFrame);
updatePixels();
saveFrame("f##.png");
if (frameCount==numFrames)
exit();
}
////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 32;
int numFrames = 42;
float shutterAngle = .75;
void setup() {
size(500, 500);
result = new int[width*height][3];
noStroke();
colorMode(HSB, 1);
}
float x, y, th, t, tt, l = 50, w = 6;
void sample() {
t = time;
background(0);
pushMatrix();
translate(width/2, height/2);
for (int i=-10; i<=10; i++) {
for (int j=-15; j<=15; j++) {
x = l*i;
y = l*.866*j;
if (j%2 != 0)
x += .5*l;
tt = t + 10.15 - 0.001*dist(x, y, 0, 0);
tt %= 1;
if (tt <= .5) {
tt = 2*tt;
tt = 3*tt*tt - 2*tt*tt*tt;
tt = 3*tt*tt - 2*tt*tt*tt;
tt = .5*tt + 1.5*tt*tt - tt*tt*tt;
tt *= .5;
}
else {
tt = 2*tt - 1;
tt = 3*tt*tt - 2*tt*tt*tt;
tt = 3*tt*tt - 2*tt*tt*tt;
tt = .5*tt + 1.5*tt*tt - tt*tt*tt;
tt = tt*.5 + .5;
}
fill(abs(tt-.5), 1, 1);
for (int k=0; k<3; k++) {
pushMatrix();
translate(x, y);
rotate(k*TWO_PI/3 + tt*TWO_PI/3);
rect(-w/2, 0, w, l*.575);
popMatrix();
}
}
}
popMatrix();
}
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