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Crazy processing hexagons, make a bootsplash .zip later.
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int[][] result; | |
float time; | |
void draw() { | |
for (int i=0; i<width*height; i++) | |
for (int a=0; a<3; a++) | |
result[i][a] = 0; | |
for (int sa=0; sa<samplesPerFrame; sa++) { | |
time = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
sample(); | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) { | |
result[i][0] += pixels[i] >> 16 & 0xff; | |
result[i][1] += pixels[i] >> 8 & 0xff; | |
result[i][2] += pixels[i] & 0xff; | |
} | |
} | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) | |
pixels[i] = 0xff << 24 | (result[i][0]/samplesPerFrame) << 16 | | |
(result[i][1]/samplesPerFrame) << 8 | (result[i][2]/samplesPerFrame); | |
updatePixels(); | |
saveFrame("f##.png"); | |
if (frameCount==numFrames) | |
exit(); | |
} | |
//////////////////////////////////////////////////////////////////////////// | |
int samplesPerFrame = 32; | |
int numFrames = 42; | |
float shutterAngle = .75; | |
void setup() { | |
size(500, 500); | |
result = new int[width*height][3]; | |
noStroke(); | |
colorMode(HSB, 1); | |
} | |
float x, y, th, t, tt, l = 50, w = 6; | |
void sample() { | |
t = time; | |
background(0); | |
pushMatrix(); | |
translate(width/2, height/2); | |
for (int i=-10; i<=10; i++) { | |
for (int j=-15; j<=15; j++) { | |
x = l*i; | |
y = l*.866*j; | |
if (j%2 != 0) | |
x += .5*l; | |
tt = t + 10.15 - 0.001*dist(x, y, 0, 0); | |
tt %= 1; | |
if (tt <= .5) { | |
tt = 2*tt; | |
tt = 3*tt*tt - 2*tt*tt*tt; | |
tt = 3*tt*tt - 2*tt*tt*tt; | |
tt = .5*tt + 1.5*tt*tt - tt*tt*tt; | |
tt *= .5; | |
} | |
else { | |
tt = 2*tt - 1; | |
tt = 3*tt*tt - 2*tt*tt*tt; | |
tt = 3*tt*tt - 2*tt*tt*tt; | |
tt = .5*tt + 1.5*tt*tt - tt*tt*tt; | |
tt = tt*.5 + .5; | |
} | |
fill(abs(tt-.5), 1, 1); | |
for (int k=0; k<3; k++) { | |
pushMatrix(); | |
translate(x, y); | |
rotate(k*TWO_PI/3 + tt*TWO_PI/3); | |
rect(-w/2, 0, w, l*.575); | |
popMatrix(); | |
} | |
} | |
} | |
popMatrix(); | |
} |
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