This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{ | |
"export": false, | |
"descriptions": { | |
"content": { | |
"type": "DataChart", | |
"name": "chart", | |
"axes": [ | |
{ | |
"type": "CategoryXAxis", | |
"name": "xAxis", |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{ | |
"strings": { | |
"legendTitle": "Renewable Electricity Generated" | |
}, | |
"descriptions": { | |
"content": { | |
"type": "DataGrid", | |
"name": "chart", | |
"dataSourceRef": "WorldCities" | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{ | |
"strings": { | |
"legendTitle": "Renewable Electricity Generated" | |
}, | |
"descriptions": { | |
"legend": { | |
"type": "Legend", | |
"name": "Legend", | |
"orientation": "Horizontal" | |
}, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import React from 'react'; | |
import logo from './logo.svg'; | |
import './App.css'; | |
import { IgrDataGrid } from 'igniteui-react-grids'; | |
import { RestVirtualDataSource } from './RestVirtualDataSource/RestVirtualDataSource'; | |
import { ListSortDirection, SortDescriptionCollection } from 'igniteui-react-core'; | |
// let rds = new RestVirtualDataSource(); | |
// rds.baseUri = "https://localhost:5001"; | |
// rds.entitySet = "salespeople"; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<Page | |
x:Class="ChartSample.Uno.MainPage" | |
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | |
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | |
xmlns:local="using:ChartSample.Uno" | |
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" | |
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" | |
xmlns:igc="using:Infragistics.Controls.Charts" | |
mc:Ignorable="d"> | |
<Page.Resources> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using Infragistics; | |
using System.ComponentModel; | |
using System.Diagnostics; | |
using System.Windows; | |
using System; | |
using Infragistics.Controls.Charts; | |
namespace LoadShapeFiles | |
{ | |
public partial class MainWindow : Window |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public class Demo | |
{ | |
public static SKSurface CreateSurface(int width, int height) | |
{ | |
// create a block of unmanaged native memory for use as the Skia bitmap buffer. | |
// unfortunately, this may not be zeroed in some circumstances. | |
IntPtr buff = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(width * height * 4); | |
byte[] empty = new byte[width * height * 4]; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using Android.App; | |
using Android.Content; | |
using Android.OS; | |
using Android.Runtime; | |
using Android.Views; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using Infragistics; | |
using Infragistics.Controls.Charts; | |
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Windows; | |
using System.Windows.Controls; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using Infragistics.Controls.Charts; | |
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Windows; | |
using System.Windows.Controls; | |
using System.Windows.Data; |
NewerOlder