This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
def score_for_shape(shape): | |
if shape == 'X': | |
return 1 | |
if shape == 'Y': | |
return 2 | |
if shape == 'Z': | |
return 3 | |
def score_for_outcome(outcome): | |
if outcome == 'win': | |
return 6 | |
if outcome == 'draw': | |
return 3 | |
if outcome == 'loss': | |
return 0 | |
def score_for_round(opponent_shape, player_shape): | |
if opponent_shape == 'A' and player_shape == 'C': | |
outcome = 'loss' | |
elif opponent_shape == 'B' and player_shape == 'A': | |
outcome = 'loss' | |
elif opponent_shape == 'C' and player_shape == 'B': | |
outcome = 'loss' | |
elif opponent_shape == player_shape: | |
outcome = 'draw' | |
else: | |
outcome = 'win' | |
return score_for_shape(player_shape) + score_for_outcome(outcome) | |
def calculate_total_score(strategy_guide): | |
total_score = 0 | |
for round in strategy_guide: | |
x = score_for_round(round[0], round[1]) | |
total_score += x | |
return total_score | |
strategy_guide = [('A', 'Y'), ('B', 'X'), ('C', 'Z')] | |
def change_letters(strategy_guide): | |
new_strategy_guide = [] | |
for round in strategy_guide: | |
opponent_shape = round[0] | |
player_shape = round[1] | |
if opponent_shape == 'A': | |
player_shape = 'X' | |
elif opponent_shape == 'B': | |
player_shape = 'Y' | |
elif opponent_shape == 'C': | |
player_shape = 'Z' | |
new_strategy_guide.append((opponent_shape, player_shape)) | |
return new_strategy_guide | |
fixed_strategy_guide = change_letters(strategy_guide) | |
print(calculate_total_score(fixed_strategy_guide)) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment