This is an analysis of enemies grouped by model id in Elden Ring 1.03.1.
It makes assumptions about maps/params that may or may not be correct.
Map names are based on a loose approximation of what's in the map tile and may not be comprehensive for all elevations.
The model id names are NOT authoritative or the "real" names. They're based on NT-inferred names and some are guesses.
Click "Raw" to view the full document since GitHub cuts it off.
This is maintained for the FromSoft modding discord server ?ServerName? (http://soulsmodding.wikidot.com/)
If this document was in any way useful to you, contribute your findings and corrections there.