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@OnorioCatenacci
OnorioCatenacci / ExecFsx.ps1
Created November 11, 2011 20:11
Quick Powershell Script For Running Fsharp Shell Scripts
#11 November 2011
#ExecFsx.ps1
#Onorio Catenacci
#Insure we get all the error checking from Powershell itself that we can
set-strictmode -version latest
#Set this to point at the location of fsi.exe on your machine.
set-variable -name fsi -value """$env:ProgramFiles\Microsoft F#\v4.0\fsi.exe""" -option constant
#This is where I put all of my .fsx files. Change this to your favorite location
@mattifestation
mattifestation / NiftyETWProviders.json
Created December 21, 2018 19:27
ETW providers you never knew existed...
[
{
"ProviderGUID": "72d164bf-fd64-4b2b-87a0-62dbcec9ae2a",
"ProviderName": "AccEventTool",
"ProviderGroupGUID": "4f50731a-89cf-4782-b3e0-dce8c90476ba",
"AssociatedFilenames": [
"accevent.exe",
"inspect.exe",
"narrator.exe",
"srh.dll"
@seanbaxter
seanbaxter / appglfw.hxx
Last active March 24, 2021 06:25
Circle glTF viewer. C++ shaders.
#pragma once
// #include <imgui.h>
// #include <examples/imgui_impl_glfw.h>
// #include <examples/imgui_impl_opengl3.h>
#include <stb_image.h>
#include <gl3w/GL/gl3w.h>
#include <GLFW/glfw3.h>
#include <cmath>
#include <cstdio>
#include <cfloat>