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@gravcat
Created September 22, 2018 03:32
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@name Smart Opener
@inputs
@outputs Door
@persist P:array Distance:array A:array Target:entity D Z
@trigger
runOnChat(1)
interval(300)
#Distance
D = 120
O = owner()
#
S = owner():lastSaid():explode(" ")
if(S[1,string]=="/add" & chatClk(owner())){
hideChat(1)
TP = findPlayerByName(S[2,string])
if(TP:isPlayer()){
Target = TP
P:pushEntity(TP)
}
}
if(S[1,string]=="/remove"& chatClk(owner())){
hideChat(1)
TP = findPlayerByName(S[2,string])
if(TP:isPlayer()){
while(Z < 20){
if(TP == P[Z,entity])
{
P:remove(Z)
}
Z++
}
}
Z = 0
}
Distance1 = round(((entity():pos() - P[1,entity]:pos()):length()))
Distance2 = round(((entity():pos() - P[2,entity]:pos()):length()))
Distance3 = round(((entity():pos() - P[3,entity]:pos()):length()))
Distance4 = round(((entity():pos() - P[4,entity]:pos()):length()))
Distance5 = round(((entity():pos() - P[5,entity]:pos()):length()))
Distance6 = round(((entity():pos() - P[6,entity]:pos()):length()))
Distance7 = round(((entity():pos() - P[7,entity]:pos()):length()))
Distance8 = round(((entity():pos() - P[8,entity]:pos()):length()))
Distance9 = round(((entity():pos() - P[9,entity]:pos()):length()))
Distance10 = round(((entity():pos() - P[10,entity]:pos()):length()))
Door = 0
if(Distance1<D&P[1,entity]:isAlive()){Door = 1
}elseif(Distance2<D&P[2,entity]:isAlive()){Door = 1
}elseif(Distance3<D&P[3,entity]:isAlive()){Door = 1
}elseif(Distance4<D&P[4,entity]:isAlive()){Door = 1
}elseif(Distance5<D&P[5,entity]:isAlive()){Door = 1
}elseif(Distance6<D&P[6,entity]:isAlive()){Door = 1
}elseif(Distance7<D&P[7,entity]:isAlive()){Door = 1
}elseif(Distance8<D&P[8,entity]:isAlive()){Door = 1
}elseif(Distance9<D&P[9,entity]:isAlive()){Door = 1
}elseif(Distance10<D&P[10,entity]:isAlive()){Door = 1
}
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