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activeTexture | |
attachShader | |
bindAttribLocation | |
bindBuffer | |
bindFramebuffer | |
bindRenderbuffer | |
bindTexture | |
blendFunc | |
bufferData | |
checkFramebufferStatus | |
clear | |
clearColor | |
compileShader | |
createBuffer | |
createFramebuffer | |
createProgram | |
createShader | |
createTexture | |
deleteBuffer | |
deleteProgram | |
deleteShader | |
deleteTexture | |
disableVertexAttribArray | |
drawArrays | |
enableVertexAttribArray | |
framebufferTexture2D | |
getActiveAttrib | |
getActiveUniform | |
getExtension | |
getParameter | |
getProgramParameter | |
getShaderParameter | |
getUniformLocation | |
isShader | |
linkProgram | |
pixelStorei | |
shaderSource | |
texImage2D | |
texParameteri | |
texSubImage2D | |
uniform1f | |
uniform1i | |
uniform2fv | |
uniform2iv | |
uniform3fv | |
uniform4fv | |
useProgram | |
vertexAttribPointer | |
viewport |
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gl.getProgramParameter WebGLProgram {} 35721 | |
gl.useProgram WebGLProgram {} | |
gl.bindFramebuffer 36160 WebGLFramebuffer {} | |
gl.viewport 0 0 16 16 | |
gl.uniform1i WebGLUniformLocation {} false | |
gl.uniform4fv WebGLUniformLocation {} [1, 1, 1, 1] | |
gl.uniform2fv WebGLUniformLocation {} [0.5, 0.5] | |
gl.uniform1f WebGLUniformLocation {} 0.06875 | |
gl.uniform2fv WebGLUniformLocation {} [16, 16] | |
gl.blendFunc 770 771 | |
gl.drawArrays 4 0 3 | |
gl.getProgramParameter WebGLProgram {} 35721 | |
gl.useProgram WebGLProgram {} | |
gl.bindFramebuffer 36160 null | |
gl.viewport 0 0 768 768 | |
gl.uniform2fv WebGLUniformLocation {} [16, 16] | |
gl.uniform2fv WebGLUniformLocation {} [0.125, 0.125] | |
gl.uniform1f WebGLUniformLocation {} 0.06875 | |
gl.uniform2fv WebGLUniformLocation {} [0.5, 0.5] | |
gl.uniform4fv WebGLUniformLocation {} [1, 1, 1, 1] | |
gl.activeTexture 33984 | |
gl.bindTexture 3553 WebGLTexture {} | |
gl.bindTexture 3553 WebGLTexture {} | |
gl.getParameter 34016 | |
gl.texParameteri 3553 10240 9728 | |
gl.bindTexture 3553 WebGLTexture {} | |
gl.getParameter 34016 | |
gl.texParameteri 3553 10241 9728 | |
gl.bindTexture 3553 WebGLTexture {} | |
gl.getParameter 34016 | |
gl.texParameteri 3553 10242 33071 | |
gl.texParameteri 3553 10243 33071 | |
gl.uniform1i WebGLUniformLocation {} 0 | |
gl.blendFunc 770 771 | |
gl.clearColor 0 0 0 0 | |
gl.clear 16384 | |
gl.drawArrays 4 0 3 |
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