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#ifdef GL_ES | |
precision highp float; | |
#endif | |
uniform sampler2D from, to; | |
uniform float progress; | |
uniform vec2 resolution; | |
uniform float persp; | |
uniform float unzoom; | |
uniform float reflection; |
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// N.B. this file is used only for the testing version of GLSL.io | |
#ifdef GL_ES | |
precision highp float; | |
#endif | |
uniform sampler2D from, to; | |
uniform float progress; | |
uniform vec2 resolution; | |
uniform float persp; |
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#ifdef GL_ES | |
precision highp float; | |
#endif | |
// General parameters | |
uniform sampler2D from; | |
uniform sampler2D to; | |
uniform float progress; | |
uniform vec2 resolution; | |
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#ifdef GL_ES | |
precision highp float; | |
#endif | |
uniform sampler2D from, to; | |
uniform float progress; | |
uniform vec2 resolution; | |
uniform vec3 color; | |
void main() { |
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#ifdef GL_ES | |
precision highp float; | |
#endif | |
#define QUALITY 32 | |
// General parameters | |
uniform sampler2D from; | |
uniform sampler2D to; | |
uniform float progress; |
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#ifdef GL_ES | |
precision highp float; | |
#endif | |
// General parameters | |
uniform sampler2D from; | |
uniform sampler2D to; | |
uniform float progress; | |
uniform vec2 resolution; | |
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#ifdef GL_ES | |
precision highp float; | |
#endif | |
// General parameters | |
uniform sampler2D from; | |
uniform sampler2D to; | |
uniform float progress; | |
uniform vec2 resolution; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#ifdef GL_ES | |
precision highp float; | |
#endif | |
// General parameters | |
uniform sampler2D from; | |
uniform sampler2D to; | |
uniform float progress; | |
uniform vec2 resolution; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#ifdef GL_ES | |
precision highp float; | |
#endif | |
#define QUALITY 32 | |
// General parameters | |
uniform sampler2D from; | |
uniform sampler2D to; | |
uniform float progress; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#ifdef GL_ES | |
precision highp float; | |
#endif | |
// General parameters | |
uniform sampler2D from; | |
uniform sampler2D to; | |
uniform float progress; | |
uniform vec2 resolution; |
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