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@gregnavis
Created April 13, 2013 22:44
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A simple Sudoku solver in Ruby.
class Sudoku
SIZE = 9
NUMBERS = (1..9).to_a
def initialize
@board = Array.new(SIZE) { Array.new(SIZE, nil) }
end
def [](x, y)
@board[y][x]
end
def []=(x, y, value)
raise "#{value} is not allowed in the row #{y}" unless allowed_in_row(y).include?(value)
raise "#{value} is not allowed in the column #{x}" unless allowed_in_column(x).include?(value)
raise "#{value} is not allowed in the square at #{x}, #{y}" unless allowed_in_square(x, y).include?(value)
@board[y][x] = value
end
def to_s
@board.map { |row| row.map { |x| if x.nil?; '-'; else x end }.join(' ') }.join("\n")
end
def row(y)
Array.new(@board[y])
end
def column(x)
@board.map { |row| row[x] }
end
def allowed_in_row(y)
(NUMBERS - row(y)).uniq << nil
end
def allowed_in_column(x)
(NUMBERS - column(x)).uniq << nil
end
def allowed_in_square(x, y)
sx = 3 * (x / 3)
sy = 3 * (y / 3)
square = []
3.times do |i|
3.times do |j|
square << @board[sy + j][sx + i]
end
end
(NUMBERS - square).uniq << nil
end
def allowed(x, y)
allowed_in_row(y) & allowed_in_column(x) & allowed_in_square(x, y)
end
def empty
result = []
9.times do |y|
9.times do |x|
result << [x, y] if self[x, y].nil?
end
end
result
end
def solved?
empty.empty?
end
end
sudoku = Sudoku.new
9.times do |y|
gets.chop.split(' ').each_with_index do |value, x|
sudoku[x, y] = value.to_i unless value == '-'
end
end
def solve(sudoku)
return true if sudoku.solved?
x, y = sudoku.empty.first
allowed = sudoku.allowed(x, y).compact
while !allowed.empty?
sudoku[x, y] = allowed.shift
begin
return true if solve(sudoku)
rescue Exception => e
end
sudoku[x, y] = nil
end
return false
end
if solve(sudoku)
puts sudoku
else
puts "unsolvable"
end
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