.. module:: freestyle.shaders
This module contains stroke shaders used for creation of stylized strokes. It is also intended to be a collection of examples for shader definition in Python.
User-defined stroke shaders inherit the
#!/bin/sh | |
until ~/tests/check_status.sh | jq .status | grep -v "{}" | |
do | |
echo -n "Nothing at " && date | |
sleep 90 | |
done | |
powershell.exe -c '(New-Object Media.SoundPlayer "C:\Windows\Media\Alarm10.wav").PlaySync();' |
#!/bin/bash | |
set -u | |
# Release can be for example: "2.90", "Beta", "2.91", "Alpha", ... | |
release=${1:-"Beta"} | |
destination=${2:-.} | |
BUILDER_DOMAIN=${BUILDER_DOMAIN:-"builder.blender.org"} | |
XMLLINT=${XMLLINT:-xmllint} | |
# check if xmllint binary is availble |
if [ -z "$XDG_RUNTIME_DIR" ]; then | |
export XDG_RUNTIME_DIR=$HOME/.xdg | |
mkdir -m700 -p ${XDG_RUNTIME_DIR} | |
fi | |
# Check if we found an environment file already | |
if [[ ! "$SSH_AUTH_SOCK" ]]; then | |
if [ -e "$XDG_RUNTIME_DIR/ssh-agent.env" ]; then | |
source "$XDG_RUNTIME_DIR/ssh-agent.env" >/dev/null |