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@grisevg
Created May 5, 2018 23:04
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#include <avr/interrupt.h>
#include <avr/power.h>
#include <avr/io.h>
#include <WaveHC.h>
#include <WaveUtil.h>
WaveHC wave; // This is the only wave (audio) object, -- we only play one at a time
#define error(msg) error_P(PSTR(msg)) // Macro allows error messages in flash memory
SdReader card; // This object holds the information for the card
FatVolume vol; // This holds the information for the partition on the card
FatReader root; // This holds the information for the volumes root directory
FatReader file; // This object represent the WAV file for a pi digit or period
#define ADC_CHANNEL 0 // Microphone on Analog pin 0
// Wave shield DAC: digital pins 2, 3, 4, 5
#define DAC_CS_PORT PORTD
#define DAC_CS PORTD2
#define DAC_CLK_PORT PORTD
#define DAC_CLK PORTD3
#define DAC_DI_PORT PORTD
#define DAC_DI PORTD4
#define DAC_LATCH_PORT PORTD
#define DAC_LATCH PORTD5
#define BUTTON_PIN 7
uint8_t count = 0; // Counter for button debouncing
#define DEBOUNCE 10 // Number of iterations before button 'takes'
const char *sound[] = { "xen1", "xen2", "xen3", "xen4", "xen5", "xen6", "xen7", "xen8" };
uint8_t lastPlayedSound = 0;
uint16_t in = 0, out = 0, xf = 0, nSamples; // Audio sample counters
uint8_t adc_save; // Default ADC mode
// WaveHC didn't declare it's working buffers private or static,
// so we can be sneaky and borrow the same RAM for audio sampling!
extern uint8_t
buffer1[PLAYBUFFLEN], // Audio sample LSB
buffer2[PLAYBUFFLEN]; // Audio sample MSB
#define XFADE 16 // Number of samples for cross-fade
#define MAX_SAMPLES (PLAYBUFFLEN - XFADE) // Remaining available audio samples
//////////////////////////////////// SETUP
void setup() {
uint8_t i;
Serial.begin(9600);
Serial.println(sizeof(sound));
// The WaveHC library normally initializes the DAC pins...but only after
// an SD card is detected and a valid file is passed. Need to init the
// pins manually here so that voice FX works even without a card.
pinMode(2, OUTPUT); // Chip select
pinMode(3, OUTPUT); // Serial clock
pinMode(4, OUTPUT); // Serial data
pinMode(5, OUTPUT); // Latch
digitalWrite(2, HIGH); // Set chip select high
pinMode(BUTTON_PIN, INPUT_PULLUP);
// Init SD library, show root directory. Note that errors are displayed
// but NOT regarded as fatal -- the program will continue with voice FX!
if(!card.init()) SerialPrint_P("Card init. failed!");
else if(!vol.init(card)) SerialPrint_P("No partition!");
else if(!root.openRoot(vol)) SerialPrint_P("Couldn't open dir");
else {
PgmPrintln("Files found:");
root.ls();
// Play startup sound (last file in array).
//playfile("xen1");
}
// Optional, but may make sampling and playback a little smoother:
// Disable Timer0 interrupt. This means delay(), millis() etc. won't
// work. Comment this out if you really, really need those functions.
TIMSK0 = 0;
// Set up Analog-to-Digital converter:
analogReference(EXTERNAL); // 3.3V to AREF
adc_save = ADCSRA; // Save ADC setting for restore later
while(wave.isplaying); // Wait for startup sound to finish...
startPitchShift(); // and start the pitch-shift mode by default.
}
void loop() {
if (digitalRead(BUTTON_PIN) == LOW) {
if (++count >= DEBOUNCE) {
if(wave.isplaying) wave.stop(); // Stop current WAV (if any)
else stopPitchShift(); // or stop voice effect
playfile(lastPlayedSound); // and play new sound.
lastPlayedSound = (lastPlayedSound + 1) % (sizeof(sound) / 2);
while(wave.isplaying);
while(digitalRead(BUTTON_PIN) == LOW); // Wait for button release.
count = 0;
}
}
// If no new sounds have been triggered at this point, and if the
// pitch-shifter is not running, re-start it...
if(!wave.isplaying && !(TIMSK2 & _BV(TOIE2))) startPitchShift();
}
// Open and start playing a WAV file
void playfile(int idx) {
char filename[13];
(void)sprintf(filename,"%s.wav", sound[idx]);
Serial.print("File: ");
Serial.println(filename);
if(!file.open(root, filename)) {
PgmPrint("Couldn't open file ");
Serial.print(filename);
return;
}
if(!wave.create(file)) {
PgmPrintln("Not a valid WAV");
return;
}
wave.play();
}
//////////////////////////////////// PITCH-SHIFT CODE
void startPitchShift() {
// Read analog pitch setting before starting audio sampling:
//int pitch = analogRead(1);
int pitch = 250;
Serial.print("Pitch: ");
Serial.println(pitch);
// Right now the sketch just uses a fixed sound buffer length of
// 128 samples. It may be the case that the buffer length should
// vary with pitch for better results...further experimentation
// is required here.
nSamples = 128;
//nSamples = F_CPU / 3200 / OCR2A; // ???
//if(nSamples > MAX_SAMPLES) nSamples = MAX_SAMPLES;
//else if(nSamples < (XFADE * 2)) nSamples = XFADE * 2;
memset(buffer1, 0, nSamples + XFADE); // Clear sample buffers
memset(buffer2, 2, nSamples + XFADE); // (set all samples to 512)
// WaveHC library already defines a Timer1 interrupt handler. Since we
// want to use the stock library and not require a special fork, Timer2
// is used for a sample-playing interrupt here. As it's only an 8-bit
// timer, a sizeable prescaler is used (32:1) to generate intervals
// spanning the desired range (~4.8 KHz to ~19 KHz, or +/- 1 octave
// from the sampling frequency). This does limit the available number
// of speed 'steps' in between (about 79 total), but seems enough.
TCCR2A = _BV(WGM21) | _BV(WGM20); // Mode 7 (fast PWM), OC2 disconnected
TCCR2B = _BV(WGM22) | _BV(CS21) | _BV(CS20); // 32:1 prescale
OCR2A = map(pitch, 0, 1023,
F_CPU / 32 / (9615 / 2), // Lowest pitch = -1 octave
F_CPU / 32 / (9615 * 2)); // Highest pitch = +1 octave
// Start up ADC in free-run mode for audio sampling:
DIDR0 |= _BV(ADC0D); // Disable digital input buffer on ADC0
ADMUX = ADC_CHANNEL; // Channel sel, right-adj, AREF to 3.3V regulator
ADCSRB = 0; // Free-run mode
ADCSRA = _BV(ADEN) | // Enable ADC
_BV(ADSC) | // Start conversions
_BV(ADATE) | // Auto-trigger enable
_BV(ADIE) | // Interrupt enable
_BV(ADPS2) | // 128:1 prescale...
_BV(ADPS1) | // ...yields 125 KHz ADC clock...
_BV(ADPS0); // ...13 cycles/conversion = ~9615 Hz
TIMSK2 |= _BV(TOIE2); // Enable Timer2 overflow interrupt
sei(); // Enable interrupts
}
void stopPitchShift() {
ADCSRA = adc_save; // Disable ADC interrupt and allow normal use
TIMSK2 = 0; // Disable Timer2 Interrupt
}
ISR(ADC_vect, ISR_BLOCK) { // ADC conversion complete
// Save old sample from 'in' position to xfade buffer:
buffer1[nSamples + xf] = buffer1[in];
buffer2[nSamples + xf] = buffer2[in];
if(++xf >= XFADE) xf = 0;
// Store new value in sample buffers:
buffer1[in] = ADCL; // MUST read ADCL first!
buffer2[in] = ADCH;
if(++in >= nSamples) in = 0;
}
ISR(TIMER2_OVF_vect) { // Playback interrupt
uint16_t s;
uint8_t w, inv, hi, lo, bit;
int o2, i2, pos;
// Cross fade around circular buffer 'seam'.
if((o2 = (int)out) == (i2 = (int)in)) {
// Sample positions coincide. Use cross-fade buffer data directly.
pos = nSamples + xf;
hi = (buffer2[pos] << 2) | (buffer1[pos] >> 6); // Expand 10-bit data
lo = (buffer1[pos] << 2) | buffer2[pos]; // to 12 bits
} if((o2 < i2) && (o2 > (i2 - XFADE))) {
// Output sample is close to end of input samples. Cross-fade to
// avoid click. The shift operations here assume that XFADE is 16;
// will need adjustment if that changes.
w = in - out; // Weight of sample (1-n)
inv = XFADE - w; // Weight of xfade
pos = nSamples + ((inv + xf) % XFADE);
s = ((buffer2[out] << 8) | buffer1[out]) * w +
((buffer2[pos] << 8) | buffer1[pos]) * inv;
hi = s >> 10; // Shift 14 bit result
lo = s >> 2; // down to 12 bits
} else if (o2 > (i2 + nSamples - XFADE)) {
// More cross-fade condition
w = in + nSamples - out;
inv = XFADE - w;
pos = nSamples + ((inv + xf) % XFADE);
s = ((buffer2[out] << 8) | buffer1[out]) * w +
((buffer2[pos] << 8) | buffer1[pos]) * inv;
hi = s >> 10; // Shift 14 bit result
lo = s >> 2; // down to 12 bits
} else {
// Input and output counters don't coincide -- just use sample directly.
hi = (buffer2[out] << 2) | (buffer1[out] >> 6); // Expand 10-bit data
lo = (buffer1[out] << 2) | buffer2[out]; // to 12 bits
}
// Might be possible to tweak 'hi' and 'lo' at this point to achieve
// different voice modulations -- robot effect, etc.?
DAC_CS_PORT &= ~_BV(DAC_CS); // Select DAC
// Clock out 4 bits DAC config (not in loop because it's constant)
DAC_DI_PORT &= ~_BV(DAC_DI); // 0 = Select DAC A, unbuffered
DAC_CLK_PORT |= _BV(DAC_CLK); DAC_CLK_PORT &= ~_BV(DAC_CLK);
DAC_CLK_PORT |= _BV(DAC_CLK); DAC_CLK_PORT &= ~_BV(DAC_CLK);
DAC_DI_PORT |= _BV(DAC_DI); // 1X gain, enable = 1
DAC_CLK_PORT |= _BV(DAC_CLK); DAC_CLK_PORT &= ~_BV(DAC_CLK);
DAC_CLK_PORT |= _BV(DAC_CLK); DAC_CLK_PORT &= ~_BV(DAC_CLK);
for(bit=0x08; bit; bit>>=1) { // Clock out first 4 bits of data
if(hi & bit) DAC_DI_PORT |= _BV(DAC_DI);
else DAC_DI_PORT &= ~_BV(DAC_DI);
DAC_CLK_PORT |= _BV(DAC_CLK); DAC_CLK_PORT &= ~_BV(DAC_CLK);
}
for(bit=0x80; bit; bit>>=1) { // Clock out last 8 bits of data
if(lo & bit) DAC_DI_PORT |= _BV(DAC_DI);
else DAC_DI_PORT &= ~_BV(DAC_DI);
DAC_CLK_PORT |= _BV(DAC_CLK); DAC_CLK_PORT &= ~_BV(DAC_CLK);
}
DAC_CS_PORT |= _BV(DAC_CS); // Unselect DAC
if(++out >= nSamples) out = 0;
}
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