Grzesiek Kolodziejczyk grk

View gist:9229975
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➜ ~ heroku help | grep account
account # manage heroku account options
members # manage membership in organization accounts
orgs # manage organization accounts
➜ ~ heroku account
! `account` is not a heroku command.
! See `heroku help` for a list of available commands.
➜ ~ heroku help account
! account is not a heroku command. See `heroku help`.
➜ ~
View Gemfile
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source "https://rubygems.org"
 
gem 'faraday'
gem 'faraday_middleware'
gem 'active_support'
View application.css.scss
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@import "bootstrap/reset";
 
@import "bootstrap/variables";
 
// overwrite variables here
 
@import "bootstrap/mixins";
 
@import "bootstrap/scaffolding";
View semaphore_t.hpp
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#ifndef __semaphore_t_h__
#define __semaphore_t_h__
 
#ifdef __APPLE__
 
#include <mach/mach_init.h>
#include <mach/task.h>
#include <mach/semaphore.h>
 
class semaph_t
View config_initializers_sass.rb
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Sass::Engine::DEFAULT_OPTIONS[:load_paths].tap do |load_paths|
load_paths << "#{Rails.root}/app/assets/stylesheets"
load_paths << "#{Gem.loaded_specs['compass'].full_gem_path}/frameworks/compass/stylesheets"
load_paths << "#{Gem.loaded_specs['html5-boilerplate'].full_gem_path}/stylesheets"
load_paths << "#{Gem.loaded_specs['fancy-buttons'].full_gem_path}/lib/stylesheets"
end
View gist:996971
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photos.each do |photo|
photo.position = params[:photo].index(photo.id.to_s)
end
View github_projects.rb
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require 'octokit'
 
module Jekyll
class ProjectsIndex < Page
def initialize(site, base, projects_dir)
@site = site
@base = base
@dir = projects_dir
@name = 'index.html'
View fine_linked_list.hpp
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#ifndef __fine_linked_list_hpp__
#define __fine_linked_list_hpp__
 
#include "linked_list.hpp"
 
using namespace std;
 
template <typename T>
class fine_linked_list : public linked_list<T>
{
View fine_linked_list.hpp
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#ifndef __fine_linked_list_hpp__
#define __fine_linked_list_hpp__
 
#include "linked_list.hpp"
 
using namespace std;
 
template <typename T>
class fine_linked_list : public linked_list<T>
{
View matrixmul_kernel.cu
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/*
* Copyright 1993-2006 NVIDIA Corporation. All rights reserved.
*
* NOTICE TO USER:
*
* This source code is subject to NVIDIA ownership rights under U.S. and
* international Copyright laws.
*
* This software and the information contained herein is PROPRIETARY and
* CONFIDENTIAL to NVIDIA and is being provided under the terms and
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