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- Drying process is fixed; | |
- Tyres detection improved, “Pilot Sport (Cup 2)” tyres now count as treaded; | |
- Moving cars no longer hide puddles below, especially during rain starting up; | |
- Bug with water thickness for tyres being calculated very incorrectly for certain areas fixed; | |
- Windscreen fixed: no more black trail behind wiper, condensation now works and more; | |
- Wipers guessing reworked, improved and optimized; | |
- Stationary drops for paused view are back; | |
- Refraction (in drops on headlights, or drops in the air) reworked to be more consistent; | |
- New alternative look for on-screen drops, options to configure; | |
- Rain drops are more visible with TAA active; | |
- Rain occlusion calculation for drivers fixed; | |
- Wet tracks are less visually noisy now, rain drops on cars don’t overreact to dynamic lights, other various shading tweaks; | |
- Audio volume for rain effects is now adjustable; | |
- Rain drops not spinning with wheels on some cars fixed; | |
- Accumulative screenshots now sharp as they should be; | |
- Water drops fall from side mirrors of wet cars properly; | |
- Visual wetness for tyres fixed; | |
- A lot of smaller fixes, improvements and optimizations. |
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