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@groveriffic
Last active October 20, 2015 22:23
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package main
import (
"fmt"
"log"
)
type point struct {
x int
y int
}
// we can think of a 2D translation as moving the origin to a new point
// so a translation is defined by a point
type translation point
var identity = translation{}
func mappend(a, b translation) translation {
return translation{x: a.x + b.x, y: a.y + b.y}
}
func (t translation) apply(p point) point {
return point{x: t.x + p.x, y: t.y + p.y}
}
func main() {
// n could be replaced with any value of our type
n := translation{x: 42, y: 42}
identityVerified := mappend(identity, n) == n && mappend(n, identity) == n
if !identityVerified {
log.Fatal("invalid identity")
}
// a, b, and c could be any values of our given type
a := translation{x: 1, y: 15}
b := translation{x: 9, y: -20}
c := translation{x: 40, y: 2}
associativityVerified := mappend(mappend(a, b), c) == mappend(a, mappend(b, c))
if !associativityVerified {
log.Fatal("not associative")
}
fmt.Println("You've got a monoid")
t := mappend(a, b)
t = mappend(t, c)
p := t.apply(point{x: 10, y: 10})
message := "After appending our translations and applying them,\n" +
"our point moved from (10, 10) to (%d, %d)\n"
fmt.Printf(message, p.x, p.y)
}
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