Created
March 15, 2011 08:42
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public class RequestStream : Stream | |
{ | |
private Stream stream; | |
private readonly long expectedLength; | |
private readonly long threshHoldLength; | |
private readonly bool disableStreamSwapping; | |
public RequestStream(long expectedLength, long threshHoldLength, bool disableStreamSwapping) | |
: this(null, expectedLength, threshHoldLength, disableStreamSwapping) | |
{ | |
} | |
public RequestStream(Stream stream, long expectedLength, long threshHoldLength, bool disableStreamSwapping) | |
{ | |
this.expectedLength = expectedLength; | |
this.threshHoldLength = threshHoldLength; | |
this.disableStreamSwapping = disableStreamSwapping; | |
if (stream == null) | |
{ | |
stream = this.CreateStream(); | |
} | |
if (!stream.CanRead) | |
throw new InvalidOperationException(); | |
if (!stream.CanSeek) | |
throw new InvalidOperationException(); | |
if (expectedLength < 0) | |
throw new ArgumentOutOfRangeException(); | |
if (threshHoldLength < 0) | |
throw new ArgumentOutOfRangeException(); | |
this.stream = stream; | |
this.stream.Position = 0; | |
// If we know up front that we are likely to get more that we | |
// want to keep in memory, we should switch over to FileStream immediatly | |
if (this.expectedLength > this.threshHoldLength) | |
{ | |
this.MoveContentsToFileStream(); | |
} | |
} | |
private Stream CreateStream() | |
{ | |
if (this.disableStreamSwapping || this.expectedLength < this.threshHoldLength) | |
{ | |
return new MemoryStream(this.expectedLength); | |
} | |
this.disableStreamSwapping = true; | |
return this.CreateTemporaryFileStream(); | |
} | |
private void MoveContentsToFileStream() | |
{ | |
// If we've explicitly been instructed not to flip the stream then be | |
// nice and comply | |
if (this.disableStreamSwapping) | |
{ | |
return; | |
} | |
var temporaryFileStream = CreateTemporaryFileStream(); | |
// If the is no need to copy stuff, just replace it | |
if (this.stream.Length == 0) | |
{ | |
this.stream.Close(); // Is this really needed? | |
this.stream = temporaryFileStream; | |
return; | |
} | |
this.stream.CopyTo(temporaryFileStream); | |
this.stream.Flush(); // Need to do this (apparently) | |
this.stream.Close(); // Is this really needed? | |
this.stream = temporaryFileStream; | |
} | |
private static FileStream CreateTemporaryFileStream() | |
{ | |
var path = CreateTemporaryFileStreamName(); | |
return new FileStream(path, FileMode.Create, FileAccess.ReadWrite); | |
} | |
private static string CreateTemporaryFileStreamName() | |
{ | |
var fileName = Path.GetTempFileName(); | |
return Path.Combine(Path.GetTempPath(), fileName); | |
} | |
public override void Flush() | |
{ | |
this.stream.Flush(); | |
} | |
public override long Seek(long offset, SeekOrigin origin) | |
{ | |
return this.stream.Seek(offset, origin); | |
} | |
public override void SetLength(long value) | |
{ | |
throw new NotSupportedException(); | |
} | |
public override int Read(byte[] buffer, int offset, int count) | |
{ | |
return this.stream.Read(buffer, offset, count); | |
} | |
public override int ReadByte() | |
{ | |
return this.stream.ReadByte(); | |
} | |
public override void Write(byte[] buffer, int offset, int count) | |
{ | |
this.stream.Write(buffer, offset, count); | |
// Don't bother checking stream lengths if we don't have to | |
if (this.disableStreamSwapping) | |
{ | |
return; | |
} | |
// If we've written enough into the | |
if (this.stream.Length >= this.threshHoldLength) | |
{ | |
this.MoveContentsToFileStream(); | |
} | |
} | |
public bool IsFileStream | |
{ | |
get { return this.stream.GetType().Equals(typeof(FileStream)); } | |
} | |
public override bool CanRead | |
{ | |
get { return true; } | |
} | |
public override bool CanSeek | |
{ | |
get { return true; } | |
} | |
public override bool CanTimeout | |
{ | |
get { return false; } | |
} | |
public override bool CanWrite | |
{ | |
get { return false; } | |
} | |
public override long Length | |
{ | |
get { return this.stream.Length; } | |
} | |
public override long Position | |
{ | |
get { return this.stream.Position; } | |
set | |
{ | |
if (value < 0) | |
throw new ArgumentOutOfRangeException(); | |
if (value > this.Length) | |
throw new ArgumentOutOfRangeException(); | |
this.Position = value; | |
} | |
} | |
} |
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