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################################################ | |
# Trinity Core World Server configuration file # | |
################################################ | |
[worldserver] | |
################################################################################################### | |
# SECTION INDEX | |
# | |
# EXAMPLE CONFIG | |
# CONNECTIONS AND DIRECTORIES | |
# PERFORMANCE SETTINGS | |
# SERVER LOGGING | |
# SERVER SETTINGS | |
# UPDATE SETTINGS | |
# WARDEN SETTINGS | |
# PLAYER INTERACTION | |
# CREATURE SETTINGS | |
# CHAT SETTINGS | |
# GAME MASTER SETTINGS | |
# VISIBILITY AND DISTANCES | |
# SERVER RATES | |
# STATS LIMITS | |
# AUTO BROADCAST | |
# BATTLEGROUND CONFIG | |
# BATTLEFIELD CONFIG | |
# ARENA CONFIG | |
# NETWORK CONFIG | |
# CONSOLE AND REMOTE ACCESS | |
# CHARACTER DELETE OPTIONS | |
# CUSTOM SERVER OPTIONS | |
# AUCTION HOUSE BOT SETTINGS | |
# AUCTION HOUSE BOT ITEM FINE TUNING | |
# AUCTION HOUSE BOT BUYER CONFIG | |
# LOGGING SYSTEM SETTINGS | |
# PACKET SPOOF PROTECTION SETTINGS | |
# | |
################################################################################################### | |
################################################################################################### | |
# EXAMPLE CONFIG | |
# | |
# Variable | |
# Description: Brief description what the variable is doing. | |
# Important: Annotation for important things about this variable. | |
# Example: "Example, i.e. if the value is a string" | |
# Default: 10 - (Enabled|Comment|Variable name in case of grouped config options) | |
# 0 - (Disabled|Comment|Variable name in case of grouped config options) | |
# | |
# Note to developers: | |
# - Copy this example to keep the formatting. | |
# - Line breaks should be at column 100. | |
################################################################################################### | |
################################################################################################### | |
# CONNECTIONS AND DIRECTORIES | |
# | |
# RealmID | |
# Description: ID of the Realm using this config. | |
# Important: RealmID must match the realmlist inside the auth database. | |
# Default: 1 | |
RealmID = 1 | |
# | |
# DataDir | |
# Description: Data directory setting. | |
# Important: DataDir needs to be quoted, as the string might contain space characters. | |
# Example: "@prefix@/share/trinitycore" | |
# Default: "." | |
DataDir = "." | |
# | |
# LogsDir | |
# Description: Logs directory setting. | |
# Important: LogsDir needs to be quoted, as the string might contain space characters. | |
# Logs directory must exists, or log file creation will be disabled. | |
# Default: "" - (Log files will be stored in the current path) | |
LogsDir = "" | |
# | |
# LoginDatabaseInfo | |
# WorldDatabaseInfo | |
# CharacterDatabaseInfo | |
# Description: Database connection settings for the world server. | |
# Example: "hostname;port;username;password;database" | |
# ".;somenumber;username;password;database" - (Use named pipes on Windows | |
# "enable-named-pipe" to [mysqld] | |
# section my.ini) | |
# ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on | |
# Unix/Linux) | |
# Default: "127.0.0.1;3306;trinity;trinity;auth" - (LoginDatabaseInfo) | |
# "127.0.0.1;3306;trinity;trinity;world" - (WorldDatabaseInfo) | |
# "127.0.0.1;3306;trinity;trinity;characters" - (CharacterDatabaseInfo) | |
LoginDatabaseInfo = "127.0.0.1;3306;root; ;auth" | |
WorldDatabaseInfo = "127.0.0.1;3306;root; ;world" | |
CharacterDatabaseInfo = "127.0.0.1;3306;root; ;characters" | |
# | |
# LoginDatabase.WorkerThreads | |
# WorldDatabase.WorkerThreads | |
# CharacterDatabase.WorkerThreads | |
# Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL | |
# statements. Each worker thread is mirrored with its own connection to the | |
# MySQL server and their own thread on the MySQL server. | |
# Default: 1 - (LoginDatabase.WorkerThreads) | |
# 1 - (WorldDatabase.WorkerThreads) | |
# 1 - (CharacterDatabase.WorkerThreads) | |
LoginDatabase.WorkerThreads = 1 | |
WorldDatabase.WorkerThreads = 1 | |
CharacterDatabase.WorkerThreads = 1 | |
# | |
# LoginDatabase.SynchThreads | |
# WorldDatabase.SynchThreads | |
# CharacterDatabase.SynchThreads | |
# Description: The amount of MySQL connections spawned to handle. | |
# Default: 1 - (LoginDatabase.WorkerThreads) | |
# 1 - (WorldDatabase.WorkerThreads) | |
# 2 - (CharacterDatabase.WorkerThreads) | |
LoginDatabase.SynchThreads = 1 | |
WorldDatabase.SynchThreads = 1 | |
CharacterDatabase.SynchThreads = 2 | |
# | |
# MaxPingTime | |
# Description: Time (in minutes) between database pings. | |
# Default: 30 | |
MaxPingTime = 30 | |
# | |
# WorldServerPort | |
# Description: TCP port to reach the world server. | |
# Default: 8085 | |
WorldServerPort = 8085 | |
# | |
# BindIP | |
# Description: Bind world server to IP/hostname. | |
# Default: "0.0.0.0" - (Bind to all IPs on the system) | |
BindIP = "0.0.0.0" | |
# | |
# ThreadPool | |
# Description: Number of threads to be used for the global thread pool | |
# The thread pool is currently used for: | |
# - Signal handling | |
# - Remote access | |
# - Database keep-alive ping | |
# - Core freeze check | |
# - World socket networking | |
# Default: 2 | |
ThreadPool = 2 | |
# | |
################################################################################################### | |
################################################################################################### | |
# PERFORMANCE SETTINGS | |
# | |
# UseProcessors | |
# Description: Processors mask for Windows and Linux based multi-processor systems. | |
# Example: A computer with 2 CPUs: | |
# 1 - 1st CPU only, 2 - 2nd CPU only, 3 - 1st and 2nd CPU, because 1 | 2 is 3 | |
# Default: 0 - (Selected by OS) | |
# 1+ - (Bit mask value of selected processors) | |
UseProcessors = 0 | |
# | |
# ProcessPriority | |
# Description: Process priority setting for Windows and Linux based systems. | |
# Details: On Linux, a nice value of -15 is used. (requires superuser). | |
# On Windows, process is set to HIGH class. | |
# Default: 0 - (Normal) | |
# 1 - (High) | |
ProcessPriority = 0 | |
# | |
# Compression | |
# Description: Compression level for client update packages. | |
# Range: 1-9 | |
# Default: 1 - (Speed) | |
# 9 - (Best compression) | |
Compression = 1 | |
# | |
# PlayerLimit | |
# Description: Maximum number of players in the world. Excluding Mods, GMs and Admins. | |
# Important: If you want to block players and only allow Mods, GMs or Admins to join the | |
# server, use the DB field "auth.realmlist.allowedSecurityLevel". | |
# Default: 0 - (Disabled, No limit) | |
# 1+ - (Enabled) | |
PlayerLimit = 0 | |
# | |
# SaveRespawnTimeImmediately | |
# Description: Save respawn time for creatures at death and gameobjects at use/open. | |
# Default: 1 - (Enabled, Save respawn time immediately) | |
# 0 - (Disabled, Save respawn time at grid unloading) | |
SaveRespawnTimeImmediately = 1 | |
# | |
# MaxOverspeedPings | |
# Description: Maximum overspeed ping count before character is disconnected. | |
# Default: 2 - (Enabled, Minimum value) | |
# 3+ - (Enabled, More checks before kick) | |
# 0 - (Disabled) | |
MaxOverspeedPings = 2 | |
# | |
# GridUnload | |
# Description: Unload grids to save memory. Can be disabled if enough memory is available | |
# to speed up moving players to new grids. | |
# Default: 1 - (enable, Unload grids) | |
# 0 - (disable, Do not unload grids) | |
GridUnload = 1 | |
# | |
# SocketTimeOutTime | |
# Description: Time (in milliseconds) after which a connection being idle on the character | |
# selection screen is disconnected. | |
# Default: 900000 - (15 minutes) | |
SocketTimeOutTime = 900000 | |
# | |
# SessionAddDelay | |
# Description: Time (in microseconds) that a network thread will sleep after authentication | |
# protocol handling before adding a connection to the world session map. | |
# Default: 10000 - (10 milliseconds, 0.01 second) | |
SessionAddDelay = 10000 | |
# | |
# GridCleanUpDelay | |
# Description: Time (in milliseconds) grid clean up delay. | |
# Default: 300000 - (5 minutes) | |
GridCleanUpDelay = 300000 | |
# | |
# MapUpdateInterval | |
# Description: Time (milliseconds) for map update interval. | |
# Default: 100 - (0.1 second) | |
MapUpdateInterval = 100 | |
# | |
# ChangeWeatherInterval | |
# Description: Time (in milliseconds) for weather update interval. | |
# Default: 600000 - (10 min) | |
ChangeWeatherInterval = 600000 | |
# | |
# PlayerSaveInterval | |
# Description: Time (in milliseconds) for player save interval. | |
# Default: 90000 - (90 seconds) | |
PlayerSaveInterval = 90000 | |
# | |
# PlayerSave.Stats.MinLevel | |
# Description: Minimum level for saving character stats in the database for external usage. | |
# Default: 0 - (Disabled, Do not save character stats) | |
# 1+ - (Enabled, Level beyond which character stats are saved) | |
PlayerSave.Stats.MinLevel = 0 | |
# | |
# PlayerSave.Stats.SaveOnlyOnLogout | |
# Description: Save player stats only on logout. | |
# Default: 1 - (Enabled, Only save on logout) | |
# 0 - (Disabled, Save on every player save) | |
PlayerSave.Stats.SaveOnlyOnLogout = 1 | |
# | |
# mmap.enablePathFinding | |
# Description: Enable/Disable pathfinding using mmaps - recommended. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
mmap.enablePathFinding = 0 | |
# | |
# vmap.enableLOS | |
# vmap.enableHeight | |
# Description: VMmap support for line of sight and height calculation. | |
# Default: 1 - (Enabled, vmap.enableLOS) | |
# 1 - (Enabled, vmap.enableHeight) | |
# 0 - (Disabled) | |
vmap.enableLOS = 1 | |
vmap.enableHeight = 1 | |
# | |
# vmap.enableIndoorCheck | |
# Description: VMap based indoor check to remove outdoor-only auras (mounts etc.). | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled, somewhat less CPU usage) | |
vmap.enableIndoorCheck = 1 | |
# | |
# DetectPosCollision | |
# Description: Check final move position, summon position, etc for visible collision with | |
# other objects or walls (walls only if vmaps are enabled). | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled, Less position precision but less CPU usage) | |
DetectPosCollision = 1 | |
# | |
# TargetPosRecalculateRange | |
# Description: Max distance from movement target point (+moving unit size) and targeted | |
# object (+size) after that new target movement point calculated. | |
# Range: 0.5-5.0 | |
# Default: 1.5 | |
# 0.5 - (Minimum, Contact Range, More sensitive reaction to target movement) | |
# 5.0 - (Maximum, Melee attack range, Less CPU usage) | |
TargetPosRecalculateRange = 1.5 | |
# | |
# UpdateUptimeInterval | |
# Description: Update realm uptime period (in minutes). | |
# Default: 10 - (10 minutes) | |
# 1+ | |
UpdateUptimeInterval = 10 | |
# | |
# LogDB.Opt.ClearInterval | |
# Description: Time (in minutes) for the WUPDATE_CLEANDB timer that clears the `logs` table | |
# of old entries. | |
# Default: 10 - (10 minutes) | |
# 1+ | |
LogDB.Opt.ClearInterval = 10 | |
# | |
# LogDB.Opt.ClearTime | |
# Description: Time (in seconds) for keeping old `logs` table entries. | |
# Default: 1209600 - (Enabled, 14 days) | |
# 0 - (Disabled, Do not clear entries) | |
LogDB.Opt.ClearTime = 1209600 | |
# | |
# MaxCoreStuckTime | |
# Description: Time (in seconds) before the server is forced to crash if it is frozen. | |
# Default: 0 - (Disabled) | |
# 10+ - (Enabled, Recommended 10+) | |
MaxCoreStuckTime = 0 | |
# | |
# AddonChannel | |
# Description: Configure the use of the addon channel through the server (some client side | |
# addons will not work correctly with disabled addon channel) | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
AddonChannel = 1 | |
# | |
# MapUpdate.Threads | |
# Description: Number of threads to update maps. | |
# Default: 1 | |
MapUpdate.Threads = 1 | |
# | |
# CleanCharacterDB | |
# Description: Clean out deprecated achievements, skills, spells and talents from the db. | |
# Default: 0 - (Disabled) | |
# 1 - (Enable) | |
CleanCharacterDB = 0 | |
# | |
# PersistentCharacterCleanFlags | |
# Description: Determines the character clean flags that remain set after cleanups. | |
# This is a bitmask value, check /doc/CharacterDBCleanup.txt for more | |
# information. | |
# Example: 14 - (Cleaning up skills, talents and spells will remain enabled after the | |
# next cleanup) | |
# Default: 0 - (All cleanup methods will be disabled after the next cleanup) | |
PersistentCharacterCleanFlags = 0 | |
# | |
################################################################################################### | |
################################################################################################### | |
# SERVER LOGGING | |
# | |
# PidFile | |
# Description: World daemon PID file. | |
# Example: "./world.pid" - (Enabled) | |
# Default: "" - (Disabled) | |
PidFile = "" | |
# | |
# PacketLogFile | |
# Description: Binary packet logging file for the world server. | |
# Filename extension must be .pkt to be parsable with WowPacketParser. | |
# Example: "World.pkt" - (Enabled) | |
# Default: "" - (Disabled) | |
PacketLogFile = "" | |
# Extended Logging system configuration moved to end of file (on purpose) | |
# | |
################################################################################################### | |
################################################################################################### | |
# SERVER SETTINGS | |
# | |
# GameType | |
# Description: Server realm type. | |
# Default: 0 - (NORMAL) | |
# 1 - (PVP) | |
# 4 - (NORMAL) | |
# 6 - (RP) | |
# 8 - (RPPVP) | |
# 16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest | |
# activated places and sanctuaries) | |
GameType = 0 | |
# | |
# RealmZone | |
# Description: Server realm zone. Set allowed alphabet in character, etc. names. | |
# Default 1 - (Development - any language) | |
# 2 - (United States - extended-Latin) | |
# 3 - (Oceanic - extended-Latin) | |
# 4 - (Latin America - extended-Latin) | |
# 5 - (Tournament - basic-Latin at create, any at login) | |
# 6 - (Korea - East-Asian) | |
# 7 - (Tournament - basic-Latin at create, any at login) | |
# 8 - (English - extended-Latin) | |
# 9 - (German - extended-Latin) | |
# 10 - (French - extended-Latin) | |
# 11 - (Spanish - extended-Latin) | |
# 12 - (Russian - Cyrillic) | |
# 13 - (Tournament - basic-Latin at create, any at login) | |
# 14 - (Taiwan - East-Asian) | |
# 15 - (Tournament - basic-Latin at create, any at login) | |
# 16 - (China - East-Asian) | |
# 17 - (CN1 - basic-Latin at create, any at login) | |
# 18 - (CN2 - basic-Latin at create, any at login) | |
# 19 - (CN3 - basic-Latin at create, any at login) | |
# 20 - (CN4 - basic-Latin at create, any at login) | |
# 21 - (CN5 - basic-Latin at create, any at login) | |
# 22 - (CN6 - basic-Latin at create, any at login) | |
# 23 - (CN7 - basic-Latin at create, any at login) | |
# 24 - (CN8 - basic-Latin at create, any at login) | |
# 25 - (Tournament - basic-Latin at create, any at login) | |
# 26 - (Test Server - any language) | |
# 27 - (Tournament - basic-Latin at create, any at login) | |
# 28 - (QA Server - any language) | |
# 29 - (CN9 - basic-Latin at create, any at login) | |
RealmZone = 1 | |
# | |
# StrictPlayerNames | |
# Description: Limit player name to language specific symbol set. Prevents character | |
# creation and forces rename request if not allowed symbols are used | |
# Default: 0 - (Disable, Limited server timezone dependent client check) | |
# 1 - (Enabled, Strictly basic Latin characters) | |
# 2 - (Enabled, Strictly realm zone specific, See RealmZone setting, | |
# Note: Client needs to have the appropriate fonts installed which support | |
# the charset. For non-official localization, custom fonts need to be | |
# placed in clientdir/Fonts. | |
# 3 - (Enabled, Basic Latin characters + server timezone specific) | |
StrictPlayerNames = 0 | |
# | |
# StrictCharterNames | |
# Description: Limit guild/arena team charter names to language specific symbol set. | |
# Prevents charter creation if not allowed symbols are used. | |
# Default: 0 - (Disable, Limited server timezone dependent client check) | |
# 1 - (Enabled, Strictly basic Latin characters) | |
# 2 - (Enabled, Strictly realm zone specific, See RealmZone setting, | |
# Note: Client needs to have the appropriate fonts installed which support | |
# the charset. For non-official localization, custom fonts need to be | |
# placed in clientdir/Fonts. | |
# 3 - (Enabled, Basic Latin characters + server timezone specific) | |
StrictCharterNames = 0 | |
# | |
# StrictPetNames | |
# Description: Limit pet names to language specific symbol set. | |
# Prevents pet naming if not allowed symbols are used. | |
# Default: 0 - (Disable, Limited server timezone dependent client check) | |
# 1 - (Enabled, Strictly basic Latin characters) | |
# 2 - (Enabled, Strictly realm zone specific, See RealmZone setting, | |
# Note: Client needs to have the appropriate fonts installed which support | |
# the charset. For non-official localization, custom fonts need to be | |
# placed in clientdir/Fonts. | |
# 3 - (Enabled, Basic Latin characters + server timezone specific) | |
StrictPetNames = 0 | |
# | |
# DBC.Locale | |
# Description: DBC language settings. | |
# Default: 255 - (Auto Detect) | |
# 0 - (English) | |
# 1 - (Korean) | |
# 2 - (French) | |
# 3 - (German) | |
# 4 - (Chinese) | |
# 5 - (Taiwanese) | |
# 6 - (Spanish) | |
# 7 - (Spanish Mexico) | |
# 8 - (Russian) | |
DBC.Locale = 255 | |
# | |
# DeclinedNames | |
# Description: Allow Russian clients to set and use declined names. | |
# Default: 0 - (Disabled, Except when the Russian RealmZone is set) | |
# 1 - (Enabled) | |
DeclinedNames = 0 | |
# | |
# Expansion | |
# Description: Allow server to use content from expansions. Checks for expansion-related | |
# map files, client compatibility and class/race character creation. | |
# Default: 2 - (Expansion 2) | |
# 1 - (Expansion 1) | |
# 0 - (Disabled, Ignore and disable expansion content (maps, races, classes) | |
Expansion = 2 | |
# | |
# MinPlayerName | |
# Description: Minimal player name length. | |
# Range: 1-12 | |
# Default: 2 | |
MinPlayerName = 2 | |
# | |
# MinCharterName | |
# Description: Minimal charter name length. | |
# Range: 1-24 | |
# Default: 2 | |
MinCharterName = 2 | |
# | |
# MinPetName | |
# Description: Minimal pet name length. | |
# Range: 1-12 | |
# Default: 2 | |
MinPetName = 2 | |
# | |
# Guild.CharterCost | |
# ArenaTeam.CharterCost.2v2 | |
# ArenaTeam.CharterCost.3v3 | |
# ArenaTeam.CharterCost.5v5 | |
# Description: Amount of money (in Copper) the petitions costs. | |
# Default: 1000 - (10 Silver) | |
# 800000 - (80 Gold) | |
# 1200000 - (120 Gold) | |
# 2000000 - (200 Gold) | |
Guild.CharterCost = 1000 | |
ArenaTeam.CharterCost.2v2 = 800000 | |
ArenaTeam.CharterCost.3v3 = 1200000 | |
ArenaTeam.CharterCost.5v5 = 2000000 | |
# | |
# MaxWhoListReturns | |
# Description: Set the max number of players returned in the /who list and interface. | |
# Default: 49 - (stable) | |
MaxWhoListReturns = 49 | |
# | |
# CharacterCreating.Disabled | |
# Description: Disable character creation for players based on faction. | |
# Default: 0 - (Enabled, All factions are allowed) | |
# 1 - (Disabled, Alliance) | |
# 2 - (Disabled, Horde) | |
# 3 - (Disabled, Both factions) | |
CharacterCreating.Disabled = 0 | |
# | |
# CharacterCreating.Disabled.RaceMask | |
# Description: Mask of races which cannot be created by players. | |
# Example: 1536 - (1024 + 512, Blood Elf and Draenei races are disabled) | |
# Default: 0 - (Enabled, All races are allowed) | |
# 1 - (Disabled, Human) | |
# 2 - (Disabled, Orc) | |
# 4 - (Disabled, Dwarf) | |
# 8 - (Disabled, Night Elf) | |
# 16 - (Disabled, Undead) | |
# 32 - (Disabled, Tauren) | |
# 64 - (Disabled, Gnome) | |
# 128 - (Disabled, Troll) | |
# 512 - (Disabled, Blood Elf) | |
# 1024 - (Disabled, Draenei) | |
CharacterCreating.Disabled.RaceMask = 0 | |
# | |
# CharacterCreating.Disabled.ClassMask | |
# Description: Mask of classes which cannot be created by players. | |
# Example: 288 - (32 + 256, Death Knight and Warlock classes are disabled) | |
# Default: 0 - (Enabled, All classes are allowed) | |
# 1 - (Disabled, Warrior) | |
# 2 - (Disabled, Paladin) | |
# 4 - (Disabled, Hunter) | |
# 8 - (Disabled, Rogue) | |
# 16 - (Disabled, Undead) | |
# 32 - (Disabled, Death Knight) | |
# 64 - (Disabled, Shaman) | |
# 128 - (Disabled, Mage) | |
# 256 - (Disabled, Warlock) | |
# 1024 - (Disabled, Druid) | |
CharacterCreating.Disabled.ClassMask = 0 | |
# | |
# CharactersPerAccount | |
# Description: Limit number of characters per account on all realms on this realmlist. | |
# Important: Number must be >= CharactersPerRealm | |
# Default: 50 | |
CharactersPerAccount = 50 | |
# | |
# CharactersPerRealm | |
# Description: Limit number of characters per account on this realm. | |
# Range: 1-10 | |
# Default: 10 - (Client limitation) | |
CharactersPerRealm = 10 | |
# | |
# HeroicCharactersPerRealm | |
# Description: Limit number of heroic class characters per account on this realm. | |
# Range: 1-10 | |
# Default: 1 | |
HeroicCharactersPerRealm = 1 | |
# | |
# CharacterCreating.MinLevelForHeroicCharacter | |
# Description: Limit creating heroic characters only for account with another | |
# character of specific level (ignored for GM accounts). | |
# Default: 55 - (Enabled, Requires at least another level 55 character) | |
# 0 - (Disabled) | |
# 1 - (Enabled, Requires at least another level 1 character) | |
CharacterCreating.MinLevelForHeroicCharacter = 55 | |
# | |
# SkipCinematics | |
# Description: Disable cinematic intro at first login after character creation. | |
# Prevents buggy intros in case of custom start location coordinates. | |
# Default: 0 - (Show intro for each new character) | |
# 1 - (Show intro only for first character of selected race) | |
# 2 - (Disable intro for all classes) | |
SkipCinematics = 0 | |
# | |
# MaxPlayerLevel | |
# Description: Maximum level that can be reached by players. | |
# Important: Levels beyond 100 are not recommended at all. | |
# Range: 1-255 | |
# Default: 80 | |
MaxPlayerLevel = 80 | |
# | |
# MinDualSpecLevel | |
# Description: Level requirement for Dual Talent Specialization. | |
# Default: 40 | |
MinDualSpecLevel = 40 | |
# | |
# StartPlayerLevel | |
# Description: Starting level for characters after creation. | |
# Range: 1-MaxPlayerLevel | |
# Default: 1 | |
StartPlayerLevel = 1 | |
# | |
# StartHeroicPlayerLevel | |
# Description: Staring level for heroic class characters after creation. | |
# Range: 1-MaxPlayerLevel | |
# Default: 55 | |
StartHeroicPlayerLevel = 55 | |
# | |
# StartPlayerMoney | |
# Description: Amount of money (in Copper) that a character has after creation. | |
# Default: 0 | |
# 100 - (1 Silver) | |
StartPlayerMoney = 0 | |
# | |
# MaxHonorPoints | |
# Description: Maximum honor points a character can have. | |
# Default: 75000 | |
MaxHonorPoints = 75000 | |
# | |
# StartHonorPoints | |
# Description: Amount of honor points that characters have after creation. | |
# Default: 0 | |
StartHonorPoints = 0 | |
# | |
# MaxArenaPoints | |
# Description: Maximum arena points a character can have. | |
# Default: 10000 | |
MaxArenaPoints = 10000 | |
# | |
# StartArenaPoints | |
# Description: Amount of arena points that characters has after creation. | |
# Default: 0 | |
StartArenaPoints = 0 | |
# | |
# RecruitAFriend.MaxLevel | |
# Description: Highest level up to which a character can benefit from the Recruit-A-Friend | |
# experience multiplier. | |
# Default: 60 | |
RecruitAFriend.MaxLevel = 60 | |
# | |
# RecruitAFriend.MaxDifference | |
# Description: Highest level difference between linked Recruiter and Friend benefit from | |
# the Recruit-A-Friend experience multiplier. | |
# Default: 4 | |
RecruitAFriend.MaxDifference = 4 | |
# | |
# DisableWaterBreath | |
# Description: Required security level for water breathing. | |
# Default: 4 - (Disabled) | |
# 0 - (Enabled, Everyone) | |
# 1 - (Enabled, Mods/GMs/Admins) | |
# 2 - (Enabled, GMs/Admins) | |
# 3 - (Enabled, Admins) | |
DisableWaterBreath = 4 | |
# | |
# AllFlightPaths | |
# Description: Character knows all flight paths (of both factions) after creation. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AllFlightPaths = 0 | |
# | |
# InstantFlightPaths | |
# Description: Flight paths will take players to their destination instantly instead | |
# of making them wait while flying. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
InstantFlightPaths = 0 | |
# | |
# AlwaysMaxSkillForLevel | |
# Description: Players will automatically gain max skill level when logging in or leveling | |
# up. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AlwaysMaxSkillForLevel = 0 | |
# | |
# ActivateWeather | |
# Description: Activate the weather system. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
ActivateWeather = 1 | |
# | |
# CastUnstuck | |
# Description: Allow casting the Unstuck spell using .start or unstuck button in client | |
# help options. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
CastUnstuck = 1 | |
# | |
# Instance.IgnoreLevel | |
# Description: Ignore level requirement when entering instances. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Instance.IgnoreLevel = 0 | |
# | |
# Instance.IgnoreRaid | |
# Description: Ignore raid group requirement when entering instances. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Instance.IgnoreRaid = 0 | |
# | |
# Instance.ResetTimeHour | |
# Description: Hour of the day when the global instance reset occurs. | |
# Range: 0-23 | |
# Default: 4 - (04:00 AM) | |
Instance.ResetTimeHour = 4 | |
# | |
# Instance.UnloadDelay | |
# Description: Time (in milliseconds) before instance maps are unloaded from memory if no | |
# characters are inside. | |
# Default: 1800000 - (Enabled, 30 minutes) | |
# 0 - (Disabled, Instance maps are kept in memory until the instance | |
# resets) | |
Instance.UnloadDelay = 1800000 | |
# | |
# InstancesResetAnnounce | |
# Description: Announce the reset of one instance to whole party. | |
# Default: false - (Disabled, don't show, blizzlike) | |
# true - (Enabled, show) | |
InstancesResetAnnounce = false | |
# | |
# Quests.EnableQuestTracker | |
# Description: Store datas in the database about quest completion and abandonment to help finding out bugged quests. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Quests.EnableQuestTracker = 0 | |
# | |
# Quests.LowLevelHideDiff | |
# Description: Level difference between player and quest level at which quests are | |
# considered low-level and are not shown via exclamation mark (!) at quest | |
# givers. | |
# Default: 4 - (Enabled, Hide quests that have 4 levels less than the character) | |
# -1 - (Disabled, Show all available quest marks) | |
Quests.LowLevelHideDiff = 4 | |
# | |
# Quests.HighLevelHideDiff | |
# Description: Level difference between player and quest level at which quests are | |
# considered high-level and are not shown via exclamation mark (!) at quest | |
# givers. | |
# Default: 7 - (Enabled, Hide quests that have 7 levels more than the character) | |
# -1 - (Disabled, Show all available quest marks) | |
Quests.HighLevelHideDiff = 7 | |
# | |
# Quests.IgnoreRaid | |
# Description: Allow non-raid quests to be completed while in a raid group. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Quests.IgnoreRaid = 0 | |
# | |
# Quests.IgnoreAutoAccept | |
# Description: Ignore auto accept flag. Clients will have to manually accept all quests. | |
# Default: 0 - (Disabled, DB values determine if quest is marked auto accept or not.) | |
# 1 - (Enabled, clients will not be told to automatically accept any quest.) | |
Quests.IgnoreAutoAccept = 0 | |
# | |
# Quests.IgnoreAutoComplete | |
# Description: Ignore auto complete flag. Clients will have to manually complete all quests. | |
# Default: 0 - (Disabled, DB values determine if quest is marked auto complete or not.) | |
# 1 - (Enabled, clients will not be told to automatically complete any quest.) | |
Quests.IgnoreAutoComplete = 0 | |
# | |
# Guild.EventLogRecordsCount | |
# Description: Number of log entries for guild events that are stored per guild. Old entries | |
# will be overwritten if the number of log entries exceed the configured value. | |
# High numbers prevent this behavior but may have performance impacts. | |
# Default: 100 | |
Guild.EventLogRecordsCount = 100 | |
# | |
# Guild.ResetHour | |
# Description: Hour of the day when the daily cap resets occur. | |
# Range: 0-23 | |
# Default: 6 - (06:00 AM) | |
Guild.ResetHour = 6 | |
# | |
# Guild.BankEventLogRecordsCount | |
# Description: Number of log entries for guild bank events that are stored per guild. Old | |
# entries will be overwritten if the number of log entries exceed the | |
# configured value. High numbers prevent this behavior but may have performance | |
# impacts. | |
# Default: 25 - (Minimum) | |
Guild.BankEventLogRecordsCount = 25 | |
# | |
# MaxPrimaryTradeSkill | |
# Description: Maximum number of primary professions a character can learn. | |
# Range: 0-10 | |
# Default: 2 | |
MaxPrimaryTradeSkill = 2 | |
# | |
# MinPetitionSigns | |
# Description: Number of required signatures on charters to create a guild. | |
# Range: 0-9 | |
# Default: 9 | |
MinPetitionSigns = 9 | |
# | |
# MaxGroupXPDistance | |
# Description: Max distance to creature for group member to get experience at creature | |
# death. | |
# Default: 74 | |
MaxGroupXPDistance = 74 | |
# | |
# MaxRecruitAFriendBonusDistance | |
# Description: Max distance between character and and group to gain the Recruit-A-Friend | |
# XP multiplier. | |
# Default: 100 | |
MaxRecruitAFriendBonusDistance = 100 | |
# | |
# MailDeliveryDelay | |
# Description: Time (in seconds) mail delivery is delayed when sending items. | |
# Default: 3600 - (1 hour) | |
MailDeliveryDelay = 3600 | |
# | |
# SkillChance.Prospecting | |
# Description: Allow skill increase from prospecting. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
SkillChance.Prospecting = 0 | |
# | |
# SkillChance.Milling | |
# Description: Allow skill increase from milling. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
SkillChance.Milling = 0 | |
# | |
# OffhandCheckAtSpellUnlearn | |
# Description: Unlearning certain spells can change offhand weapon restrictions | |
# for equip slots. | |
# Default: 1 - (Recheck offhand slot weapon at unlearning a spell) | |
# 0 - (Recheck offhand slot weapon only at zone update) | |
OffhandCheckAtSpellUnlearn = 1 | |
# | |
# ClientCacheVersion | |
# Description: Client cache version for client cache data reset. Use any value different | |
# from DB and not recently been used to trigger client side cache reset. | |
# Default: 0 - (Use DB value from world DB db_version.cache_id field) | |
ClientCacheVersion = 0 | |
# | |
# Event.Announce | |
# Description: Announce events. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Event.Announce = 0 | |
# | |
# BeepAtStart | |
# Description: Beep when the world server finished starting. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
BeepAtStart = 1 | |
# | |
# Motd | |
# Description: Message of the Day, displayed at login. | |
# Use '@' for a newline and be sure to escape special characters. | |
# Example: "Welcome to John\'s Server@This server runs on Trinity Core." | |
# Default: "Welcome to a Trinity Core server." | |
Motd = "Welcome to a Trinity Core server." | |
# | |
# Server.LoginInfo | |
# Description: Display core version (.server info) on login. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Server.LoginInfo = 0 | |
# | |
# Command.LookupMaxResults | |
# Description: Number of results being displayed using a .lookup command. | |
# Default: 0 - (Unlimited) | |
Command.LookupMaxResults = 0 | |
# | |
# AllowTickets | |
# Description: Allow/disallow sending new tickets. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
AllowTickets = 1 | |
# | |
# DungeonFinder.OptionsMask | |
# Description: Dungeon and raid finder system. | |
# Value is a bitmask consisting of: | |
# LFG_OPTION_ENABLE_DUNGEON_FINDER = 1, Enable the dungeon finder browser | |
# LFG_OPTION_ENABLE_RAID_BROWSER = 2, Enable the raid browser | |
# Default: 1 | |
DungeonFinder.OptionsMask = 1 | |
# | |
# DBC.EnforceItemAttributes | |
# Description: Disallow overriding item attributes stored in DBC files with values from the | |
# database. | |
# Default: 1 - (Enabled, Enforce DBC values) | |
# 0 - (Disabled, Use database values) | |
DBC.EnforceItemAttributes = 1 | |
# | |
# AccountInstancesPerHour | |
# Description: Controls the max amount of different instances player can enter within hour. | |
# Default: 5 | |
AccountInstancesPerHour = 5 | |
# | |
# Account.PasswordChangeSecurity | |
# Description: Controls how secure the password changes are. | |
# Default: 0 - None (Old and new password) | |
# 1 - Email (Email confirmation necessary) | |
# 2 - RBAC (RBAC enable or disables email confirmation per group) | |
Account.PasswordChangeSecurity = 0 | |
# | |
# BirthdayTime | |
# Description: Set to date of project's birth in UNIX time. By default the date when | |
# TrinityCore was started (Thu Oct 2, 2008) | |
# Default: 1222964635 | |
# | |
# | |
BirthdayTime = 1222964635 | |
# | |
################################################################################################### | |
################################################################################################### | |
# UPDATE SETTINGS | |
# | |
# Updates.EnableDatabases | |
# Description: A mask that describes which databases shall be updated. | |
# | |
# Following flags are available | |
# DATABASE_LOGIN = 1, // Auth database | |
# DATABASE_CHARACTER = 2, // Character database | |
# DATABASE_WORLD = 4, // World database | |
# | |
# Default: 0 - (All Disabled) | |
# 4 - (Enable world only) | |
# 7 - (All enabled) | |
Updates.EnableDatabases = 0 | |
# | |
# Updates.SourcePath | |
# Description: The path to your TrinityCore source directory. | |
# If the path is left empty, built-in CMAKE_SOURCE_DIR is used. | |
# Example: "../TrinityCore" | |
# Default: "" | |
Updates.SourcePath = "" | |
# | |
# Updates.SourcePath | |
# Description: The path to your mysql cli binary. | |
# If the path is left empty, built-in path from cmake is used. | |
# Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe" | |
# "mysql.exe" | |
# "/usr/bin/mysql" | |
# Default: "" | |
Updates.MySqlCLIPath = "" | |
# | |
# Updates.AutoSetup | |
# Description: Auto populate empty databases. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
Updates.AutoSetup = 1 | |
# | |
# Updates.Redundancy | |
# Description: Perform data redundancy checks through hashing | |
# to detect changes on sql updates and reapply it. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
Updates.Redundancy = 1 | |
# | |
# Updates.ArchivedRedundancy | |
# Description: Check hashes of archived updates (slows down startup). | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Updates.ArchivedRedundancy = 0 | |
# | |
# Updates.AllowRehash | |
# Description: Inserts the current file hash in the database if it is left empty. | |
# Useful if you want to mark a file as applied but you don't know its hash. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
Updates.AllowRehash = 1 | |
# | |
# Updates.CleanDeadRefMaxCount | |
# Description: Cleans dead/ orphaned references that occur if an update was removed or renamed and edited in one step. | |
# It only starts the clean up if the count of the missing updates is below or equal the Updates.CleanDeadRefMaxCount value. | |
# This way prevents erasing of the update history due to wrong source directory state (maybe wrong branch or bad revision). | |
# Disable this if you want to know if the database is in a possible "dirty state". | |
# Default: 3 - (Enabled) | |
# 0 - (Disabled) | |
# -1 - (Enabled - unlimited) | |
Updates.CleanDeadRefMaxCount = 3 | |
# | |
################################################################################################### | |
################################################################################################### | |
# WARDEN SETTINGS | |
# | |
# Warden.Enabled | |
# Description: Enable Warden anticheat system. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Warden.Enabled = 0 | |
# | |
# Warden.NumMemChecks | |
# Description: Number of Warden memory checks that are sent to the client each cycle. | |
# Default: 3 - (Enabled) | |
# 0 - (Disabled) | |
Warden.NumMemChecks = 3 | |
# | |
# Warden.NumOtherChecks | |
# Description: Number of Warden checks other than memory checks that are added to request | |
# each checking cycle. | |
# Default: 7 - (Enabled) | |
# 0 - (Disabled) | |
Warden.NumOtherChecks = 7 | |
# | |
# Warden.ClientResponseDelay | |
# Description: Time (in seconds) before client is getting disconnecting for not responding. | |
# Default: 600 - (10 Minutes) | |
# 0 - (Disabled, client won't be kicked) | |
Warden.ClientResponseDelay = 600 | |
# | |
# Warden.ClientCheckHoldOff | |
# Description: Time (in seconds) to wait before sending the next check request to the client. | |
# A low number increases traffic and load on client and server side. | |
# Default: 30 - (30 Seconds) | |
# 0 - (Send check as soon as possible) | |
Warden.ClientCheckHoldOff = 30 | |
# | |
# Warden.ClientCheckFailAction | |
# Description: Default action being taken if a client check failed. Actions can be | |
# overwritten for each single check via warden_action table in characters | |
# database. | |
# Default: 0 - (Disabled, Logging only) | |
# 1 - (Kick) | |
# 2 - (Ban) | |
Warden.ClientCheckFailAction = 0 | |
# | |
# Warden.BanDuration | |
# Description: Time (in seconds) an account will be banned if ClientCheckFailAction is set | |
# to ban. | |
# Default: 86400 - (24 hours) | |
# 0 - (Permanent ban) | |
Warden.BanDuration = 86400 | |
# | |
################################################################################################### | |
################################################################################################### | |
# PLAYER INTERACTION | |
# | |
# AllowTwoSide.Interaction.Calendar | |
# Description: Allow calendar invites between factions. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AllowTwoSide.Interaction.Calendar = 0 | |
# | |
# AllowTwoSide.Interaction.Channel | |
# Description: Allow channel chat between factions. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AllowTwoSide.Interaction.Channel = 0 | |
# | |
# AllowTwoSide.Interaction.Group | |
# Description: Allow group joining between factions. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AllowTwoSide.Interaction.Group = 0 | |
# | |
# AllowTwoSide.Interaction.Guild | |
# Description: Allow guild joining between factions. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AllowTwoSide.Interaction.Guild = 0 | |
# | |
# AllowTwoSide.Interaction.Auction | |
# Description: Allow auctions between factions. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AllowTwoSide.Interaction.Auction = 0 | |
# | |
# AllowTwoSide.Trade | |
# Description: Allow trading between factions. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AllowTwoSide.Trade = 0 | |
# | |
# TalentsInspecting | |
# Description: Allow inspecting characters from the opposing faction. | |
# Doesn't affect characters in gamemaster mode. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
TalentsInspecting = 1 | |
# | |
################################################################################################### | |
################################################################################################### | |
# CREATURE SETTINGS | |
# | |
# ThreatRadius | |
# Description: Distance for creatures to evade after being pulled away from the combat | |
# starting point. If ThreatRadius is less than creature aggro radius then aggro | |
# radius will be used. | |
# Default: 60 | |
ThreatRadius = 60 | |
# | |
# Rate.Creature.Aggro | |
# Description: Aggro radius percentage. | |
# Default: 1 - (Enabled, 100%) | |
# 1.5 - (Enabled, 150%) | |
# 0 - (Disabled, 0%) | |
Rate.Creature.Aggro = 1 | |
# | |
# CreatureFamilyFleeAssistanceRadius | |
# Description: Distance for fleeing creatures seeking assistance from other creatures. | |
# Default: 30 - (Enabled) | |
# 0 - (Disabled) | |
CreatureFamilyFleeAssistanceRadius = 30 | |
# | |
# CreatureFamilyAssistanceRadius | |
# Description: Distance for creatures calling for assistance from other creatures without | |
# moving. | |
# Default: 10 - (Enabled) | |
# 0 - (Disabled) | |
CreatureFamilyAssistanceRadius = 10 | |
# | |
# CreatureFamilyAssistanceDelay | |
# Description: Time (in milliseconds) before creature assistance call. | |
# Default: 1500 - (1.5 Seconds) | |
CreatureFamilyAssistanceDelay = 1500 | |
# | |
# CreatureFamilyFleeDelay | |
# Description: Time (in milliseconds) during which creature can flee if no assistance was | |
# found. | |
# Default: 7000 (7 Seconds) | |
CreatureFamilyFleeDelay = 7000 | |
# | |
# WorldBossLevelDiff | |
# Description: World boss level difference. | |
# Default: 3 | |
WorldBossLevelDiff = 3 | |
# | |
# Corpse.Decay.NORMAL | |
# Corpse.Decay.RARE | |
# Corpse.Decay.ELITE | |
# Corpse.Decay.RAREELITE | |
# Corpse.Decay.WORLDBOSS | |
# Description: Time (in seconds) until creature corpse will decay if not looted or skinned. | |
# Default: 60 - (1 Minute, Corpse.Decay.NORMAL) | |
# 300 - (5 Minutes, Corpse.Decay.RARE) | |
# 300 - (5 Minutes, Corpse.Decay.ELITE) | |
# 300 - (5 Minutes, Corpse.Decay.RAREELITE) | |
# 3600 - (1 Hour, Corpse.Decay.WORLDBOSS) | |
Corpse.Decay.NORMAL = 60 | |
Corpse.Decay.RARE = 300 | |
Corpse.Decay.ELITE = 300 | |
Corpse.Decay.RAREELITE = 300 | |
Corpse.Decay.WORLDBOSS = 3600 | |
# | |
# Rate.Corpse.Decay.Looted | |
# Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay | |
# after they have been looted. | |
# Default: 0.5 | |
Rate.Corpse.Decay.Looted = 0.5 | |
# | |
# Rate.Creature.Normal.Damage | |
# Rate.Creature.Elite.Elite.Damage | |
# Rate.Creature.Elite.RARE.Damage | |
# Rate.Creature.Elite.RAREELITE.Damage | |
# Rate.Creature.Elite.WORLDBOSS.Damage | |
# Description: Mulitplier for creature melee damage. | |
# Default: 1 - (Rate.Creature.Normal.Damage) | |
# 1 - (Rate.Creature.Elite.Elite.Damage) | |
# 1 - (Rate.Creature.Elite.RARE.Damage) | |
# 1 - (Rate.Creature.Elite.RAREELITE.Damage) | |
# 1 - (Rate.Creature.Elite.WORLDBOSS.Damage) | |
# | |
Rate.Creature.Normal.Damage = 1 | |
Rate.Creature.Elite.Elite.Damage = 1 | |
Rate.Creature.Elite.RARE.Damage = 1 | |
Rate.Creature.Elite.RAREELITE.Damage = 1 | |
Rate.Creature.Elite.WORLDBOSS.Damage = 1 | |
# | |
# Rate.Creature.Normal.SpellDamage | |
# Rate.Creature.Elite.Elite.SpellDamage | |
# Rate.Creature.Elite.RARE.SpellDamage | |
# Rate.Creature.Elite.RAREELITE.SpellDamage | |
# Rate.Creature.Elite.WORLDBOSS.SpellDamage | |
# Description: Mulitplier for creature spell damage. | |
# Default: 1 - (Rate.Creature.Normal.SpellDamage) | |
# 1 - (Rate.Creature.Elite.Elite.SpellDamage) | |
# 1 - (Rate.Creature.Elite.RARE.SpellDamage) | |
# 1 - (Rate.Creature.Elite.RAREELITE.SpellDamage) | |
# 1 - (Rate.Creature.Elite.WORLDBOSS.SpellDamage) | |
Rate.Creature.Normal.SpellDamage = 1 | |
Rate.Creature.Elite.Elite.SpellDamage = 1 | |
Rate.Creature.Elite.RARE.SpellDamage = 1 | |
Rate.Creature.Elite.RAREELITE.SpellDamage = 1 | |
Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1 | |
# | |
# Rate.Creature.Normal.HP | |
# Rate.Creature.Elite.Elite.HP | |
# Rate.Creature.Elite.RARE.HP | |
# Rate.Creature.Elite.RAREELITE.HP | |
# Rate.Creature.Elite.WORLDBOSS.HP | |
# Description: Mulitplier for creature health. | |
# Default: 1 - (Rate.Creature.Normal.HP) | |
# 1 - (Rate.Creature.Elite.Elite.HP) | |
# 1 - (Rate.Creature.Elite.RARE.HP) | |
# 1 - (Rate.Creature.Elite.RAREELITE.HP) | |
# 1 - (Rate.Creature.Elite.WORLDBOSS.HP) | |
Rate.Creature.Normal.HP = 1 | |
Rate.Creature.Elite.Elite.HP = 1 | |
Rate.Creature.Elite.RARE.HP = 1 | |
Rate.Creature.Elite.RAREELITE.HP = 1 | |
Rate.Creature.Elite.WORLDBOSS.HP = 1 | |
# | |
# Creature.PickPocketRefillDelay | |
# Description: Time in seconds that the server will wait before refilling the pickpocket loot | |
# for a creature | |
# Default: 600 | |
Creature.PickPocketRefillDelay = 600 | |
# | |
# ListenRange.Say | |
# Description: Distance in which players can read say messages from creatures or | |
# gameobjects. | |
# Default: 40 | |
ListenRange.Say = 40 | |
# | |
# ListenRange.TextEmote | |
# Description: Distance in which players can read emotes from creatures or gameobjects. | |
# Default: 40 | |
ListenRange.TextEmote = 40 | |
# | |
# ListenRange.Yell | |
# Description: Distance in which players can read yell messages from creatures or | |
# gameobjects. | |
# Default: 300 | |
ListenRange.Yell = 300 | |
# | |
################################################################################################### | |
################################################################################################### | |
# CHAT SETTINGS | |
# | |
# ChatFakeMessagePreventing | |
# Description: Chat protection from creating fake messages using a lot spaces or other | |
# invisible symbols. Not applied to the addon language, but may break old | |
# addons that use normal languages for sending data to other clients. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
ChatFakeMessagePreventing = 0 | |
# | |
# ChatStrictLinkChecking.Severity | |
# Description: Check chat messages for ingame links to spells, items, quests, etc. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled, Check if only valid pipe commands are used, Prevents posting | |
# pictures.) | |
# 2 - (Enabled, Verify that pipe commands are used in a correct order) | |
# 3 - (Check if color, entry and name don't contradict each other. For this to | |
# work correctly, please assure that you have extracted locale DBCs of | |
# every language specific client playing on this server) | |
ChatStrictLinkChecking.Severity = 0 | |
# | |
# ChatStrictLinkChecking.Kick | |
# Description: Defines what should be done if a message is considered to contain invalid | |
# pipe commands. | |
# Default: 0 - (Silently ignore message) | |
# 1 - (Disconnect players who sent malformed messages) | |
ChatStrictLinkChecking.Kick = 0 | |
# | |
# ChatFlood.MessageCount | |
# Description: Chat flood protection, number of messages before player gets muted. | |
# Default: 10 - (Enabled) | |
# 0 - (Disabled) | |
ChatFlood.MessageCount = 10 | |
# | |
# ChatFlood.MessageDelay | |
# Description: Time (in seconds) between messages to be counted into ChatFlood.MessageCount. | |
# Default: 1 | |
ChatFlood.MessageDelay = 1 | |
# | |
# ChatFlood.MuteTime | |
# Description: Time (in seconds) characters get muted for violating ChatFlood.MessageCount. | |
# Default: 10 | |
ChatFlood.MuteTime = 10 | |
# | |
# Channel.RestrictedLfg | |
# Description: Restrict LookupForGroup channel to characters registered in the LFG tool. | |
# Default: 1 - (Enabled, Allow join to channel only if registered in LFG) | |
# 0 - (Disabled, Allow join to channel in any time) | |
Channel.RestrictedLfg = 1 | |
# | |
# ChatLevelReq.Channel | |
# Description: Level requirement for characters to be able to write in chat channels. | |
# Default: 1 | |
ChatLevelReq.Channel = 1 | |
# | |
# ChatLevelReq.Whisper | |
# Description: Level requirement for characters to be able to whisper other characters. | |
# Default: 1 | |
ChatLevelReq.Whisper = 1 | |
# | |
# ChatLevelReq.Say | |
# Description: Level requirement for characters to be able to use say/yell/emote. | |
# Default: 1 | |
ChatLevelReq.Say = 1 | |
# | |
# PreserveCustomChannels | |
# Description: Store custom chat channel settings like password, automatic ownership handout | |
# or ban list in the database. Needs to be enabled to save custom | |
# world/trade/etc. channels that have automatic ownership handout disabled. | |
# (.channel set ownership $channel off) | |
# Default: 0 - (Disabled, Blizzlike, Channel settings are lost if last person left) | |
# 1 - (Enabled) | |
PreserveCustomChannels = 1 | |
# | |
# PreserveCustomChannelDuration | |
# Description: Time (in days) that needs to pass before the customs chat channels get | |
# cleaned up from the database. Only channels with ownership handout enabled | |
# (default behavior) will be cleaned. | |
# Default: 14 - (Enabled, Clean channels that haven't been used for 14 days) | |
# 0 - (Disabled, Infinite channel storage) | |
PreserveCustomChannelDuration = 14 | |
# | |
################################################################################################### | |
################################################################################################### | |
# GAME MASTER SETTINGS | |
# | |
# GM.LoginState | |
# Description: GM mode at login. | |
# Default: 2 - (Last save state) | |
# 0 - (Disable) | |
# 1 - (Enable) | |
GM.LoginState = 2 | |
# | |
# GM.Visible | |
# Description: GM visibility at login. | |
# Default: 2 - (Last save state) | |
# 0 - (Invisible) | |
# 1 - (Visible) | |
GM.Visible = 2 | |
# | |
# GM.Chat | |
# Description: GM chat mode at login. | |
# Default: 2 - (Last save state) | |
# 0 - (Disable) | |
# 1 - (Enable) | |
GM.Chat = 2 | |
# | |
# GM.WhisperingTo | |
# Description: Is GM accepting whispers from player by default or not. | |
# Default: 2 - (Last save state) | |
# 0 - (Disable) | |
# 1 - (Enable) | |
GM.WhisperingTo = 2 | |
# | |
# GM.FreezeAuraDuration | |
# Description: Allows to set a default duration to the Freeze Aura | |
# applied on players when using the .freeze command | |
# Default: 0 - (Original aura duration. Lasts until the .unfreeze command is used) | |
# N - (Aura duration if unspecified in .freeze command, in seconds) | |
GM.FreezeAuraDuration = 0 | |
# | |
# GM.InGMList.Level | |
# Description: Maximum GM level shown in GM list (if enabled) in non-GM state (.gm off). | |
# Default: 3 - (Anyone) | |
# 0 - (Only players) | |
# 1 - (Only moderators) | |
# 2 - (Only gamemasters) | |
GM.InGMList.Level = 3 | |
# | |
# GM.InWhoList.Level | |
# Description: Max GM level showed in who list (if visible). | |
# Default: 3 - (Anyone) | |
# 0 - (Only players) | |
# 1 - (Only moderators) | |
# 2 - (Only gamemasters) | |
GM.InWhoList.Level = 3 | |
# | |
# GM.StartLevel | |
# Description: GM character starting level. | |
# Default: 1 | |
GM.StartLevel = 1 | |
# | |
# GM.AllowInvite | |
# Description: Allow players to invite GM characters. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
GM.AllowInvite = 0 | |
# | |
# GM.LowerSecurity | |
# Description: Allow lower security levels to use commands on higher security level | |
# characters. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
GM.LowerSecurity = 0 | |
# | |
# GM.TicketSystem.ChanceOfGMSurvey | |
# Description: Chance of sending a GM survey after ticket completion. | |
# Default: 50 - (Enabled) | |
# 0 - (Disabled) | |
GM.TicketSystem.ChanceOfGMSurvey = 50 | |
# | |
################################################################################################### | |
################################################################################################### | |
# VISIBILITY AND DISTANCES | |
# | |
# Visibility.GroupMode | |
# Description: Group visibility modes. Defines which groups can aways detect invisible | |
# characters of the same raid, group or faction. | |
# Default: 1 - (Raid) | |
# 0 - (Party) | |
# 2 - (Faction) | |
Visibility.GroupMode = 1 | |
# | |
# Visibility.Distance.Continents | |
# Visibility.Distance.Instances | |
# Visibility.Distance.BGArenas | |
# Description: Visibility distance to see other players or gameobjects. | |
# Visibility on continents on retail ~90 yards. In BG/Arenas ~533. | |
# For instances default ~170. | |
# Max limited by grid size: 533.33333 | |
# Min limit is max aggro radius (45) * Rate.Creature.Aggro | |
# Default: 90 - (Visibility.Distance.Continents) | |
# 170 - (Visibility.Distance.Instances) | |
# 533 - (Visibility.Distance.BGArenas) | |
Visibility.Distance.Continents = 90 | |
Visibility.Distance.Instances = 170 | |
Visibility.Distance.BGArenas = 533 | |
# | |
# Visibility.Notify.Period.OnContinents | |
# Visibility.Notify.Period.InInstances | |
# Visibility.Notify.Period.InBGArenas | |
# Description: Time (in milliseconds) for visibility update period. Lower values may have | |
# performance impact. | |
# Default: 1000 - (Visibility.Notify.Period.OnContinents) | |
# 1000 - (Visibility.Notify.Period.InInstances) | |
# 1000 - (Visibility.Notify.Period.InBGArenas) | |
Visibility.Notify.Period.OnContinents = 1000 | |
Visibility.Notify.Period.InInstances = 1000 | |
Visibility.Notify.Period.InBGArenas = 1000 | |
# | |
################################################################################################### | |
################################################################################################### | |
# SERVER RATES | |
# | |
# Rate.Health | |
# Rate.Mana | |
# Rate.Rage.Income | |
# Rate.Rage.Loss | |
# Rate.RunicPower.Income | |
# Rate.RunicPower.Loss | |
# Rate.Focus | |
# Rate.Energy | |
# Rate.Loyalty | |
# Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus | |
# energy and loyalty increase or decrease. | |
# Default: 1 - (Rate.Health) | |
# 1 - (Rate.Mana) | |
# 1 - (Rate.Rage.Income) | |
# 1 - (Rate.Rage.Loss) | |
# 1 - (Rate.RunicPower.Income) | |
# 1 - (Rate.RunicPower.Loss) | |
# 1 - (Rate.Focus) | |
# 1 - (Rate.Energy) | |
# 1 - (Rate.Loyalty) | |
Rate.Health = 1 | |
Rate.Mana = 1 | |
Rate.Rage.Income = 1 | |
Rate.Rage.Loss = 1 | |
Rate.RunicPower.Income = 1 | |
Rate.RunicPower.Loss = 1 | |
Rate.Focus = 1 | |
Rate.Energy = 1 | |
Rate.Loyalty = 1 | |
# | |
# Rate.Skill.Discovery | |
# Description: Multiplier for skill discovery. | |
# Default: 1 | |
Rate.Skill.Discovery = 1 | |
# | |
# Rate.Drop.Item.Poor | |
# Rate.Drop.Item.Normal | |
# Rate.Drop.Item.Uncommon | |
# Rate.Drop.Item.Rare | |
# Rate.Drop.Item.Epic | |
# Rate.Drop.Item.Legendary | |
# Rate.Drop.Item.Artifact | |
# Rate.Drop.Item.Referenced | |
# Rate.Drop.Money | |
# Description: Drop rates for money and items based on quality. | |
# Default: 1 - (Rate.Drop.Item.Poor) | |
# 1 - (Rate.Drop.Item.Normal) | |
# 1 - (Rate.Drop.Item.Uncommon) | |
# 1 - (Rate.Drop.Item.Rare) | |
# 1 - (Rate.Drop.Item.Epic) | |
# 1 - (Rate.Drop.Item.Legendary) | |
# 1 - (Rate.Drop.Item.Artifact) | |
# 1 - (Rate.Drop.Item.Referenced) | |
# 1 - (Rate.Drop.Money) | |
Rate.Drop.Item.Poor = 1 | |
Rate.Drop.Item.Normal = 1 | |
Rate.Drop.Item.Uncommon = 1 | |
Rate.Drop.Item.Rare = 1 | |
Rate.Drop.Item.Epic = 1 | |
Rate.Drop.Item.Legendary = 1 | |
Rate.Drop.Item.Artifact = 1 | |
Rate.Drop.Item.Referenced = 1 | |
Rate.Drop.Money = 1 | |
# | |
# Rate.Drop.Item.ReferencedAmount | |
# Description: Multiplier for referenced loot amount. | |
# Default: 1 | |
Rate.Drop.Item.ReferencedAmount = 1 | |
# | |
# Rate.XP.Kill | |
# Rate.XP.Quest | |
# Rate.XP.Explore | |
# Description: Experience rates. | |
# Default: 1 - (Rate.XP.Kill) | |
# 1 - (Rate.XP.Quest) | |
# 1 - (Rate.XP.Explore) | |
Rate.XP.Kill = 1 | |
Rate.XP.Quest = 1 | |
Rate.XP.Explore = 1 | |
# | |
# Rate.Quest.Money.Reward | |
# Rate.Quest.Money.Max.Level.Reward | |
# Description: Multiplier for money quest rewards. Can not be below 0. | |
# Default: 1 | |
Rate.Quest.Money.Reward = 1 | |
Rate.Quest.Money.Max.Level.Reward = 1 | |
# | |
# Rate.RepairCost | |
# Description: Repair cost rate. | |
# Default: 1 | |
Rate.RepairCost = 1 | |
# | |
# Rate.Rest.InGame | |
# Rate.Rest.Offline.InTavernOrCity | |
# Rate.Rest.Offline.InWilderness | |
# Description: Resting points grow rates. | |
# Default: 1 - (Rate.Rest.InGame) | |
# 1 - (Rate.Rest.Offline.InTavernOrCity) | |
# 1 - (Rate.Rest.Offline.InWilderness) | |
Rate.Rest.InGame = 1 | |
Rate.Rest.Offline.InTavernOrCity = 1 | |
Rate.Rest.Offline.InWilderness = 1 | |
# | |
# Rate.Damage.Fall | |
# Description: Damage after fall rate. | |
# Default: 1 | |
Rate.Damage.Fall = 1 | |
# | |
# Rate.Auction.Time | |
# Rate.Auction.Deposit | |
# Rate.Auction.Cut | |
# Description: Auction rates (auction time, deposit get at auction start, | |
# auction cut from price at auction end). | |
# Default: 1 - (Rate.Auction.Time) | |
# 1 - (Rate.Auction.Deposit) | |
# 1 - (Rate.Auction.Cut) | |
Rate.Auction.Time = 1 | |
Rate.Auction.Deposit = 1 | |
Rate.Auction.Cut = 1 | |
# | |
# Rate.Honor | |
# Description: Honor gain rate. | |
# Default: 1 | |
Rate.Honor = 1 | |
# | |
# Rate.Talent | |
# Description: Talent point rate. | |
# Default: 1 | |
Rate.Talent = 1 | |
# | |
# Rate.Reputation.Gain | |
# Description: Reputation gain rate. | |
# Default: 1 | |
Rate.Reputation.Gain = 1 | |
# | |
# Rate.Reputation.LowLevel.Kill | |
# Description: Reputation gain from killing low level (grey) creatures. | |
# Default: 1 | |
Rate.Reputation.LowLevel.Kill = 1 | |
# | |
# Rate.Reputation.LowLevel.Quest | |
# Description: Reputation gain rate. | |
# Default: 1 | |
Rate.Reputation.LowLevel.Quest = 1 | |
# | |
# Rate.Reputation.RecruitAFriendBonus | |
# Description: Reputation bonus rate for recruit-a-friend. | |
# Default: 0.1 | |
Rate.Reputation.RecruitAFriendBonus = 0.1 | |
# | |
# Rate.MoveSpeed | |
# Description: Movement speed rate. | |
# Default: 1 | |
Rate.MoveSpeed = 1 | |
# | |
# Rate.InstanceResetTime | |
# Description: Multiplier for the rate between global raid/heroic instance resets | |
# (dbc value). Higher value increases the time between resets, | |
# lower value lowers the time, you need clean instance_reset in | |
# characters db in order to let new values work. | |
# Default: 1 | |
Rate.InstanceResetTime = 1 | |
# | |
# SkillGain.Crafting | |
# SkillGain.Defense | |
# SkillGain.Gathering | |
# SkillGain.Weapon | |
# Description: Crafting/defense/gathering/weapon skills gain rate. | |
# Default: 1 - (SkillGain.Crafting) | |
# 1 - (SkillGain.Defense) | |
# 1 - (SkillGain.Gathering) | |
# 1 - (SkillGain.Weapon) | |
SkillGain.Crafting = 1 | |
SkillGain.Defense = 1 | |
SkillGain.Gathering = 1 | |
SkillGain.Weapon = 1 | |
# | |
# SkillChance.Orange | |
# SkillChance.Yellow | |
# SkillChance.Green | |
# SkillChance.Grey | |
# Description: Chance to increase skill based on recipe color. | |
# Default: 100 - (SkillChance.Orange) | |
# 75 - (SkillChance.Yellow) | |
# 25 - (SkillChance.Green) | |
# 0 - (SkillChance.Grey) | |
SkillChance.Orange = 100 | |
SkillChance.Yellow = 75 | |
SkillChance.Green = 25 | |
SkillChance.Grey = 0 | |
# | |
# SkillChance.MiningSteps | |
# SkillChance.SkinningSteps | |
# Description: Skinning and Mining chance decreases with skill level. | |
# Default: 0 - (Disabled) | |
# 75 - (In 2 times each 75 skill points) | |
SkillChance.MiningSteps = 0 | |
SkillChance.SkinningSteps = 0 | |
# | |
# DurabilityLoss.InPvP | |
# Description: Durability loss on death during PvP. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
DurabilityLoss.InPvP = 0 | |
# | |
# DurabilityLoss.OnDeath | |
# Description: Durability loss percentage on death. | |
# Default: 10 | |
DurabilityLoss.OnDeath = 10 | |
# | |
# DurabilityLossChance.Damage | |
# Description: Chance to lose durability on one equipped item from damage. | |
# Default: 0.5 - (100/0.5 = 200, Each 200 damage one equipped item will use durability) | |
DurabilityLossChance.Damage = 0.5 | |
# | |
# DurabilityLossChance.Absorb | |
# Description: Chance to lose durability on one equipped armor item when absorbing damage. | |
# Default: 0.5 - (100/0.5 = 200, Each 200 absorbed damage one equipped item will lose | |
# durability) | |
DurabilityLossChance.Absorb = 0.5 | |
# | |
# DurabilityLossChance.Parry | |
# Description: Chance to lose durability on main weapon when parrying attacks. | |
# Default: 0.05 - (100/0.05 = 2000, Each 2000 parried damage the main weapon will lose | |
# durability) | |
DurabilityLossChance.Parry = 0.05 | |
# | |
# DurabilityLossChance.Block | |
# Description: Chance to lose durability on shield when blocking attacks. | |
# Default: 0.05 - (100/0.05 = 2000, Each 2000 blocked damage the shield will lose | |
# durability) | |
DurabilityLossChance.Block = 0.05 | |
# | |
# Death.SicknessLevel | |
# Description: Starting level for resurrection sickness. | |
# Example: 11 - (Level 1-10 characters will not be affected, | |
# Level 11-19 characters will be affected for 1 minute, | |
# Level 20-MaxPlayerLevel characters will be affected for 10 minutes) | |
# Default: 11 - (Enabled, See Example) | |
# MaxPlayerLevel+1 - (Disabled) | |
# -10 - (Enabled, Level 1+ characters have 10 minute duration) | |
Death.SicknessLevel = 11 | |
# | |
# Death.CorpseReclaimDelay.PvP | |
# Death.CorpseReclaimDelay.PvE | |
# Description: Increase corpse reclaim delay at PvP/PvE deaths. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
Death.CorpseReclaimDelay.PvP = 1 | |
Death.CorpseReclaimDelay.PvE = 0 | |
# | |
# Death.Bones.World | |
# Death.Bones.BattlegroundOrArena | |
# Description: Create bones instead of corpses at resurrection in normal zones, instances, | |
# battleground or arenas. | |
# Default: 1 - (Enabled, Death.Bones.World) | |
# 1 - (Enabled, Death.Bones.BattlegroundOrArena) | |
# 0 - (Disabled) | |
Death.Bones.World = 1 | |
Death.Bones.BattlegroundOrArena = 1 | |
# | |
# Die.Command.Mode | |
# Description: Do not trigger things like loot from .die command. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
Die.Command.Mode = 1 | |
# | |
################################################################################################### | |
################################################################################################### | |
# STATS LIMITS | |
# | |
# Stats.Limits.Enable | |
# Description: Enable or disable stats system. | |
# Default: 0 - Disabled | |
Stats.Limits.Enable = 0 | |
# | |
# Stats.Limit.[STAT] | |
# Description: Set percentage limit for dodge, parry, block and crit rating. | |
# Default: 95.0 (95%) | |
Stats.Limits.Dodge = 95.0 | |
Stats.Limits.Parry = 95.0 | |
Stats.Limits.Block = 95.0 | |
Stats.Limits.Crit = 95.0 | |
# | |
################################################################################################### | |
################################################################################################### | |
# AUTO BROADCAST | |
# | |
# AutoBroadcast.On | |
# Description: Enable auto broadcast. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AutoBroadcast.On = 0 | |
# | |
# AutoBroadcast.Center | |
# Description: Auto broadcasting display method. | |
# Default: 0 - (Announce) | |
# 1 - (Notify) | |
# 2 - (Both) | |
AutoBroadcast.Center = 0 | |
# | |
# AutoBroadcast.Timer | |
# Description: Timer (in milliseconds) for auto broadcasts. | |
# Default: 60000 - (10 minutes) | |
AutoBroadcast.Timer = 600000 | |
# | |
################################################################################################### | |
################################################################################################### | |
# BATTLEGROUND CONFIG | |
# | |
# Battleground.CastDeserter | |
# Description: Cast Deserter spell at players who leave battlegrounds in progress. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
Battleground.CastDeserter = 1 | |
# | |
# Battleground.QueueAnnouncer.Enable | |
# Description: Announce battleground queue status to chat. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Battleground.QueueAnnouncer.Enable = 0 | |
# | |
# Battleground.QueueAnnouncer.PlayerOnly | |
# Description: Battleground queue announcement type. | |
# Default: 0 - (System message, Anyone can see it) | |
# 1 - (Private, Only queued players can see it) | |
Battleground.QueueAnnouncer.PlayerOnly = 0 | |
# | |
# Battleground.StoreStatistics.Enable | |
# Description: Store Battleground scores in the database. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Battleground.StoreStatistics.Enable = 0 | |
# | |
# Battleground.InvitationType | |
# Description: Set Battleground invitation type. | |
# Default: 0 - (Normal, Invite as much players to battlegrounds as queued, | |
# Don't bother with balance) | |
# 1 - (Experimental, Don't allow to invite much more players | |
# of one faction) | |
Battleground.InvitationType = 0 | |
# | |
# Battleground.PrematureFinishTimer | |
# Description: Time (in milliseconds) before battleground will end prematurely if there are | |
# not enough players on one team. (Values defined in battleground template) | |
# Default: 300000 - (Enabled, 5 minutes) | |
# 0 - (Disabled, Not recommended) | |
BattleGround.PrematureFinishTimer = 300000 | |
# | |
# BattleGround.PremadeGroupWaitForMatch | |
# Description: Time (in milliseconds) a pre-made group has to wait for matching group of the | |
# other faction. | |
# Default: 1800000 - (Enabled, 30 minutes) | |
# 0 - (Disabled, Not recommended) | |
BattleGround.PremadeGroupWaitForMatch = 1800000 | |
# | |
# Battleground.GiveXPForKills | |
# Description: Give experience for honorable kills in battlegrounds. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Battleground.GiveXPForKills = 0 | |
# | |
# Battleground.Random.ResetHour | |
# Description: Hour of the day when the global instance resets occur. | |
# Range: 0-23 | |
# Default: 6 - (06:00 AM) | |
Battleground.Random.ResetHour = 6 | |
# | |
# Battleground.RewardWinnerHonorFirst | |
# Battleground.RewardWinnerArenaFirst | |
# Battleground.RewardWinnerHonorLast | |
# Battleground.RewardWinnerArenaLast | |
# Battleground.RewardLoserHonorFirst | |
# Battleground.RewardLoserHonorLast | |
# Description: Random Battlegrounds / call to the arms rewards. | |
# Default: 30 - Battleground.RewardWinnerHonorFirst | |
# 25 - Battleground.RewardWinnerArenaFirst | |
# 15 - Battleground.RewardWinnerHonorLast | |
# 0 - Battleground.RewardWinnerArenaLast | |
# 5 - Battleground.RewardLoserHonorFirst | |
# 5 - Battleground.RewardLoserHonorLast | |
# | |
Battleground.RewardWinnerHonorFirst = 30 | |
Battleground.RewardWinnerArenaFirst = 25 | |
Battleground.RewardWinnerHonorLast = 15 | |
Battleground.RewardWinnerArenaLast = 0 | |
Battleground.RewardLoserHonorFirst = 5 | |
Battleground.RewardLoserHonorLast = 5 | |
# | |
################################################################################################### | |
################################################################################################### | |
# BATTLEFIELD CONFIG | |
# | |
# Wintergrasp.Enable | |
# Description: Enable the Wintergrasp battlefield. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled, Experimental as of still being in development) | |
Wintergrasp.Enable = 0 | |
# | |
# Wintergrasp.PlayerMax | |
# Description: Maximum number of players allowed in Wintergrasp. | |
# Default: 100 | |
Wintergrasp.PlayerMax = 100 | |
# | |
# Wintergrasp.PlayerMin | |
# Description: Minimum number of players required for Wintergrasp. | |
# Default: 0 | |
Wintergrasp.PlayerMin = 0 | |
# | |
# Wintergrasp.PlayerMinLvl | |
# Description: Required character level for the Wintergrasp battle. | |
# Default: 77 | |
Wintergrasp.PlayerMinLvl = 77 | |
# | |
# Wintergrasp.BattleTimer | |
# Description: Time (in minutes) for the Wintergrasp battle to last. | |
# Default: 30 | |
Wintergrasp.BattleTimer = 30 | |
# | |
# Wintergrasp.NoBattleTimer | |
# Description: Time (in minutes) between Wintergrasp battles. | |
# Default: 150 | |
Wintergrasp.NoBattleTimer = 150 | |
# | |
# Wintergrasp.CrashRestartTimer | |
# Description: Time (in minutes) to delay the restart of Wintergrasp if the world server | |
# crashed during a running battle. | |
# Default: 10 | |
Wintergrasp.CrashRestartTimer = 10 | |
# | |
################################################################################################### | |
################################################################################################### | |
# ARENA CONFIG | |
# | |
# Arena.MaxRatingDifference | |
# Description: Maximum rating difference between two teams in rated matches. | |
# Default: 150 - (Enabled) | |
# 0 - (Disabled) | |
Arena.MaxRatingDifference = 150 | |
# | |
# Arena.RatingDiscardTimer | |
# Description: Time (in milliseconds) after which rating differences are ignored when | |
# setting up matches. | |
# Default: 600000 - (Enabled, 10 minutes) | |
# 0 - (Disabled) | |
Arena.RatingDiscardTimer = 600000 | |
# | |
# Arena.RatedUpdateTimer | |
# Description: Time (in milliseconds) between checks for matchups in rated arena. | |
# Default: 5000 - (5 seconds) | |
Arena.RatedUpdateTimer = 5000 | |
# | |
# Arena.AutoDistributePoints | |
# Description: Automatically distribute arena points. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Arena.AutoDistributePoints = 0 | |
# | |
# Arena.AutoDistributeInterval | |
# Description: Time (in days) how often arena points should be distributed if automatic | |
# distribution is enabled. | |
# Default: 7 - (Weekly) | |
Arena.AutoDistributeInterval = 7 | |
# | |
# Arena.QueueAnnouncer.Enable | |
# Description: Announce arena queue status to chat. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Arena.QueueAnnouncer.Enable = 0 | |
# | |
# Arena.ArenaSeason.ID | |
# Description: Current arena season id shown in clients. | |
# Default: 8 | |
Arena.ArenaSeason.ID = 8 | |
# | |
# Arena.ArenaSeason.InProgress | |
# Description: State of current arena season. | |
# Default: 1 - (Active) | |
# 0 - (Finished) | |
Arena.ArenaSeason.InProgress = 1 | |
# | |
# Arena.ArenaStartRating | |
# Description: Start rating for new arena teams. | |
# Default: 0 | |
Arena.ArenaStartRating = 0 | |
# | |
# Arena.ArenaStartPersonalRating | |
# Description: Start personal rating when joining a team. | |
# Default: 0 | |
Arena.ArenaStartPersonalRating = 0 | |
# | |
# Arena.ArenaStartMatchmakerRating | |
# Description: Start matchmaker rating for players. | |
# Default: 1500 | |
Arena.ArenaStartMatchmakerRating = 1500 | |
# | |
# ArenaLog.ExtendedInfo | |
# Description: Include extended info to ArenaLogFile for each player after rated arena | |
# matches (guid, name, team, IP, healing/damage done, killing blows). | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
ArenaLog.ExtendedInfo = 0 | |
# | |
################################################################################################### | |
################################################################################################### | |
# NETWORK CONFIG | |
# | |
# Network.Threads | |
# Description: Number of threads for network. | |
# Default: 1 - (Recommended 1 thread per 1000 connections) | |
Network.Threads = 1 | |
# | |
# Network.OutKBuff | |
# Description: Amount of memory (in bytes) used for the output kernel buffer (see SO_SNDBUF | |
# socket option, TCP manual). | |
# Default: -1 - (Use system default setting) | |
Network.OutKBuff = -1 | |
# | |
# Network.OutUBuff | |
# Description: Amount of memory (in bytes) reserved in the user space per connection for | |
# output buffering. | |
# Default: 65536 | |
Network.OutUBuff = 65536 | |
# | |
# Network.TcpNoDelay: | |
# Description: TCP Nagle algorithm setting. | |
# Default: 0 - (Enabled, Less traffic, More latency) | |
# 1 - (Disabled, More traffic, Less latency, TCP_NO_DELAY) | |
Network.TcpNodelay = 1 | |
# | |
################################################################################################### | |
################################################################################################### | |
# CONSOLE AND REMOTE ACCESS | |
# | |
# Console.Enable | |
# Description: Enable console. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
Console.Enable = 1 | |
# | |
# Ra.Enable | |
# Description: Enable remote console (telnet). | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Ra.Enable = 0 | |
# | |
# Ra.IP | |
# Description: Bind remote access to IP/hostname. | |
# Default: "0.0.0.0" - (Bind to all IPs on the system) | |
Ra.IP = "0.0.0.0" | |
# | |
# Ra.Port | |
# Description: TCP port to reach the remote console. | |
# Default: 3443 | |
Ra.Port = 3443 | |
# | |
# Ra.MinLevel | |
# Description: Required security level to use the remote console. | |
# Default: 3 | |
Ra.MinLevel = 3 | |
# | |
# SOAP.Enable | |
# Description: Enable soap service. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
SOAP.Enabled = 0 | |
# | |
# SOAP.IP | |
# Description: Bind SOAP service to IP/hostname. | |
# Default: "127.0.0.1" - (Bind to localhost) | |
SOAP.IP = "127.0.0.1" | |
# | |
# SOAP.Port | |
# Description: TCP port to reach the SOAP service. | |
# Default: 7878 | |
SOAP.Port = 7878 | |
# | |
################################################################################################### | |
################################################################################################### | |
# CHARACTER DELETE OPTIONS | |
# | |
# CharDelete.Method | |
# Description: Character deletion behavior. | |
# Default: 0 - (Completely remove character from the database) | |
# 1 - (Unlink the character from account and free up the name, Appears as | |
# deleted ingame) | |
CharDelete.Method = 0 | |
# | |
# CharDelete.MinLevel | |
# Description: Required level to use the unlinking method if enabled for non-heroic classes. | |
# Default: 0 - (Same method for every level) | |
# 1+ - (Only characters with the specified level will use the unlinking method) | |
CharDelete.MinLevel = 0 | |
# | |
# CharDelete.Heroic.MinLevel | |
# Description: Required level to use the unlinking method if enabled for heroic classes. | |
# Default: 0 - (Same method for every level) | |
# 1+ - (Only characters with the specified level will use the unlinking method) | |
CharDelete.Heroic.MinLevel = 0 | |
# | |
# CharDelete.KeepDays | |
# Description: Time (in days) before unlinked characters will be removed from the database. | |
# Default: 30 - (Enabled) | |
# 0 - (Disabled, Don't delete any characters) | |
CharDelete.KeepDays = 30 | |
# | |
################################################################################################### | |
################################################################################################### | |
# CUSTOM SERVER OPTIONS | |
# | |
# AllowTrackBothResources | |
# Description: Allows players to track herbs and minerals at the same time (if they have the skills) | |
# Default: 0 (do not allow) | |
# 1 (allow) | |
# | |
# Note: The following are client limitations and cannot be coded for: | |
# * The minimap tracking icon will display whichever skill is activated second | |
# * The minimap tracking list will only show a check mark next to the last skill activated (sometimes this | |
# bugs out and doesn't switch the check mark. It has no effect on the actual tracking though). | |
# * The minimap dots are yellow for both resources | |
AllowTrackBothResources = 0 | |
# | |
# PlayerStart.AllReputation | |
# Description: Players will start with most of the high level reputations that are needed | |
# for items, mounts etc. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
PlayerStart.AllReputation = 0 | |
# | |
# PlayerStart.AllSpells | |
# Description: If enabled, players will start with all their class spells (not talents). | |
# You must populate playercreateinfo_spell_custom table with the spells you | |
# want, or this will not work! The table has data for all classes / races up | |
# to WoTLK expansion. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
PlayerStart.AllSpells = 0 | |
# | |
# PlayerStart.MapsExplored | |
# Description: Characters start with all maps explored. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
PlayerStart.MapsExplored = 0 | |
# | |
# HonorPointsAfterDuel | |
# Description: Amount of honor points the duel winner will get after a duel. | |
# Default: 0 - (Disabled) | |
# 1+ - (Enabled) | |
HonorPointsAfterDuel = 0 | |
# | |
# AlwaysMaxWeaponSkill | |
# Description: Players will automatically gain max weapon/defense skill when logging in, | |
# or leveling. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AlwaysMaxWeaponSkill = 0 | |
# | |
# PvPToken.Enable | |
# Description: Character will receive a token after defeating another character that yields | |
# honor. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
PvPToken.Enable = 0 | |
# | |
# PvPToken.MapAllowType | |
# Description: Define where characters can receive tokens. | |
# Default: 4 - (All maps) | |
# 3 - (Battlegrounds) | |
# 2 - (FFA areas only like Gurubashi arena) | |
# 1 - (Battlegrounds and FFA areas) | |
PvPToken.MapAllowType = 4 | |
# | |
# PvPToken.ItemID | |
# Description: Item characters will receive after defeating another character if PvP Token | |
# system is enabled. | |
# Default: 29434 - (Badge of justice) | |
PvPToken.ItemID = 29434 | |
# | |
# PvPToken.ItemCount | |
# Description: Number of tokens a character will receive. | |
# Default: 1 | |
PvPToken.ItemCount = 1 | |
# | |
# NoResetTalentsCost | |
# Description: Resetting talents doesn't cost anything. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
NoResetTalentsCost = 0 | |
# | |
# Guild.AllowMultipleGuildMaster | |
# Description: Allow more than one guild master. Additional Guild Masters must be set using | |
# the ".guild rank" command. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Guild.AllowMultipleGuildMaster = 0 | |
# | |
# ShowKickInWorld | |
# Description: Determines whether a message is broadcasted to the entire server when a | |
# player gets kicked. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
ShowKickInWorld = 0 | |
# ShowMuteInWorld | |
# Description: Determines whether a message is broadcasted to the entire server when a | |
# player gets muted. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
ShowMuteInWorld = 0 | |
# | |
# ShowBanInWorld | |
# Description: Determines whether a message is broadcasted to the entire server when a | |
# player gets banned. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
ShowBanInWorld = 0 | |
# | |
# RecordUpdateTimeDiffInterval | |
# Description: Time (in milliseconds) update time diff is written to the log file. | |
# Update diff can be used as a performance indicator. Diff < 300: good | |
# performance. Diff > 600 bad performance, may be caused by high CPU usage. | |
# Default: 60000 - (Enabled, 1 minute) | |
# 0 - (Disabled) | |
RecordUpdateTimeDiffInterval = 60000 | |
# | |
# MinRecordUpdateTimeDiff | |
# Description: Only record update time diff which is greater than this value. | |
# Default: 100 | |
MinRecordUpdateTimeDiff = 100 | |
# | |
# PlayerStart.String | |
# Description: String to be displayed at first login of newly created characters. | |
# Default: "" - (Disabled) | |
PlayerStart.String = "" | |
# | |
# LevelReq.Trade | |
# Description: Level requirement for characters to be able to trade. | |
# Default: 1 | |
LevelReq.Trade = 1 | |
# | |
# LevelReq.Ticket | |
# Description: Level requirement for characters to be able to write tickets. | |
# Default: 1 | |
LevelReq.Ticket = 1 | |
# | |
# LevelReq.Auction | |
# Description: Level requirement for characters to be able to use the auction house. | |
# Default: 1 | |
LevelReq.Auction = 1 | |
# | |
# LevelReq.Mail | |
# Description: Level requirement for characters to be able to send and receive mails. | |
# Default: 1 | |
LevelReq.Mail = 1 | |
# | |
# PlayerDump.DisallowPaths | |
# Description: Disallow using paths in PlayerDump output files | |
# Default: 1 | |
PlayerDump.DisallowPaths = 1 | |
# | |
# PlayerDump.DisallowOverwrite | |
# Description: Disallow overwriting existing files with PlayerDump | |
# Default: 1 | |
PlayerDump.DisallowOverwrite = 1 | |
# | |
# UI.ShowQuestLevelsInDialogs | |
# Description: Show quest levels next to quest titles in UI dialogs | |
# Example: [13] Westfall Stew | |
# Default: 0 - (Do not show) | |
UI.ShowQuestLevelsInDialogs = 0 | |
# | |
# Calculate.Creature.Zone.Area.Data | |
# Description: Calculate at loading creature zoneId / areaId and save in creature table (WARNING: SLOW WORLD SERVER STARTUP) | |
# Default: 0 - (Do not show) | |
Calculate.Creature.Zone.Area.Data = 0 | |
# | |
# Calculate.Gameoject.Zone.Area.Data | |
# Description: Calculate at loading gameobject zoneId / areaId and save in gameobject table (WARNING: SLOW WORLD SERVER STARTUP) | |
# Default: 0 - (Do not show) | |
Calculate.Gameoject.Zone.Area.Data = 0 | |
# | |
# NoGrayAggro | |
# Description: Gray mobs will not aggro players above/below some levels | |
# NoGrayAggro.Above: If player is at this level or above, gray mobs will not attack | |
# NoGrayAggro.Below: If player is at this level or below, gray mobs will not attack | |
# Example: You can for example make players free from gray until they reach level 30. | |
# Then gray will start to attack them, until they reach max level (80 for example): | |
# NoGrayAggro.Above = 80 | |
# NoGrayAggro.Below = 29 | |
# Default: 0 - (Blizzlike) | |
# | |
NoGrayAggro.Above = 0 | |
NoGrayAggro.Below = 0 | |
# | |
################################################################################################### | |
################################################################################################### | |
# AUCTION HOUSE BOT SETTINGS | |
# | |
# AuctionHouseBot.Update.Interval | |
# Description: Interval in seconds for AHBot to get updated | |
# Default: 20 | |
# | |
AuctionHouseBot.Update.Interval = 20 | |
# | |
# AuctionHouseBot.Seller.Enabled | |
# Description: General enable or disable AuctionHouseBot Seller functionality | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AuctionHouseBot.Seller.Enabled = 0 | |
# | |
# AuctionHouseBot.Alliance.Items.Amount.Ratio | |
# Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Alliance AH | |
# Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section) | |
AuctionHouseBot.Alliance.Items.Amount.Ratio = 100 | |
# | |
# AuctionHouseBot.Horde.Items.Amount.Ratio | |
# Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Horde AH | |
# Default: 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section) | |
AuctionHouseBot.Horde.Items.Amount.Ratio = 100 | |
# | |
# AuctionHouseBot.Neutral.Items.Amount.Ratio | |
# Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Neutral AH | |
# Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section) | |
AuctionHouseBot.Neutral.Items.Amount.Ratio = 100 | |
# | |
# AuctionHouseBot.MinTime | |
# Description: Minimum time for the new auction in hours | |
# Default: 1 - (Hour) | |
AuctionHouseBot.MinTime = 1 | |
# | |
# AuctionHouseBot.MaxTime | |
# Description: Maximum time for the new auction in hours | |
# Default: 72 - (Hours) | |
AuctionHouseBot.MaxTime = 72 | |
# | |
# AuctionHouseBot.Items.Vendor | |
# Description: Include items that can be bought from vendors. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AuctionHouseBot.Items.Vendor = 0 | |
# | |
# AuctionHouseBot.Items.Loot | |
# Description: Include items that can be looted or fished for. | |
# Default: 1 - (Enabled) | |
# 0 - (Disabled) | |
AuctionHouseBot.Items.Loot = 1 | |
# | |
# AuctionHouseBot.Items.Misc | |
# Description: Include misc. items. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AuctionHouseBot.Items.Misc = 0 | |
# | |
# AuctionHouseBot.Bind.* | |
# Description: Indicates which bonding types to allow the bot to put up for auction | |
# No - Items that don't bind Default 1 (Allowed) | |
# Pickup - Items that bind on pickup Default 0 (Not Allowed) | |
# Equip - Items that bind on equip Default 1 (Allowed) | |
# Use - Items that bind on use Default 1 (Allowed) | |
# Quest - Quest Items Default 0 (Not Allowed) | |
# Values: 0 - (Disabled) | |
# 1 - (Enabled) | |
AuctionHouseBot.Bind.No = 1 | |
AuctionHouseBot.Bind.Pickup = 0 | |
AuctionHouseBot.Bind.Equip = 1 | |
AuctionHouseBot.Bind.Use = 1 | |
AuctionHouseBot.Bind.Quest = 0 | |
# | |
# AuctionHouseBot.LockBox.Enabled | |
# Description: Enable or not lockbox in auctionhouse | |
# Default 0 - (Disabled) | |
# 1 - (Enabled) | |
AuctionHouseBot.LockBox.Enabled = 0 | |
# | |
# AuctionHouseBot.ItemsPerCycle.Boost | |
# Description: This value is used to fill AH faster than normal when there is more than this value on missed items (not auctioned items). | |
# Usually this value is only used once on server start with empty auction table. | |
# Default: 1000 | |
AuctionHouseBot.ItemsPerCycle.Boost = 1000 | |
# | |
# AuctionHouseBot.ItemsPerCycle.Normal | |
# Description: This value is used to fill AH for sold and expired items. A high value will be more resource intensive | |
# Usually this value is used always when auction table is already initialised. | |
# Default: 20 | |
AuctionHouseBot.ItemsPerCycle.Normal = 20 | |
# | |
# AuctionHouseBot.BuyPrice.Seller | |
# Description: Should the Seller use BuyPrice or SellPrice to determine Bid Prices | |
# Default: 1 - (use SellPrice) | |
# 0 - (use BuyPrice) | |
AuctionHouseBot.BuyPrice.Seller = 1 | |
# | |
# AuctionHouseBot.Alliance.Price.Ratio | |
# Description: Percentage by which the price of items selled on Alliance Auction House is incremented / decreased | |
# Default: 100 - (Not modify) | |
AuctionHouseBot.Alliance.Price.Ratio = 100 | |
# | |
# AuctionHouseBot.Horde.Price.Ratio | |
# Description: Percentage by which the price of items selled on Horde Auction House is incremented / decreased | |
# Default: 100 - (Not modify) | |
AuctionHouseBot.Horde.Price.Ratio = 100 | |
# | |
# AuctionHouseBot.Neutral.Price.Ratio | |
# Description: Percentage by which the price of items selled on Neutral Auction House is incremented / decreased | |
# Default: 100 - (Not modify) | |
AuctionHouseBot.Neutral.Price.Ratio = 100 | |
# | |
# AuctionHouseBot.Items.ItemLevel.* | |
# Description: Prevent seller from listing items below/above this item level | |
# Default: 0 - (Disabled) | |
AuctionHouseBot.Items.ItemLevel.Min = 0 | |
AuctionHouseBot.Items.ItemLevel.Max = 0 | |
# | |
# AuctionHouseBot.Items.ReqLevel.* | |
# Prevent seller from listing items below/above this required level | |
# Default: - 0 (Disabled) | |
AuctionHouseBot.Items.ReqLevel.Min = 0 | |
AuctionHouseBot.Items.ReqLevel.Max = 0 | |
# | |
# AuctionHouseBot.Items.ReqSkill.* | |
# Description: Prevent seller from listing items below/above this skill level | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AuctionHouseBot.Items.ReqSkill.Min = 0 | |
AuctionHouseBot.Items.ReqSkill.Max = 0 | |
# | |
# AuctionHouseBot.Items.Amount.* | |
# Description: Define here for every item qualities how many items you want to be shown in Auction House | |
# This value will be adjusted by AuctionHouseBot.FACTION.Items.Amount.Ratio to define the exact amount of | |
# items that will finally be shown on Auction House | |
# Default: 0, 2000, 2500, 1500, 1000, 0, 0 (Gray, white, green, blue, purple, orange, yellow) | |
AuctionHouseBot.Items.Amount.Gray = 0 | |
AuctionHouseBot.Items.Amount.White = 2000 | |
AuctionHouseBot.Items.Amount.Green = 2500 | |
AuctionHouseBot.Items.Amount.Blue = 1500 | |
AuctionHouseBot.Items.Amount.Purple = 1000 | |
AuctionHouseBot.Items.Amount.Orange = 0 | |
AuctionHouseBot.Items.Amount.Yellow = 0 | |
# | |
# AustionHouseBot.Class.* | |
# Description: Here you can set the class of items you prefer to be show on AH | |
# These value are sorted by preference, from 0 (disabled) to 10 (max. preference) | |
# Default: Consumable: 6 | |
# Container: 4 | |
# Weapon: 8 | |
# Gem: 3 | |
# Armor: 8 | |
# Reagent: 1 | |
# Projectile: 2 | |
# TradeGod: 10 | |
# Generic: 1 | |
# Recipe: 6 | |
# Quiver: 1 | |
# Quest: 1 | |
# Key: 1 | |
# Misc: 5 | |
# Glyph: 3 | |
AuctionHouseBot.Class.Consumable = 6 | |
AuctionHouseBot.Class.Container = 4 | |
AuctionHouseBot.Class.Weapon = 8 | |
AuctionHouseBot.Class.Gem = 3 | |
AuctionHouseBot.Class.Armor = 8 | |
AuctionHouseBot.Class.Reagent = 1 | |
AuctionHouseBot.Class.Projectile = 2 | |
AuctionHouseBot.Class.TradeGood = 10 | |
AuctionHouseBot.Class.Generic = 1 | |
AuctionHouseBot.Class.Recipe = 6 | |
AuctionHouseBot.Class.Quiver = 1 | |
AuctionHouseBot.Class.Quest = 1 | |
AuctionHouseBot.Class.Key = 1 | |
AuctionHouseBot.Class.Misc = 5 | |
AuctionHouseBot.Class.Glyph = 3 | |
# | |
################################################################################################### | |
################################################################################################### | |
# AUCTION HOUSE BOT ITEM FINE TUNING | |
# | |
# The following are usefull for limiting what character levels can | |
# benefit from the auction house | |
# | |
# AuctionHouseBot.Class.Misc.Mount.ReqLevel.* | |
# Description: Prevent seller from listing mounts below/above this required level | |
# Default: 0 | |
AuctionHouseBot.Class.Misc.Mount.ReqLevel.Min = 0 | |
AuctionHouseBot.Class.Misc.Mount.ReqLevel.Max = 0 | |
# | |
# AuctionHouseBot.Class.Misc.Mount.ReqSkill.* | |
# Description: Prevent seller from listing mounts below/above this skill level | |
# Default: 0 | |
AuctionHouseBot.Class.Misc.Mount.ReqSkill.Min = 0 | |
AuctionHouseBot.Class.Misc.Mount.ReqSkill.Max = 0 | |
# | |
# AuctionHouseBot.Class.Glyph.ReqLevel.* | |
# Description: Prevent seller from listing glyphs below/above this required level | |
# Default: 0 | |
AuctionHouseBot.Class.Glyph.ReqLevel.Min = 0 | |
AuctionHouseBot.Class.Glyph.ReqLevel.Max = 0 | |
# | |
# AuctionHouseBot.Class.Glyph.ItemLevel.* | |
# Description: Prevent seller from listing glyphs below/above this item level | |
# Default: 0 | |
AuctionHouseBot.Class.Glyph.ItemLevel.Min = 0 | |
AuctionHouseBot.Class.Glyph.ItemLevel.Max = 0 | |
# | |
# AuctionHouseBot.Class.TradeGood.ItemLevel.* | |
# Description: Prevent seller from listing trade good items below/above this item level | |
# Default: 0 | |
AuctionHouseBot.Class.TradeGood.ItemLevel.Min = 0 | |
AuctionHouseBot.Class.TradeGood.ItemLevel.Max = 0 | |
# | |
# AuctionHouseBot.Class.Container.ItemLevel.* | |
# Description: Prevent seller from listing contianers below/above this item level | |
# Default: 0 | |
AuctionHouseBot.Class.Container.ItemLevel.Min = 0 | |
AuctionHouseBot.Class.Container.ItemLevel.Max = 0 | |
# | |
# AuctionHouseBot.forceIncludeItems | |
# Description: Include these items and ignore ALL filters | |
# List of ids with delimiter ',' | |
# Default: "" | |
AuctionHouseBot.forceIncludeItems = "" | |
# | |
# AuctionHouseBot.forceExcludeItems | |
# Description: Exclude these items even if they would pass the filters | |
# List of ids with delimiter ',' | |
# Example: "21878,27774,27811,28117,28122,43949" (this removes old items) | |
# Default: "" | |
# | |
AuctionHouseBot.forceExcludeItems = "" | |
# | |
################################################################################################### | |
################################################################################################### | |
# AUCTION HOUSE BOT BUYER CONFIG | |
# | |
# AuctionHouseBot.Buyer.Enabled | |
# Description: General enable or disable AuctionHouseBot Buyer functionality | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AuctionHouseBot.Buyer.Enabled = 0 | |
# | |
# AuctionHouseBot.Buyer.FACTION.Enabled | |
# Description: Enable or disable buyer independently by faction | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
AuctionHouseBot.Buyer.Alliance.Enabled = 0 | |
AuctionHouseBot.Buyer.Horde.Enabled = 0 | |
AuctionHouseBot.Buyer.Neutral.Enabled = 0 | |
# | |
# AuctionHouseBot.Buyer.Baseprice.QUALITY | |
# Description: Base sellprices in copper for non priced items for each quality. | |
# The default values are based on average item prices of each quality. | |
# Defaults: Gray 3504 | |
# White 5429 | |
# Green 21752 | |
# Blue 36463 | |
# Purple 87124 | |
# Orange 214347 | |
# Yellow 407406 | |
AuctionHouseBot.Buyer.Baseprice.Gray = 3504 | |
AuctionHouseBot.Buyer.Baseprice.White = 5429 | |
AuctionHouseBot.Buyer.Baseprice.Green = 21752 | |
AuctionHouseBot.Buyer.Baseprice.Blue = 36463 | |
AuctionHouseBot.Buyer.Baseprice.Purple = 87124 | |
AuctionHouseBot.Buyer.Baseprice.Orange = 214347 | |
AuctionHouseBot.Buyer.Baseprice.Yellow = 407406 | |
# | |
# AuctionHouseBot.Buyer.ChanceMultiplier.QUALITY | |
# Description: Multipliers for the buy/bid chances for each quality. 100 means the chance is 100% of the original, | |
# 1 would mean 1 % of the original and 200 would mean 200% of the original chance. | |
# Defaults: Gray 100 | |
# White 100 | |
# Green 100 | |
# Blue 100 | |
# Purple 100 | |
# Orange 100 | |
# Yellow 100 | |
AuctionHouseBot.Buyer.ChanceMultiplier.Gray = 100 | |
AuctionHouseBot.Buyer.ChanceMultiplier.White = 100 | |
AuctionHouseBot.Buyer.ChanceMultiplier.Green = 100 | |
AuctionHouseBot.Buyer.ChanceMultiplier.Blue = 100 | |
AuctionHouseBot.Buyer.ChanceMultiplier.Purple = 100 | |
AuctionHouseBot.Buyer.ChanceMultiplier.Orange = 100 | |
AuctionHouseBot.Buyer.ChanceMultiplier.Yellow = 100 | |
# | |
# AuctionHouseBot.Buyer.Recheck.Interval | |
# Description: This specifies the time interval (in minutes) between two evaluations of the same sold item. | |
# The smaller this value is, the more chances you give for an item to be bought by ahbot. | |
# Default: 20 (20min.) | |
AuctionHouseBot.Buyer.Recheck.Interval = 20 | |
# | |
################################################################################################### | |
################################################################################################### | |
# LOGGING SYSTEM SETTINGS | |
# | |
# Appender config values: Given a appender "name" | |
# Appender.name | |
# Description: Defines 'where to log'. | |
# Format: Type,LogLevel,Flags,optional1,optional2,optional3 | |
# | |
# Type | |
# 0 - (None) | |
# 1 - (Console) | |
# 2 - (File) | |
# 3 - (DB) | |
# | |
# LogLevel | |
# 0 - (Disabled) | |
# 1 - (Trace) | |
# 2 - (Debug) | |
# 3 - (Info) | |
# 4 - (Warn) | |
# 5 - (Error) | |
# 6 - (Fatal) | |
# | |
# Flags: | |
# 0 - None | |
# 1 - Prefix Timestamp to the text | |
# 2 - Prefix Log Level to the text | |
# 4 - Prefix Log Filter type to the text | |
# 8 - Append timestamp to the log file name. Format: YYYY-MM-DD_HH-MM-SS | |
# (Only used with Type = 2) | |
# 16 - Make a backup of existing file before overwrite | |
# (Only used with Mode = w) | |
# | |
# Colors (read as optional1 if Type = Console) | |
# Format: "fatal error warn info debug trace" | |
# 0 - BLACK | |
# 1 - RED | |
# 2 - GREEN | |
# 3 - BROWN | |
# 4 - BLUE | |
# 5 - MAGENTA | |
# 6 - CYAN | |
# 7 - GREY | |
# 8 - YELLOW | |
# 9 - LRED | |
# 10 - LGREEN | |
# 11 - LBLUE | |
# 12 - LMAGENTA | |
# 13 - LCYAN | |
# 14 - WHITE | |
# Example: "13 11 9 5 3 1" | |
# | |
# File: Name of the file (read as optional1 if Type = File) | |
# Allows to use one "%s" to create dynamic files | |
# | |
# Mode: Mode to open the file (read as optional2 if Type = File) | |
# a - (Append) | |
# w - (Overwrite) | |
# | |
# MaxFileSize: Maximum file size of the log file before creating a new log file | |
# (read as optional3 if Type = File) | |
# Size is measured in bytes expressed in a 64-bit unsigned integer. | |
# Maximum value is 4294967295 (4 gb). Leave blank for no limit. | |
# NOTE: Does not work with dynamic filenames. | |
# Example: 536870912 (512 mb) | |
# | |
Appender.Console=1,3,0 | |
Appender.Server=2,2,0,Server.log,w | |
Appender.GM=2,2,15,gm/gm_%s.log | |
Appender.DBErrors=2,2,0,DBErrors.log | |
# Logger config values: Given a logger "name" | |
# Logger.name | |
# Description: Defines 'What to log' | |
# Format: LogLevel,AppenderList | |
# | |
# LogLevel | |
# 0 - (Disabled) | |
# 1 - (Trace) | |
# 2 - (Debug) | |
# 3 - (Info) | |
# 4 - (Warn) | |
# 5 - (Error) | |
# 6 - (Fatal) | |
# | |
# AppenderList: List of appenders linked to logger | |
# (Using spaces as separator). | |
# | |
Logger.root=5,Console Server | |
Logger.server=3,Console Server | |
Logger.commands.gm=3,Console GM | |
Logger.sql.sql=5,Console DBErrors | |
Logger.sql.updates=3,Console Server | |
#Logger.achievement=3,Console Server | |
#Logger.addon=3,Console Server | |
#Logger.ahbot=3,Console Server | |
#Logger.auctionHouse=3,Console Server | |
#Logger.bg.arena=3,Console Server | |
#Logger.bg.battlefield=3,Console Server | |
#Logger.bg.battleground=3,Console Server | |
#Logger.chat.log=3,Console Server | |
#Logger.calendar=3,Console Server | |
#Logger.chat.system=3,Console Server | |
#Logger.cheat=3,Console Server | |
#Logger.commands.ra=3,Console Server | |
#Logger.condition=3,Console Server | |
#Logger.entities.pet=3,Console Server | |
#Logger.entities.player.character=3,Console Server | |
#Logger.entities.player.dump=3,Console Server | |
#Logger.entities.player=3,Console Server | |
#Logger.entities.player.items=3,Console Server | |
#Logger.entities.player.loading=3,Console Server | |
#Logger.entities.player.skills=3,Console Server | |
#Logger.entities.transport=3,Console Server | |
#Logger.entities.unit=3,Console Server | |
#Logger.entities.vehicle=3,Console Server | |
#Logger.gameevent=3,Console Server | |
#Logger.guild=3,Console Server | |
#Logger.lfg=3,Console Server | |
#Logger.loot=3,Console Server | |
#Logger.maps.script=3,Console Server | |
#Logger.maps=3,Console Server | |
#Logger.misc=3,Console Server | |
#Logger.network=3,Console Server | |
#Logger.network.opcode=3,Console Server | |
#Logger.network.soap=3,Console Server | |
#Logger.outdoorpvp=3,Console Server | |
#Logger.pool=3,Console Server | |
#Logger.rbac=3,Console Server | |
#Logger.scripts=3,Console Server | |
#Logger.scripts.ai=3,Console Server | |
#Logger.server.authserver=3,Console Server | |
#Logger.spells=3,Console Server | |
#Logger.spells.periodic=3,Console Server | |
#Logger.sql.dev=3,Console Server | |
#Logger.sql.driver=3,Console Server | |
#Logger.warden=3,Console Server | |
# | |
# Log.Async.Enable | |
# Description: Enables asyncronous message logging. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Log.Async.Enable = 0 | |
# | |
# Allow.IP.Based.Action.Logging | |
# Description: Logs actions, e.g. account login and logout to name a few, based on IP of | |
# current session. | |
# Default: 0 - (Disabled) | |
# 1 - (Enabled) | |
Allow.IP.Based.Action.Logging = 0 | |
# | |
################################################################################################### | |
################################################################################################### | |
# PACKET SPOOF PROTECTION SETTINGS | |
# | |
# These settings determine which action to take when harmful packet spoofing is detected. | |
# | |
# PacketSpoof.Policy | |
# Description: Determines the course of action when packet spoofing is detected. | |
# Default: 1 - (Log + kick) | |
# 0 - (Log only 'network') | |
# 2 - (Log + kick + ban) | |
PacketSpoof.Policy = 1 | |
# | |
# PacketSpoof.BanMode | |
# Description: If PacketSpoof.Policy equals 2, this will determine the ban mode. | |
# Note: Banning by character not supported for logical reasons. | |
# Default: 0 - Ban Account | |
# 2 - Ban IP | |
# | |
PacketSpoof.BanMode = 0 | |
# | |
# PacketSpoof.BanDuration | |
# Description: Duration of the ban in seconds. Only valid if PacketSpoof.Policy is set to 2. | |
# Set to 0 for permanent ban. | |
# Default: 86400 seconds (1 day) | |
# | |
PacketSpoof.BanDuration = 86400 | |
# | |
################################################################################################### |
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