Created
November 11, 2017 18:10
-
-
Save guillermogotre/64ce158db331f6f9c8e35c2e4efd83a1 to your computer and use it in GitHub Desktop.
HackerRank - The Bomberman Game / Helper
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<title>Title</title> | |
<style> | |
td{ | |
border: 1px black solid; | |
width: 20px; | |
height: 20px; | |
background-color: lightgreen; | |
text-align: center; | |
} | |
td.bomb{ | |
background-color: lightcoral; | |
} | |
</style> | |
<script | |
src="https://code.jquery.com/jquery-3.2.1.slim.js" | |
integrity="sha256-tA8y0XqiwnpwmOIl3SGAcFl2RvxHjA8qp0+1uCGmRmg=" | |
crossorigin="anonymous"></script> | |
</head> | |
<body> | |
<div id="controllers"> | |
<label>Rows <input type="text" id="rows"></label> | |
<label>Columns <input type="text" id="columns"></label> | |
<button id="reset">Reset</button> | |
</div> | |
<div id="content"> | |
</div> | |
<button id="button">Go!</button> | |
<script> | |
//Generate bombs | |
var iter = 0; | |
var matrix = []; | |
let rows = 3; | |
let columns = 4; | |
function emptyMatrix(){ | |
matrix.dele | |
for(var i=0; i<rows; i++){ | |
matrix[i] = []; | |
for(var j=0; j<columns; j++){ | |
matrix[i][j] = 0; | |
} | |
} | |
}; | |
function tdOnClick(){ | |
var td = $(this); | |
var j = td.index(); | |
var i = td.parent().index(); | |
td.toggleClass('bomb'); | |
if(td.hasClass('bomb')) { | |
matrix[i][j] = 3; | |
td.html('3'); | |
} | |
else { | |
matrix[i][j] = 0; | |
td.html('0'); | |
} | |
} | |
function drawMatrix(){ | |
var table = $("<table></table>"); | |
for(var i=0; i< rows; i++){ | |
var tableRow = $("<tr></tr>"); | |
for(var j=0; j<columns; j++){ | |
var tableData = $(`<td>${matrix[i][j]}</td>`); | |
tableData.click(tdOnClick); | |
if(matrix[i][j] !== 0) | |
tableData.addClass('bomb'); | |
tableRow.append(tableData); | |
} | |
table.append(tableRow); | |
} | |
$("#content").append(`<h3>${iter}</h3>`).append(table); | |
} | |
function getNeigh(i,j){ | |
let res = []; | |
if(i-1 >= 0) | |
res.push([i-1,j]); | |
else | |
res.push(undefined); | |
if(i+1 < rows) | |
res.push([i+1,j]); | |
else | |
res.push(undefined); | |
if(j-1 >= 0) | |
res.push([i,j-1]); | |
else | |
res.push(undefined); | |
if(j+1 < columns) | |
res.push([i,j+1]); | |
else | |
res.push(undefined); | |
//console.log(res); | |
return res; | |
} | |
function updateMatrix(){ | |
let newMatrix = []; | |
//Generate the empty matrix | |
for(let i=0; i<rows; i++){ | |
newMatrix.push([]); | |
for(let j=0; j<columns; j++){ | |
newMatrix[i].push(undefined); | |
} | |
} | |
for(let i=0; i<rows; i++){ | |
for(let j=0; j<columns; j++){ | |
if(matrix[i][j] == 0) | |
newMatrix[i][j] = 0; | |
else{ | |
let count = matrix[i][j] - 1; | |
if(count === 0) { | |
newMatrix[i][j] = 0; | |
for (pos of getNeigh(i, j)) { | |
if (pos !== undefined) { | |
//console.log(pos); | |
newMatrix[pos[0]][pos[1]] = 0; | |
} | |
} | |
} | |
else if(newMatrix[i][j] === undefined){ | |
newMatrix[i][j] = count; | |
} | |
} | |
} | |
} | |
matrix = newMatrix; | |
} | |
function fillMatrix(){ | |
for(let i=0; i<rows; i++){ | |
for (let j=0; j<columns; j++){ | |
if(matrix[i][j] === 0) | |
matrix[i][j] = 3; | |
} | |
} | |
} | |
emptyMatrix(); | |
$('#button').click(function(){ | |
iter++; | |
updateMatrix(); | |
if((iter != 0) && ((iter % 2) == 0)) | |
fillMatrix(); | |
drawMatrix(); | |
}); | |
$('#reset').click(function(){ | |
rows = parseInt($("#rows").val()); | |
columns = parseInt($("#columns").val()); | |
console.log("RESET",rows,columns); | |
$("#content").empty(); | |
iter = 0; | |
emptyMatrix(); | |
drawMatrix(); | |
}); | |
$("#rows").val(rows); | |
$("#columns").val(columns); | |
drawMatrix(); | |
</script> | |
</body> | |
</html> |
nice bro
Thanks it really helps
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
👍