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I may be slow to respond.

Eric Gundersen gundersen

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I may be slow to respond.
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Mapping Monsters

Replete with monsters and robots, our new video shows how social maps are - and are inside every app. I hashed out a storyboard - visually representing the points we aimed to highlight took some trial and error, so everything started on paper - specifically notecards on which we had quickly drawn the ideas for each individual shot.

notecards

I arranged shots into cohesive scenes that flowed from one to another. after locking down the story, I got to start doing my favorite part of an animated project: everything.

More specifically: designing characters.

Colorful, furry monsters? yep. beer drinking robots? sure. mustachioed, tie-wearing aliens? Uh, of course. Ask a creative person what work they're most proud of, and I can almost guarantee they'll tell you about projects where they were given free reign to go nuts and make something fun. I hope it was obvious from the video, b

a little while ago, we added an animated video to our homepage. replete with monsters and robots, it gives a quick rundown of mapbox - our services, skills, and products. i had a ton of fun making it, and i want to share a little bit about how it came together. we're all about being open, after all.

when i first started, an entertaining and engaging video was first on my to-do list, so saman, eric, and i sat down and hashed out a storyboard, discussing the main concepts we wanted to emphasize. visually representing the points we aimed to highlight took some trial and error, so everything started on paper - specifically notecards on which we had quickly drawn the ideas for each individual shot.

notecards

we set to work arranging shots into cohesive scenes that flowed from one to another. after locking down the story, i got to start doing my favorite part of an animated project: everything.

more specifically: designing characters.