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@guneyguven
Created January 25, 2013 11:04
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A CodePen by Keith Clark. 3D objects in CSS
<input id="box-toggle" type="checkbox">
<label for="box-toggle">Show geometry</label>
var DRUM_TEXTURE = "http://keithclark.co.uk/labs/css3-fps/textures/drum.png";
// Assembiles are for grouping faces and other assembiles
function createAssembly() {
var assembly = document.createElement("div");
assembly.className = "threedee assembly";
return assembly;
}
function createFace(w, h, x, y, z, rx, ry, rz, tsrc, tx, ty) {
var face = document.createElement("div");
face.className = "threedee face";
face.style.cssText = PrefixFree.prefixCSS(
"background: url(" + tsrc + ") -" + tx.toFixed(2) + "px " + ty.toFixed(2) + "px;" +
"width:" + w.toFixed(2) + "px;" +
"height:" + h.toFixed(2) + "px;" +
"margin-top: -" + (h / 2).toFixed(2) + "px;" +
"margin-left: -" + (w / 2).toFixed(2) + "px;" +
"transform: translate3d(" + x.toFixed(2) + "px," + y.toFixed(2) + "px," + z.toFixed(2) + "px)" +
"rotateX(" + rx.toFixed(2) + "rad) rotateY(" + ry.toFixed(2) + "rad) rotateY(" + rz.toFixed(2) + "rad);");
return face;
}
function createTube(dia, height, sides, texture) {
var tube = createAssembly();
var sideAngle = (Math.PI / sides) * 2;
var sideLen = dia * Math.tan(Math.PI/sides);
for (var c = 0; c < sides; c++) {
var x = Math.sin(sideAngle * c) * dia / 2;
var z = Math.cos(sideAngle * c) * dia / 2;
var ry = Math.atan2(x, z);
tube.appendChild(createFace(sideLen+1, height, x, 0, z, 0, ry, 0, texture, sideLen * c, 0));
}
return tube;
}
function createBarrel() {
var barrel = createTube(100, 196, 20, DRUM_TEXTURE);
barrel.appendChild(createFace(100, 100, 0, -98, 0, Math.PI / 2, 0, 0, DRUM_TEXTURE, 0, 100));
barrel.appendChild(createFace(100, 100, 0, 98, 0, -Math.PI / 2, 0, 0, DRUM_TEXTURE, 0, 100));
return barrel;
}
document.body.appendChild(createBarrel());
html, body {
height: 100%;
}
body {
font: 12px/1.2 Arial;
perspective: 600px;
perspective: 600px;
background: #666;
background: linear-gradient(#222,#222,#444);
color: #fff;
text-align:center;
}
.threedee {
position: absolute;
left: 50%;
top: 50%;
transform-style: preserve-3d;
transform-origin: 50% 50% 50%;
backface-visibility: hidden;
}
.assembly {
animation: spin 4s linear infinite;
}
#box-toggle:checked ~ .assembly .face {
outline: 1px solid #000;
background: #fff !important;
backface-visibility: visible;
}
@keyframes spin {
to {
transform: rotateY(360deg) rotateZ(360deg) rotateX(720deg);
}
}
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