Created
June 25, 2013 14:41
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A .gitignore for Unity Projects. Worked for us. Might completely break your project. To remove previously tracked but now ignored files, run (from a clean working directory): git rm -r --cached .; git add .
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obj | |
Temp | |
*.suo | |
*.user | |
*.pidb | |
*.userprefs | |
*.sln | |
*.csproj | |
Library/cache | |
Library/metadata | |
Library/previews | |
Library/ScriptAssemblies | |
Library/assetDatabase3 | |
Library/AssetImportState | |
Library/assetservercachev3 | |
Library/AssetServerCacheV3 | |
Library/AssetVersioning.db | |
Library/AudioManager.asset | |
Library/BuildPlayer.prefs | |
Library/BuildSettings.asset | |
Library/DynamicsManager.asset | |
Library/EditorSettings.asset | |
Library/EditorUserBuildSettings.asset | |
Library/expandedItems | |
Library/FailedAssetImports.txt | |
Library/guidmapper | |
Library/InspectorExpandedItems.asset | |
Library/MonoManager.asset | |
Library/NetworkManager.asset | |
Library/ScriptMapper | |
Library/unity default resources | |
Library/unity editor resources |
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