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// the tl;dr -> https://storage.randy.gg/entity%20midwit.png | |
/* | |
ENTITY MEGASTRUCT | |
by randy.gg | |
This is an extremely simple and flexible entity structure for video games that doesn't make you want to | |
die when you're 20k lines deep in a project. |
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#ifndef SYS_WIN32_H | |
#define SYS_WIN32_H | |
// Slim version of windows.h header | |
#ifndef WIN32_LEAN_AND_MEAN | |
#define WIN32_LEAN_AND_MEAN | |
#endif | |
#ifndef WIN32_EXTRA_LEAN |