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Created July 9, 2010 22:05
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*/
This is a Java class that has been translated into
Clojure at http://gist.github.com/369239
*/
package edu.umd.cs.piccolo.tutorial;
import java.awt.Color;
import java.awt.Graphics2D;
import edu.umd.cs.piccolo.*;
import edu.umd.cs.piccolo.event.*;
import edu.umd.cs.piccolo.nodes.*;
import edu.umd.cs.piccolo.util.*;
import edu.umd.cs.piccolox.*;
public class InterfaceFrame extends PFrame {
public void initialize() {
// Remove the Default pan event handler and add a drag event handler
// so that we can drag the nodes around individually.
getCanvas().setPanEventHandler(null);
getCanvas().addInputEventListener(new PDragEventHandler());
// Add Some Default Nodes
// Create a node.
PNode aNode = new PNode();
// A node will not be visible until its bounds and brush are set.
aNode.setBounds(0, 0, 100, 80);
aNode.setPaint(Color.RED);
// A node needs to be a descendent of the root to be displayed.
PLayer layer = getCanvas().getLayer();
layer.addChild(aNode);
// A node can have child nodes added to it.
PNode anotherNode = new PNode();
anotherNode.setBounds(0, 0, 100, 80);
anotherNode.setPaint(Color.YELLOW);
aNode.addChild(anotherNode);
// The base bounds of a node are easy to change. Changing the bounds
// of a node will not affect it's children.
aNode.setBounds(-10, -10, 200, 110);
// Each node has a transform that can be used to modify the position,
// scale or rotation of a node. Changing a node's transform, will
// transform all of its children as well.
aNode.translate(100, 100);
aNode.scale(1.5f);
aNode.rotate(45);
// Add a couple of PPath nodes and a PText node.
layer.addChild(PPath.createEllipse(0, 0, 100, 100));
layer.addChild(PPath.createRectangle(0, 100, 100, 100));
layer.addChild(new PText("Hello World"));
// Here we create a PImage node that displays a thumbnail image
// of the root node. Then we add the new PImage to the main layer.
PImage image = new PImage(layer.toImage(300, 300, null));
layer.addChild(image);
// Create a New Node using Composition
PNode myCompositeFace = PPath.createRectangle(0, 0, 100, 80);
// Create parts for the face.
PNode eye1 = PPath.createEllipse(0, 0, 20, 20);
eye1.setPaint(Color.YELLOW);
PNode eye2 = (PNode) eye1.clone();
PNode mouth = PPath.createRectangle(0, 0, 40, 20);
mouth.setPaint(Color.BLACK);
// Add the face parts.
myCompositeFace.addChild(eye1);
myCompositeFace.addChild(eye2);
myCompositeFace.addChild(mouth);
// Don't want anyone grabbing out our eye's.
myCompositeFace.setChildrenPickable(false);
// Position the face parts.
eye2.translate(25, 0);
mouth.translate(0, 30);
// Set the face bounds so that it neatly contains the face parts.
PBounds b = myCompositeFace.getUnionOfChildrenBounds(null);
b.inset(-5, -5);
myCompositeFace.setBounds(b);
// Opps its to small, so scale it up.
myCompositeFace.scale(1.5);
layer.addChild(myCompositeFace);
// Create a New Node using Inheritance.
ToggleShape ts = new ToggleShape();
ts.setPaint(Color.ORANGE);
layer.addChild(ts);
}
class ToggleShape extends PPath {
private boolean fIsPressed = false;
public ToggleShape() {
setPathToEllipse(0, 0, 100, 80);
addInputEventListener(new PBasicInputEventHandler() {
public void mousePressed(PInputEvent event) {
super.mousePressed(event);
fIsPressed = true;
repaint();
}
public void mouseReleased(PInputEvent event) {
super.mouseReleased(event);
fIsPressed = false;
repaint();
}
});
}
protected void paint(PPaintContext paintContext) {
if (fIsPressed) {
Graphics2D g2 = paintContext.getGraphics();
g2.setPaint(getPaint());
g2.fill(getBoundsReference());
} else {
super.paint(paintContext);
}
}
}
public static void main(String[] args) {
new InterfaceFrame();
}
}
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