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gzlock / AutoLoadScene.cs
Last active Mar 11, 2019
Load the initial scene when the Unity3d editor mode state change to play
View AutoLoadScene.cs
Please checkout the first comment.
using UnityEditor;
using UnityEngine;
using UnityEngine.SceneManagement;
public class AutoLoadScene
View ExecutionOrderAttribute.cs
using System;
using System.Collections.Generic;
using System.IO;
using UnityEditor;
using UnityEngine;
[AttributeUsage( AttributeTargets.Class, Inherited = false, AllowMultiple = false )]
sealed class ExecutionOrderAttribute : Attribute {
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