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@farzaa
farzaa / dec2021.md
Last active October 25, 2023 16:53

Dec. 2021 Update

Hey everyone, it's been an insane last two months. Over 35,000 devs, $200,000 in booked revenue, and multiple web3 companies created + launched by buildspace alumni. Crazy to think 6 months ago we were building ZipSchool -- a product for kids K-5 (you can still use it if you want hehe).

TLDR: We've become to default place devs come to join web3 (ex. see herehere, here, and thousands of others here). We'll also be raising money. Focused mainly on raising from founders/ex-founders. If that sounds like you, pls DM me :).

Going to combine the November and December update here.

@levelsio
levelsio / btc-eth-dca-buy.php
Last active January 6, 2023 22:04
This script runs daily and "Dollar Cost Average"-buys $40 BTC and $10 ETH per day
<?
//
// [ BUY BTC & ETH DAILY ON BITSTAMP ]
// by @levelsio
//
// 2017-08-23
//
// 1) buy $40/day BTC
// 2) buy $10/day ETH
//
@yossorion
yossorion / what-i-wish-id-known-about-equity-before-joining-a-unicorn.md
Last active April 7, 2024 22:55
What I Wish I'd Known About Equity Before Joining A Unicorn

What I Wish I'd Known About Equity Before Joining A Unicorn

Disclaimer: This piece is written anonymously. The names of a few particular companies are mentioned, but as common examples only.

This is a short write-up on things that I wish I'd known and considered before joining a private company (aka startup, aka unicorn in some cases). I'm not trying to make the case that you should never join a private company, but the power imbalance between founder and employee is extreme, and that potential candidates would

@sekati
sekati / xcode-build-bump.sh
Created July 24, 2012 20:44
Xcode Auto-increment Build & Version Numbers
# xcode-build-bump.sh
# @desc Auto-increment the build number every time the project is run.
# @usage
# 1. Select: your Target in Xcode
# 2. Select: Build Phases Tab
# 3. Select: Add Build Phase -> Add Run Script
# 4. Paste code below in to new "Run Script" section
# 5. Drag the "Run Script" below "Link Binaries With Libraries"
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0)