Created
May 30, 2020 23:24
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Late Night Coding OpenGL Particles
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cmake_minimum_required(VERSION 3.16) | |
project(LateNightCodingOpenGL) | |
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}) | |
find_package(OpenGL REQUIRED) | |
find_package(glfw3 REQUIRED) | |
find_package(GLEW REQUIRED) | |
set(CMAKE_CXX_STANDARD 17) | |
add_executable(LateNightCodingOpenGL | |
GLTexture2D.cpp | |
Tesselation.cpp | |
GLBuffer.cpp | |
GLProgram.cpp | |
GLEnv.cpp | |
main.cpp | |
Mat4.cpp | |
Vec3.cpp | |
ParticleSystem.cpp | |
Rand.cpp | |
) | |
target_link_libraries(LateNightCodingOpenGL glfw OpenGL::GL ${GLEW_LIBRARIES}) |
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