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November 21, 2017 08:01
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Voting example from Solidity by Example
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(* Example from Solidity by Example | |
http://solidity.readthedocs.io/en/develop/solidity-by-example.html | |
Solidity code: | |
/// Voting with delegation. | |
contract Ballot { | |
// This declares a new complex type which will | |
// be used for variables later. | |
// It will represent a single voter. | |
struct Voter { | |
uint weight; // weight is accumulated by delegation | |
bool voted; // if true, that person already voted | |
address delegate; // person delegated to | |
uint vote; // index of the voted proposal | |
} | |
// This is a type for a single proposal. | |
struct Proposal { | |
bytes32 name; // short name (up to 32 bytes) | |
uint voteCount; // number of accumulated votes | |
} | |
address public chairperson; | |
// This declares a state variable that | |
// stores a `Voter` struct for each possible address. | |
mapping(address => Voter) public voters; | |
// A dynamically-sized array of `Proposal` structs. | |
Proposal[] public proposals; | |
/// Create a new ballot to choose one of `proposalNames`. | |
function Ballot(bytes32[] proposalNames) { | |
chairperson = msg.sender; | |
voters[chairperson].weight = 1; | |
// For each of the provided proposal names, | |
// create a new proposal object and add it | |
// to the end of the array. | |
for (uint i = 0; i < proposalNames.length; i++) { | |
// `Proposal({...})` creates a temporary | |
// Proposal object and `proposals.push(...)` | |
// appends it to the end of `proposals`. | |
proposals.push(Proposal({ | |
name: proposalNames[i], | |
voteCount: 0 | |
})); | |
} | |
} | |
// Give `voter` the right to vote on this ballot. | |
// May only be called by `chairperson`. | |
function giveRightToVote(address voter) { | |
// If the argument of `require` evaluates to `false`, | |
// it terminates and reverts all changes to | |
// the state and to Ether balances. It is often | |
// a good idea to use this if functions are | |
// called incorrectly. But watch out, this | |
// will currently also consume all provided gas | |
// (this is planned to change in the future). | |
require((msg.sender == chairperson) && !voters[voter].voted && (voters[voter].weight == 0)); | |
voters[voter].weight = 1; | |
} | |
/// Delegate your vote to the voter `to`. | |
function delegate(address to) { | |
// assigns reference | |
Voter storage sender = voters[msg.sender]; | |
require(!sender.voted); | |
// Self-delegation is not allowed. | |
require(to != msg.sender); | |
// Forward the delegation as long as | |
// `to` also delegated. | |
// In general, such loops are very dangerous, | |
// because if they run too long, they might | |
// need more gas than is available in a block. | |
// In this case, the delegation will not be executed, | |
// but in other situations, such loops might | |
// cause a contract to get "stuck" completely. | |
while (voters[to].delegate != address(0)) { | |
to = voters[to].delegate; | |
// We found a loop in the delegation, not allowed. | |
require(to != msg.sender); | |
} | |
// Since `sender` is a reference, this | |
// modifies `voters[msg.sender].voted` | |
sender.voted = true; | |
sender.delegate = to; | |
Voter storage delegate = voters[to]; | |
if (delegate.voted) { | |
// If the delegate already voted, | |
// directly add to the number of votes | |
proposals[delegate.vote].voteCount += sender.weight; | |
} else { | |
// If the delegate did not vote yet, | |
// add to her weight. | |
delegate.weight += sender.weight; | |
} | |
} | |
/// Give your vote (including votes delegated to you) | |
/// to proposal `proposals[proposal].name`. | |
function vote(uint proposal) { | |
Voter storage sender = voters[msg.sender]; | |
require(!sender.voted); | |
sender.voted = true; | |
sender.vote = proposal; | |
// If `proposal` is out of the range of the array, | |
// this will throw automatically and revert all | |
// changes. | |
proposals[proposal].voteCount += sender.weight; | |
} | |
/// @dev Computes the winning proposal taking all | |
/// previous votes into account. | |
function winningProposal() constant | |
returns (uint winningProposal) | |
{ | |
uint winningVoteCount = 0; | |
for (uint p = 0; p < proposals.length; p++) { | |
if (proposals[p].voteCount > winningVoteCount) { | |
winningVoteCount = proposals[p].voteCount; | |
winningProposal = p; | |
} | |
} | |
} | |
// Calls winningProposal() function to get the index | |
// of the winner contained in the proposals array and then | |
// returns the name of the winner | |
function winnerName() constant | |
returns (bytes32 winnerName) | |
{ | |
winnerName = proposals[winningProposal()].name; | |
} | |
} | |
*) | |
contract ballot | |
export init, giveRightToVote, delegate, vote, winning_proposal, winner_name | |
type Voter = { .weight : UInt | |
, .voted : Bool | |
, .delegate : Option Address | |
, .vote : Option UInt } | |
type Proposal = { .name : String | |
, .voteCount : UInt } | |
type State = { .chairPerson : Address | |
, .voters : Map Address Voter | |
, .proposals : List Proposal } | |
fun init (proposalNames : List String) : State = | |
{ .chairPerson = @caller | |
, .voters = Map.empty with { @caller = init_voter } | |
, .proposals = List.map mk_proposal proposalNames } | |
fun giveRightToVote (voter : address) : Result () = | |
if (@caller == @state.chairPerson) and (@state.voters[voter] == None) then | |
{ .state = @state with { .voters = @state.voters with { voter = init_voters } } | |
fun delegate (delegateTo : address) : Result () | |
let _ = assert (delegateTo != @caller) | |
and voter : Voter = get_voter @caller | |
and assert !@state.voters[@caller].voted | |
and finalDelegateTo : address = delegate_chain delegateTo in | |
and voter' = voter with { .voted = true, .delegate = final_delegateTo } | |
and state' = (delegate_vote finalDelegateTo voter.weight).state in | |
{ .state = state' with { .voters = state'.voters with { @caller = voter' } } } | |
fun delegate_vote (delegateTo : address) (count : UInt) : Result () = | |
let voter = get_voter delegateTo in | |
if voter.voted then | |
add_vote voter.vote count | |
else | |
let voter' = voter with { .weight = voter.weight + count } in | |
{ .state = @state with { .voters = @state.voters with { delegateTo = voter' } } } | |
fun vote (candidate : UInt) : Result () = | |
let voter = get_voter @caller | |
and _ = assert !voter.voted | |
and state' = (add_vote candidate voter.weight).state | |
and voter' = voter with { .voted = true, .vote = candidate } in | |
{ .state = state' with { .voters = @state'.voters with { @caller = voter' } } } | |
fun add_vote (candidate : UInt) (count : UInt) : Result () = | |
let proposal = @state.proposals[candidate] | |
and _ = assert (proposal != None) | |
and proposal' = proposal with { .voteCount = proposal.voteCount + count } in | |
{ .state = @state with { .proposals = @state.proposals with { candidate = proposal' } } } | |
const fun winning_proposal () : Proposal = | |
match @state.proposals with | |
| [] -> abort | |
| p :: ps -> winning_proposal' p ps | |
pure funrec winning_proposal' (p : Proposal) (ps : List Proposal) : Proposal = | |
match ps with | |
| [] -> p | |
| p' :: ps' -> let p1 = if p.voteCount > p'.voteCount then p else p' in | |
winning_proposal' p1 ps' | |
const fun winner_name () : String = winning_proposal.name | |
(* Helper funs *) | |
pure fun mk_proposal (name' : string) : Propsal = { .name = name', .voteCount = 0 } | |
const funrec delegate_chain (delegateTo : address) | |
if delegateTo == @caller then abort (* loops in delegate chain not allowed! *) | |
else | |
let voter = get_voter delegateTo in | |
if voter.delegate != #0 then delegate_chain voter.delegate else delegateTo | |
pure fun init_voter () : Voter = | |
{ .weight = 1, .voted = false, .address = #0, .vote = 0 } | |
(* This could/should be a built-in function?! *) | |
pure fun assert (x : Bool) : () = if x then () else abort | |
const fun get_voter (key : Address) : Voter = | |
let voter = @state.voters[key] in | |
if voter == None then abort else voter |
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