Created
September 4, 2012 17:10
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node_addon util
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void GetArgAsStdString(const Arguments& args, int n, std::string& str) { | |
Local<String> inbuf_str = args[n].As<String>(); | |
str.resize(inbuf_str->Utf8Length()); | |
inbuf_str->WriteUtf8((char *) &(str[0])); | |
} | |
bool GetObjValAsUInteger(Handle<Object> obj, const char *key, size_t& uintVal) { | |
Local<String> k = String::New(key); | |
if (!obj->Has(k)) { | |
return false; | |
} | |
Local<Value> val = obj->Get(k); | |
uintVal = val->Uint32Value(); | |
return true; | |
} | |
bool GetObjValAsString(Handle<Object> obj, const char *key, std::string& str) { | |
Local<String> k = String::New(key); | |
if (!obj->Has(k)) { | |
return false; | |
} | |
Local<Value> val = obj->Get(k); | |
if (!val->IsString()) { | |
return false; | |
} | |
Local<String> strVal = val.As<String>(); | |
str.resize(strVal->Utf8Length()); | |
strVal->WriteUtf8((char *) &(str[0])); | |
return true; | |
} | |
bool GetBufferFromString(const std::string& str_b64, RBBuffer& buffer) { | |
size_t buff_size; | |
char *buff = base64_decode((char *) str_b64.c_str(), str_b64.size(), &buff_size); | |
if (!buff) { | |
return false; | |
} | |
buffer.Reset(); | |
buffer.Write(buff, buff_size); | |
free(buff); | |
return true; | |
} | |
bool GetObjValAsBase64Buffer(Handle<Object> obj, const char *key, RBBuffer& buffer) { | |
std::string str_b64; | |
if (!GetObjValAsString(obj, key, str_b64)) { | |
return false; | |
} | |
return GetBufferFromString(str_b64, buffer); | |
} |
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