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[RAGEMP.PRO] Actual unlimited gameconfig.xml for GTA V (version 1.58 - 2545) and RAGE Multiplayer.
<?xml version="1.0" encoding="UTF-8"?>
<fwAllConfigs>
<!--Infinite Gameconfig-->
<ConfigArray>
<Item>
<Build>Any</Build>
<Platforms>Any</Platforms>
<Config type="CGameConfig">
<PoolSizes>
<Entries>
<Item>
<!--Update 2372 500 - 5000-->
<PoolName>CCargenForScenarios</PoolName>
<PoolSize value="5000"/>
</Item>
<Item>
<!--Update 2372 1000 - 2000-->
<PoolName>ScenarioPointsAndEdgesPerRegion</PoolName>
<PoolSize value="2000"/>
</Item>
<Item>
<!--Update 2372 900 - 1800-->
<PoolName>ScenarioPoint</PoolName>
<PoolSize value="1800"/>
</Item>
<Item>
<!--Update 2372 350 - 700-->
<PoolName>ScenarioPointEntity</PoolName>
<PoolSize value="700"/>
</Item>
<Item>
<!--Update 2372 1400 - 2800-->
<PoolName>ScenarioPointWorld</PoolName>
<PoolSize value="2800"/>
</Item>
<Item>
<!--Update 2372 220 - 880-->
<PoolName>CScenarioPointExtraData</PoolName>
<PoolSize value="880"/>
</Item>
<Item>
<!--Update 2372 80 - 320-->
<PoolName>ScenarioCarGensPerRegion</PoolName>
<PoolSize value="320"/>
</Item>
<Item>
<!--Update 2372 256 - 1024-->
<PoolName>CTaskUseScenarioEntityExtension</PoolName>
<PoolSize value="1024"/>
</Item>
<Item>
<!--Update 2372 96 - 146-->
<PoolName>CScenarioPointChainUseInfo</PoolName>
<PoolSize value="146"/>
</Item>
<Item>
<!--Update 2372 190 - 240-->
<PoolName>CScenarioClusterSpawnedTrackingData</PoolName>
<PoolSize value="240"/>
</Item>
<Item>
<!--Update 2372 18 - 19-->
<PoolName>ActionTable_StrikeBones</PoolName>
<PoolSize value="19"/>
</Item>
<Item>
<!--Update 2372 306 - 310-->
<PoolName>ActionTable_Definitions</PoolName>
<PoolSize value="310"/>
</Item>
<Item>
<!--Update 2372 474 - 478-->
<PoolName>ActionTable_Results</PoolName>
<PoolSize value="478"/>
</Item>
<Item>
<!--Update 2372 3062 - 3064-->
<PoolName>CGameScriptResource</PoolName>
<PoolSize value="5000"/>
</Item>
<Item>
<!--Update 2372 720 - 738 - 768-->
<PoolName>ScaleformStore</PoolName>
<PoolSize value="768"/>
</Item>
<Item>
<!--Update 2372 950 - 970 - 990 - 1010 -->
<PoolName>ScriptStore</PoolName>
<PoolSize value="1010"/>
</Item>
<Item>
<!--Update 2372 60 - 61-->
<PoolName>ActionTable_Interrelations</PoolName>
<PoolSize value="61"/>
</Item>
<Item>
<!--1050-->
<PoolName>MapDataLoadedNode</PoolName>
<PoolSize value="5000"/>
</Item>
<Item>
<!--10020-->
<PoolName>MapDataStore</PoolName>
<PoolSize value="50000"/>
</Item>
<Item>
<!--Update 2372 1400 - 1600-->
<PoolName>MapTypesStore</PoolName>
<PoolSize value="1600"/>
</Item>
<Item>
<!--3000-->
<PoolName>MetaDataStore</PoolName>
<PoolSize value="3000"/>
</Item>
<Item>
<!--32768-->
<PoolName>MaxLoadedInfo</PoolName>
<PoolSize value="256000"/>
</Item>
<Item>
<!--3000-->
<PoolName>MaxLoadRequestedInfo</PoolName>
<PoolSize value="3000"/>
</Item>
<Item>
<!--3000-->
<PoolName>ActiveLoadedInfo</PoolName>
<PoolSize value="3000"/>
</Item>
<Item>
<!--1439-->
<PoolName>ActivePersistentLoadedInfo</PoolName>
<PoolSize value="32000"/>
</Item>
<Item>
<!--368500-->
<PoolName>DrawableStore</PoolName>
<PoolSize value="375000"/>
</Item>
<Item>
<!--358000-->
<PoolName>DwdStore</PoolName>
<PoolSize value="375000"/>
</Item>
<Item>
<!--300500-->
<PoolName>TxdStore</PoolName>
<PoolSize value="375000"/>
</Item>
<Item>
<!--1186500-->
<PoolName>FragmentStore</PoolName>
<PoolSize value="1200000"/>
</Item>
<Item>
<!--10030-->
<PoolName>phInstGta</PoolName>
<PoolSize value="50000"/>
</Item>
<Item>
<!--10100-->
<PoolName>NavMeshes</PoolName>
<PoolSize value="50000"/>
</Item>
<Item>
<!--64000-->
<PoolName>fwArchetypePooledMap</PoolName>
<PoolSize value="256000"/>
</Item>
<Item>
<!--76000-->
<PoolName>fwDynamicArchetypeComponent</PoolName>
<PoolSize value="100000"/>
</Item>
<Item>
<!--8192-->
<PoolName>fwDynamicEntityComponent</PoolName>
<PoolSize value="16000"/>
</Item>
<Item>
<!--615-->
<PoolName>fwEntityContainer</PoolName>
<PoolSize value="615"/>
</Item>
<Item>
<!--30000-->
<PoolName>fwMatrixTransform</PoolName>
<PoolSize value="30000"/>
</Item>
<Item>
<!--12958-->
<PoolName>fwQuaternionTransform</PoolName>
<PoolSize value="12958"/>
</Item>
<Item>
<!--37000-->
<PoolName>fwSimpleTransform</PoolName>
<PoolSize value="37000"/>
</Item>
<Item>
<!--12500-->
<PoolName>fwLodNode</PoolName>
<PoolSize value="25000"/>
</Item>
<Item>
<!--1310-->
<PoolName>QuadTreeNodes</PoolName>
<PoolSize value="2500"/>
</Item>
<Item>
<!--256-->
<PoolName>Peds</PoolName>
<PoolSize value="256"/>
</Item>
<Item>
<!--300-->
<PoolName>Vehicles</PoolName>
<PoolSize value="300"/>
</Item>
<Item>
<!--60-->
<PoolName>VehicleStreamRequest</PoolName>
<PoolSize value="60"/>
</Item>
<Item>
<!--100-->
<PoolName>VehicleStreamRender</PoolName>
<PoolSize value="100"/>
</Item>
<Item>
<!--200-->
<PoolName>VehicleStruct</PoolName>
<PoolSize value="200"/>
</Item>
<Item>
<!--6250-->
<PoolName>HandlingData</PoolName>
<PoolSize value="6250"/>
</Item>
<Item>
<!--1600-->
<PoolName>AnimatedBuilding</PoolName>
<PoolSize value="1600"/>
</Item>
<Item>
<!--4300-->
<PoolName>AttachmentExtension</PoolName>
<PoolSize value="4300"/>
</Item>
<Item>
<!--65000-->
<PoolName>Building</PoolName>
<PoolSize value="65000"/>
</Item>
<Item>
<!--Update 2081 17100 - 19900 - 20100 -->
<PoolName>AnimStore</PoolName>
<PoolSize value="20100"/>
</Item>
<Item>
<!--384-->
<PoolName>PtFxSortedEntity</PoolName>
<PoolSize value="384"/>
</Item>
<Item>
<!--Update 2081 300 - 400-->
<PoolName>PtFxAssetStore</PoolName>
<PoolSize value="400"/>
</Item>
<Item>
<!--Update 2081 200 - 225-->
<PoolName>ExprDictStore</PoolName>
<PoolSize value="225"/>
</Item>
<Item>
<!--10010-->
<PoolName>Dummy Object</PoolName>
<PoolSize value="20000"/>
</Item>
<Item>
<!--2300-->
<PoolName>Object</PoolName>
<PoolSize value="3200"/>
</Item>
<Item>
<!--120-->
<PoolName>ObjectIntelligence</PoolName>
<PoolSize value="120"/>
</Item>
<Item>
<!--Update 2215 800 - 1000-->
<PoolName>atDScriptObjectNode</PoolName>
<PoolSize value="1000"/>
</Item>
<Item>
<!--900-->
<PoolName>MaxNonRegionScenarioPointSpatialObjects</PoolName>
<PoolSize value="900"/>
</Item>
<Item>
<!--5000-->
<PoolName>EntityBatch</PoolName>
<PoolSize value="5000"/>
</Item>
<Item>
<!--30000-->
<PoolName>GrassBatch</PoolName>
<PoolSize value="30000"/>
</Item>
<Item>
<!--800-->
<PoolName>CCargen</PoolName>
<PoolSize value="800"/>
</Item>
<Item>
<!--Update 2081 248 - 250-->
<PoolName>CScenarioInfo</PoolName>
<PoolSize value="250"/>
</Item>
<Item>
<!--700-->
<PoolName>CScriptEntityExtension</PoolName>
<PoolSize value="700"/>
</Item>
<Item>
<PoolName>AnimScenes</PoolName>
<PoolSize value="10"/>
</Item>
<Item>
<PoolName>AircraftFlames</PoolName>
<PoolSize value="34"/>
</Item>
<Item>
<PoolName>AudioHeap</PoolName>
<PoolSize value="195"/>
</Item>
<Item>
<PoolName>BlendshapeStore</PoolName>
<PoolSize value="75"/>
</Item>
<Item>
<PoolName>ClothStore</PoolName>
<PoolSize value="60"/>
</Item>
<Item>
<PoolName>CombatMeleeManager_Groups</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>CombatMeleeManager_GroupsMP</PoolName>
<PoolSize value="20"/>
</Item>
<Item>
<PoolName>CombatMountedManager_Attacks</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>CompEntity</PoolName>
<PoolSize value="39"/>
</Item>
<Item>
<PoolName>CutsceneStore</PoolName>
<PoolSize value="1400"/>
</Item>
<Item>
<PoolName>DecoratorExtension</PoolName>
<PoolSize value="600"/>
</Item>
<Item>
<PoolName>FrameFilterStore</PoolName>
<PoolSize value="14"/>
</Item>
<Item>
<PoolName>GamePlayerBroadcastDataHandler_Remote</PoolName>
<PoolSize value="1550"/>
</Item>
<Item>
<PoolName>InstanceBuffer</PoolName>
<PoolSize value="20000"/>
</Item>
<Item>
<PoolName>InteriorInst</PoolName>
<PoolSize value="150"/>
</Item>
<Item>
<!--Update 2081 1100 - 1150-->
<PoolName>InteriorProxy</PoolName>
<PoolSize value="1150"/>
</Item>
<Item>
<PoolName>IplStore</PoolName>
<PoolSize value="3000"/>
</Item>
<Item>
<PoolName>Known Refs</PoolName>
<PoolSize value="24000"/>
</Item>
<Item>
<!--Update 2372 4700 - 6200-->
<PoolName>LightEntity</PoolName>
<PoolSize value="6200"/>
</Item>
<Item>
<PoolName>NetworkDefStore</PoolName>
<PoolSize value="118"/>
</Item>
<Item>
<PoolName>NetworkCrewDataMgr</PoolName>
<PoolSize value="16"/>
</Item>
<Item>
<PoolName>NetworkEntityAreas</PoolName>
<PoolSize value="200"/>
</Item>
<Item>
<PoolName>NavMeshRoute</PoolName>
<PoolSize value="1024"/>
</Item>
<Item>
<PoolName>OcclusionInteriorInfo</PoolName>
<PoolSize value="70"/>
</Item>
<Item>
<PoolName>OcclusionPathNode</PoolName>
<PoolSize value="5250"/>
</Item>
<Item>
<!--Update 2372 250 - 260 - 280-->
<PoolName>OcclusionPortalEntity</PoolName>
<PoolSize value="280"/>
</Item>
<Item>
<PoolName>OcclusionPortalInfo</PoolName>
<PoolSize value="550"/>
</Item>
<Item>
<PoolName>PhysicsBounds</PoolName>
<PoolSize value="1450"/>
</Item>
<Item>
<PoolName>PortalInst</PoolName>
<PoolSize value="200" />
</Item>
<Item>
<PoolName>PoseMatcherStore</PoolName>
<PoolSize value="28" />
</Item>
<Item>
<PoolName>PMStore</PoolName>
<PoolSize value="100"/>
</Item>
<Item>
<PoolName>ScaleformMgrArray</PoolName>
<PoolSize value="40"/>
</Item>
<Item>
<!--Update 2372 14500 - 45000-->
<PoolName>StaticBounds</PoolName>
<PoolSize value="45000"/>
</Item>
<Item>
<PoolName>SyncedScenes</PoolName>
<PoolSize value="50"/>
</Item>
<Item>
<!--Update 2372 3000 - 15000-->
<PoolName>tcBox</PoolName>
<PoolSize value="15000"/>
</Item>
<Item>
<PoolName>TrafficLightInfos</PoolName>
<PoolSize value="512"/>
</Item>
<Item>
<PoolName>wptrec</PoolName>
<PoolSize value="850"/>
</Item>
<Item>
<PoolName>VehicleScenarioAttractors</PoolName>
<PoolSize value="64"/>
</Item>
<Item>
<PoolName>ActionTable_Impulses</PoolName>
<PoolSize value="20"/>
</Item>
<Item>
<PoolName>ActionTable_Homings</PoolName>
<PoolSize value="167"/>
</Item>
<Item>
<PoolName>ActionTable_Damages</PoolName>
<PoolSize value="24"/>
</Item>
<Item>
<PoolName>ActionTable_Rumbles</PoolName>
<PoolSize value="5"/>
</Item>
<Item>
<PoolName>ActionTable_Branches</PoolName>
<PoolSize value="27"/>
</Item>
<Item>
<PoolName>ActionTable_StealthKills</PoolName>
<PoolSize value="10"/>
</Item>
<Item>
<PoolName>ActionTable_Vfx</PoolName>
<PoolSize value="35"/>
</Item>
<Item>
<PoolName>ActionTable_FacialAnimSets</PoolName>
<PoolSize value="5"/>
</Item>
<Item>
<PoolName>CBoatChaseDirector</PoolName>
<PoolSize value="4"/>
</Item>
<Item>
<PoolName>CVehicleCombatAvoidanceArea</PoolName>
<PoolSize value="5"/>
</Item>
<Item>
<PoolName>CCombatDirector</PoolName>
<PoolSize value="5"/>
</Item>
<Item>
<PoolName>CCombatInfo</PoolName>
<PoolSize value="16"/>
</Item>
<Item>
<PoolName>CCombatSituation</PoolName>
<PoolSize value="6"/>
</Item>
<Item>
<PoolName>CCoverFinder</PoolName>
<PoolSize value="40"/>
</Item>
<Item>
<PoolName>CDefaultCrimeInfo</PoolName>
<PoolSize value="13"/>
</Item>
<Item>
<PoolName>CTacticalAnalysis</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>CPrioritizedClipSetBucket</PoolName>
<PoolSize value="22"/>
</Item>
<Item>
<PoolName>CPrioritizedClipSetRequest</PoolName>
<PoolSize value="116"/>
</Item>
<Item>
<PoolName>CRoadBlock</PoolName>
<PoolSize value="3"/>
</Item>
<Item>
<PoolName>CStuntJump</PoolName>
<PoolSize value="64"/>
</Item>
<Item>
<PoolName>CVehicleChaseDirector</PoolName>
<PoolSize value="4"/>
</Item>
<Item>
<PoolName>CVehicleClipRequestHelper</PoolName>
<PoolSize value="45"/>
</Item>
<Item>
<PoolName>CPathNodeRouteSearchHelper</PoolName>
<PoolSize value="256"/>
</Item>
<Item>
<PoolName>CGrabHelper</PoolName>
<PoolSize value="8"/>
</Item>
<Item>
<PoolName>CGpsNumNodesStored</PoolName>
<PoolSize value="1024"/>
</Item>
<Item>
<PoolName>CClimbHandHoldDetected</PoolName>
<PoolSize value="32"/>
</Item>
<Item>
<PoolName>CAmbientLookAt</PoolName>
<PoolSize value="40"/>
</Item>
<Item>
<PoolName>CWeapon</PoolName>
<PoolSize value="1024"/>
</Item>
<Item>
<PoolName>CPickup</PoolName>
<PoolSize value="73"/>
</Item>
<Item>
<PoolName>CPickupPlacement</PoolName>
<PoolSize value="280"/>
</Item>
<Item>
<PoolName>CPickupPlacementCustomScriptData</PoolName>
<PoolSize value="200"/>
</Item>
<Item>
<PoolName>CRegenerationInfo</PoolName>
<PoolSize value="56"/>
</Item>
<Item>
<PoolName>CTask</PoolName>
<PoolSize value="8192"/>
</Item>
<Item>
<PoolName>CEvent</PoolName>
<PoolSize value="950"/>
</Item>
<Item>
<PoolName>CMoveObject</PoolName>
<PoolSize value="180"/>
</Item>
<Item>
<PoolName>CMoveAnimatedBuilding</PoolName>
<PoolSize value="161"/>
</Item>
<Item>
<PoolName>CSPClusterFSMWrapper</PoolName>
<PoolSize value="192"/>
</Item>
<Item>
<PoolName>CTaskConversationHelper</PoolName>
<PoolSize value="4"/>
</Item>
<Item>
<PoolName>CPropManagementHelper</PoolName>
<PoolSize value="256"/>
</Item>
<Item>
<PoolName>carrec</PoolName>
<PoolSize value="4000"/>
</Item>
<Item>
<PoolName>scrGlobals</PoolName>
<PoolSize value="15000000"/>
</Item>
</Entries>
</PoolSizes>
<ConfigPopulation>
<ScenarioPedsMultiplier_Base value="1"/>
<ScenarioPedsMultiplier value="10000"/>
<AmbientPedsMultiplier_Base value="1"/>
<AmbientPedsMultiplier value="10000"/>
<MaxTotalPeds_Base value="1"/>
<MaxTotalPeds value="1000"/>
<PedMemoryMultiplier value="10000"/>
<PedsForVehicles_Base value="1"/>
<PedsForVehicles value="100"/>
<VehicleTimesliceMaxUpdatesPerFrame_Base value="4"/>
<VehicleTimesliceMaxUpdatesPerFrame value="10"/>
<VehicleAmbientDensityMultiplier_Base value="1"/>
<VehicleAmbientDensityMultiplier value="1000"/>
<VehicleMemoryMultiplier value="12000"/>
<VehicleParkedDensityMultiplier_Base value="1"/>
<VehicleParkedDensityMultiplier value="500"/>
<VehicleLowPrioParkedDensityMultiplier_Base value="1"/>
<VehicleLowPrioParkedDensityMultiplier value="500"/>
<VehicleUpperLimit_Base value="1"/>
<VehicleUpperLimit value="250"/>
<VehicleUpperLimitMP value="1"/>
<VehicleParkedUpperLimit_Base value="1"/>
<VehicleParkedUpperLimit value="50"/>
<VehicleKeyholeShapeInnerThickness_Base value="10"/>
<VehicleKeyholeShapeInnerThickness value="10"/>
<VehicleKeyholeShapeOuterThickness_Base value="10"/>
<VehicleKeyholeShapeOuterThickness value="10"/>
<VehicleKeyholeShapeInnerRadius_Base value="10"/>
<VehicleKeyholeShapeInnerRadius value="10"/>
<VehicleKeyholeShapeOuterRadius_Base value="200"/>
<VehicleKeyholeShapeOuterRadius value="200"/>
<VehicleKeyholeSideWallThickness_Base value="10"/>
<VehicleKeyholeSideWallThickness value="10"/>
<VehicleMaxCreationDistance_Base value="200"/>
<VehicleMaxCreationDistance value="200"/>
<VehicleMaxCreationDistanceOffscreen_Base value="200"/>
<VehicleMaxCreationDistanceOffscreen value="200"/>
<VehicleCullRange_Base value="200"/>
<VehicleCullRange value="200"/>
<VehicleCullRangeOnScreenScale_Base value="100"/>
<VehicleCullRangeOnScreenScale value="100"/>
<VehicleCullRangeOffScreen_Base value="100"/>
<VehicleCullRangeOffScreen value="100"/>
<DensityBasedRemovalRateScale_Base value="27"/>
<DensityBasedRemovalRateScale value="27"/>
<DensityBasedRemovalTargetHeadroom_Base value="10"/>
<DensityBasedRemovalTargetHeadroom value="10"/>
<VehicleSpacing_Base>
<VehicleSpacing_0_Base value="1"/>
<VehicleSpacing_1_Base value="1"/>
<VehicleSpacing_2_Base value="1"/>
<VehicleSpacing_3_Base value="1"/>
<VehicleSpacing_4_Base value="1"/>
<VehicleSpacing_5_Base value="1"/>
<VehicleSpacing_6_Base value="1"/>
<VehicleSpacing_7_Base value="1"/>
<VehicleSpacing_8_Base value="1"/>
<VehicleSpacing_9_Base value="1"/>
<VehicleSpacing_10_Base value="1"/>
<VehicleSpacing_11_Base value="1"/>
<VehicleSpacing_12_Base value="1"/>
<VehicleSpacing_13_Base value="1"/>
<VehicleSpacing_14_Base value="1"/>
<VehicleSpacing_15_Base value="1"/>
</VehicleSpacing_Base>
<VehicleSpacing>
<VehicleSpacing_0 value="1"/>
<VehicleSpacing_1 value="1"/>
<VehicleSpacing_2 value="1"/>
<VehicleSpacing_3 value="1"/>
<VehicleSpacing_4 value="1"/>
<VehicleSpacing_5 value="1"/>
<VehicleSpacing_6 value="1"/>
<VehicleSpacing_7 value="1"/>
<VehicleSpacing_8 value="1"/>
<VehicleSpacing_9 value="1"/>
<VehicleSpacing_10 value="1"/>
<VehicleSpacing_11 value="1"/>
<VehicleSpacing_12 value="1"/>
<VehicleSpacing_13 value="1"/>
<VehicleSpacing_14 value="1"/>
<VehicleSpacing_15 value="1"/>
</VehicleSpacing>
<PlayersRoadScanDistance_Base value="300"/>
<PlayersRoadScanDistance value="330"/>
<PlayerRoadDensityInc_Base>
<PlayerRoadDensityInc_0_Base value="10"/>
<PlayerRoadDensityInc_1_Base value="10"/>
<PlayerRoadDensityInc_2_Base value="10"/>
<PlayerRoadDensityInc_3_Base value="10"/>
<PlayerRoadDensityInc_4_Base value="10"/>
<PlayerRoadDensityInc_5_Base value="10"/>
<PlayerRoadDensityInc_6_Base value="10"/>
<PlayerRoadDensityInc_7_Base value="10"/>
<PlayerRoadDensityInc_8_Base value="10"/>
<PlayerRoadDensityInc_9_Base value="10"/>
<PlayerRoadDensityInc_10_Base value="10"/>
<PlayerRoadDensityInc_11_Base value="10"/>
<PlayerRoadDensityInc_12_Base value="10"/>
<PlayerRoadDensityInc_13_Base value="10"/>
<PlayerRoadDensityInc_14_Base value="10"/>
<PlayerRoadDensityInc_15_Base value="10"/>
</PlayerRoadDensityInc_Base>
<PlayerRoadDensityInc>
<PlayerRoadDensityInc_0 value="10"/>
<PlayerRoadDensityInc_1 value="10"/>
<PlayerRoadDensityInc_2 value="10"/>
<PlayerRoadDensityInc_3 value="10"/>
<PlayerRoadDensityInc_4 value="10"/>
<PlayerRoadDensityInc_5 value="10"/>
<PlayerRoadDensityInc_6 value="10"/>
<PlayerRoadDensityInc_7 value="10"/>
<PlayerRoadDensityInc_8 value="10"/>
<PlayerRoadDensityInc_9 value="10"/>
<PlayerRoadDensityInc_10 value="10"/>
<PlayerRoadDensityInc_11 value="10"/>
<PlayerRoadDensityInc_12 value="10"/>
<PlayerRoadDensityInc_13 value="10"/>
<PlayerRoadDensityInc_14 value="10"/>
<PlayerRoadDensityInc_15 value="10"/>
</PlayerRoadDensityInc>
<NonPlayerRoadDensityDec_Base>
<NonPlayerRoadDensityDec_0_Base value="0"/>
<NonPlayerRoadDensityDec_1_Base value="0"/>
<NonPlayerRoadDensityDec_2_Base value="0"/>
<NonPlayerRoadDensityDec_3_Base value="0"/>
<NonPlayerRoadDensityDec_4_Base value="0"/>
<NonPlayerRoadDensityDec_5_Base value="0"/>
<NonPlayerRoadDensityDec_6_Base value="0"/>
<NonPlayerRoadDensityDec_7_Base value="0"/>
<NonPlayerRoadDensityDec_8_Base value="0"/>
<NonPlayerRoadDensityDec_9_Base value="0"/>
<NonPlayerRoadDensityDec_10_Base value="0"/>
<NonPlayerRoadDensityDec_11_Base value="0"/>
<NonPlayerRoadDensityDec_12_Base value="0"/>
<NonPlayerRoadDensityDec_13_Base value="0"/>
<NonPlayerRoadDensityDec_14_Base value="0"/>
<NonPlayerRoadDensityDec_15_Base value="0"/>
</NonPlayerRoadDensityDec_Base>
<NonPlayerRoadDensityDec>
<NonPlayerRoadDensityDec_0 value="0"/>
<NonPlayerRoadDensityDec_1 value="0"/>
<NonPlayerRoadDensityDec_2 value="0"/>
<NonPlayerRoadDensityDec_3 value="0"/>
<NonPlayerRoadDensityDec_4 value="0"/>
<NonPlayerRoadDensityDec_5 value="0"/>
<NonPlayerRoadDensityDec_6 value="0"/>
<NonPlayerRoadDensityDec_7 value="0"/>
<NonPlayerRoadDensityDec_8 value="0"/>
<NonPlayerRoadDensityDec_9 value="0"/>
<NonPlayerRoadDensityDec_10 value="0"/>
<NonPlayerRoadDensityDec_11 value="0"/>
<NonPlayerRoadDensityDec_12 value="0"/>
<NonPlayerRoadDensityDec_13 value="0"/>
<NonPlayerRoadDensityDec_14 value="0"/>
<NonPlayerRoadDensityDec_15 value="0"/>
</NonPlayerRoadDensityDec>
<VehiclePopulationFrameRate_Base value="20"/>
<VehiclePopulationFrameRate value="25"/>
<VehiclePopulationCyclesPerFrame_Base value="1"/>
<VehiclePopulationCyclesPerFrame value="1"/>
<VehiclePopulationFrameRateMP_Base value="15"/>
<VehiclePopulationFrameRateMP value="20"/>
<VehiclePopulationCyclesPerFrameMP_Base value="1"/>
<VehiclePopulationCyclesPerFrameMP value="1"/>
<PedPopulationFrameRate_Base value="20"/>
<PedPopulationFrameRate value="25"/>
<PedPopulationCyclesPerFrame_Base value="1"/>
<PedPopulationCyclesPerFrame value="1"/>
<PedPopulationFrameRateMP_Base value="15"/>
<PedPopulationFrameRateMP value="20"/>
<PedPopulationCyclesPerFrameMP_Base value="1"/>
<PedPopulationCyclesPerFrameMP value="1"/>
</ConfigPopulation>
<Config2dEffects>
<MaxAttrsAudio value="500"/>
<MaxAttrsBuoyancy value="250"/>
<MaxAttrsDecal value="250"/>
<MaxAttrsExplosion value="250"/>
<MaxAttrsLadder value="250"/>
<MaxAttrsLightShaft value="1000"/>
<MaxAttrsParticle value="5000"/>
<MaxAttrsProcObj value="250"/>
<MaxAttrsScrollBar value="1"/>
<MaxAttrsSpawnPoint value="1000"/>
<MaxAttrsWindDisturbance value="250"/>
<MaxAttrsWorldPoint value="1000"/>
<MaxEffectsWorld2d value="1000"/>
</Config2dEffects>
<ConfigModelInfo>
<defaultPlayerName>player_zero</defaultPlayerName>
<defaultProloguePlayerName>csb_prolsec</defaultProloguePlayerName>
<MaxBaseModelInfos value="2"/>
<MaxCompEntityModelInfos value="500"/>
<MaxMloInstances value="30000"/>
<MaxMloModelInfos value="5000"/>
<MaxPedModelInfos value="9000"/>
<MaxTimeModelInfos value="2500"/>
<MaxVehicleModelInfos value="19000"/>
<MaxWeaponModelInfos value="500"/>
<MaxExtraPedModelInfos value="10000"/>
<MaxExtraVehicleModelInfos value="20000"/>
<MaxExtraWeaponModelInfos value="2000"/>
</ConfigModelInfo>
<ConfigExtensions>
<MaxDoorExtensions value="128"/>
<MaxLightExtensions value="2048"/>
<MaxSpawnPointOverrideExtensions value="255"/>
<MaxExpressionExtensions value="255"/>
</ConfigExtensions>
<ConfigStreamingEngine>
<ArchiveCount value="10000"/>
<PhysicalStreamingBuffer value="10000"/>
<VirtualStreamingBuffer value="10000"/>
</ConfigStreamingEngine>
<UseVehicleBurnoutTexture>CB_TRUE</UseVehicleBurnoutTexture>
<AllowCrouchedMovement>CB_FALSE</AllowCrouchedMovement>
<AllowParachuting>CB_TRUE</AllowParachuting>
<AllowStealthMovement>CB_TRUE</AllowStealthMovement>
<DebugScriptsPath>x:\gta5\script\dev\singleplayer\sco\DEBUG\</DebugScriptsPath>
<Threads>
<Item key="Streamer">
<Priority>PRIO_NORMAL</Priority>
</Item>
<Item key="Update">
<Priority>PRIO_NORMAL</Priority>
</Item>
<Item key="Render">
<Priority>PRIO_NORMAL</Priority>
</Item>
<Item key="PathServer">
<Priority>PRIO_LOWEST</Priority>
</Item>
<Item key="SysTask">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
<Item key="ControlMgrUpdateThread">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
</Threads>
<ConfigOnlineServices>
<RosTitleName>gta5</RosTitleName>
<RosTitleVersion value="11"/>
<RosScVersion value="11"/>
<SteamAppId value="271590"/>
<TitleDirectoryName>GTA V</TitleDirectoryName>
<MultiplayerSessionTemplateName>SsnTemplateOpen</MultiplayerSessionTemplateName>
<ScAuthTitleId>gtav</ScAuthTitleId>
</ConfigOnlineServices>
<ConfigUGCDescriptions>
<MaxDescriptionLength value="255"/>
<MaxNumDescriptions value="640"/>
<SizeOfDescriptionBuffer value="60000"/>
</ConfigUGCDescriptions>
<ConfigNetScriptBroadcastData>
<HostBroadcastData>
<Item>
<SizeOfData value="14000"/>
<MaxParticipants value="32"/>
<NumInstances value="5"/>
</Item>
<Item>
<SizeOfData value="6500"/>
<MaxParticipants value="32"/>
<NumInstances value="6"/>
</Item>
<Item>
<SizeOfData value="4000"/>
<MaxParticipants value="32"/>
<NumInstances value="6"/>
</Item>
<Item>
<SizeOfData value="2000"/>
<MaxParticipants value="32"/>
<NumInstances value="2"/>
</Item>
<Item>
<SizeOfData value="1500"/>
<MaxParticipants value="32"/>
<NumInstances value="4"/>
</Item>
<Item>
<SizeOfData value="1000"/>
<MaxParticipants value="32"/>
<NumInstances value="10"/>
</Item>
<Item>
<SizeOfData value="500"/>
<MaxParticipants value="32"/>
<NumInstances value="4"/>
</Item>
<Item>
<SizeOfData value="250"/>
<MaxParticipants value="32"/>
<NumInstances value="4"/>
</Item>
<Item>
<SizeOfData value="120"/>
<MaxParticipants value="32"/>
<NumInstances value="6"/>
</Item>
<Item>
<SizeOfData value="60"/>
<MaxParticipants value="32"/>
<NumInstances value="6"/>
</Item>
</HostBroadcastData>
<PlayerBroadcastData>
<Item>
<SizeOfData value="3600"/>
<MaxParticipants value="32"/>
<NumInstances value="1"/>
</Item>
<Item>
<SizeOfData value="2500"/>
<MaxParticipants value="32"/>
<NumInstances value="2"/>
</Item>
<Item>
<SizeOfData value="1400"/>
<MaxParticipants value="32"/>
<NumInstances value="6"/>
<!--Update 2372 5 - 6-->
</Item>
<Item>
<SizeOfData value="600"/>
<MaxParticipants value="32"/>
<NumInstances value="2"/>
</Item>
<Item>
<SizeOfData value="500"/>
<MaxParticipants value="32"/>
<NumInstances value="3"/>
</Item>
<Item>
<SizeOfData value="400"/>
<MaxParticipants value="32"/>
<NumInstances value="5"/>
<!--Update 2372 4 - 5-->
</Item>
<Item>
<SizeOfData value="150"/>
<MaxParticipants value="32"/>
<NumInstances value="6"/>
<!--Update 2372 2 - 6-->
</Item>
<Item>
<SizeOfData value="84"/>
<MaxParticipants value="32"/>
<NumInstances value="5"/>
<!--Update 2372 4 - 5-->
</Item>
<Item>
<SizeOfData value="40"/>
<MaxParticipants value="32"/>
<NumInstances value="8"/>
</Item>
<Item>
<SizeOfData value="16"/>
<MaxParticipants value="32"/>
<NumInstances value="16"/>
</Item>
</PlayerBroadcastData>
</ConfigNetScriptBroadcastData>
<ConfigScriptStackSizes>
<StackSizeData>
<Item>
<StackName>MICRO</StackName>
<SizeOfStack value="128"/>
<NumberOfStacksOfThisSize value="20"/>
</Item>
<Item>
<StackName>MINI</StackName>
<SizeOfStack value="512"/>
<NumberOfStacksOfThisSize value="20"/>
</Item>
<Item>
<StackName>DEFAULT</StackName>
<SizeOfStack value="1424"/>
<NumberOfStacksOfThisSize value="68"/>
</Item>
<Item>
<StackName>SPECIAL_ABILITY</StackName>
<SizeOfStack value="1828"/>
<NumberOfStacksOfThisSize value="13"/>
</Item>
<Item>
<StackName>FRIEND</StackName>
<SizeOfStack value="2050"/>
<NumberOfStacksOfThisSize value="12"/>
</Item>
<Item>
<StackName>SHOP</StackName>
<SizeOfStack value="2324"/>
<NumberOfStacksOfThisSize value="6"/>
</Item>
<Item>
<StackName>CELLPHONE</StackName>
<SizeOfStack value="2552"/>
<NumberOfStacksOfThisSize value="2"/>
</Item>
<Item>
<StackName>VEHICLE_SPAWN</StackName>
<!--Update 2372 3368 - 3568-->
<SizeOfStack value="3568"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>CAR_MOD_SHOP</StackName>
<!--Update 2372 3200 - 3600-->
<SizeOfStack value="3600"/>
<NumberOfStacksOfThisSize value="2"/>
</Item>
<Item>
<StackName>PAUSE_MENU_SCRIPT</StackName>
<SizeOfStack value="3076"/>
<NumberOfStacksOfThisSize value="2"/>
</Item>
<Item>
<StackName>APP_INTERNET</StackName>
<SizeOfStack value="4592"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>MULTIPLAYER_MISSION</StackName>
<SizeOfStack value="4500"/>
<NumberOfStacksOfThisSize value="19"/>
</Item>
<Item>
<StackName>CONTACTS_APP</StackName>
<SizeOfStack value="4000"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>INTERACTION_MENU</StackName>
<SizeOfStack value="9800"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>SCRIPT_XML</StackName>
<SizeOfStack value="8344"/>
<NumberOfStacksOfThisSize value="4"/>
</Item>
<Item>
<StackName>PROPERTY_INT</StackName>
<SizeOfStack value="19400"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>ACTIVITY_CREATOR_INT</StackName>
<!--Update 2372 15400 - 15900-->
<SizeOfStack value="15900"/>
<NumberOfStacksOfThisSize value="3"/>
</Item>
<Item>
<!--MP Maps 2512 - 6200-->
<StackName>SMPL_INTERIOR</StackName>
<SizeOfStack value="6200"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>WAREHOUSE</StackName>
<SizeOfStack value="14000"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>IE_DELIVERY</StackName>
<SizeOfStack value="2324"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>SHOP_CONTROLLER</StackName>
<!--Update 2372 2456 - 3200-->
<SizeOfStack value="3200"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>AM_MP_YACHT</StackName>
<SizeOfStack value="5000"/>
<NumberOfStacksOfThisSize value="3"/>
</Item>
<Item>
<StackName>INGAMEHUD</StackName>
<SizeOfStack value="4600"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>TRANSITION</StackName>
<SizeOfStack value="8032"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<!--Update 2372 18000 - 19000 - 20000 - 21000 -->
<StackName>FMMC_LAUNCHER</StackName>
<SizeOfStack value="21000"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<!--Update 2372 64000 - 65000 - 66000-->
<StackName>MULTIPLAYER_FREEMODE</StackName>
<SizeOfStack value="66000"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<!--Update 2372 29500 - 35000 - 37500 - 41500 - 44500 -->
<StackName>MISSION</StackName>
<SizeOfStack value="44500"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<!--Update 2372 23500 - 30750-->
<StackName>MP_LAUNCH_SCRIPT</StackName>
<SizeOfStack value="30750"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
</StackSizeData>
</ConfigScriptStackSizes>
<ConfigScriptTextLines>
<ArrayOfMaximumTextLines>
<Item>
<NameOfScriptTextLine>ScriptTextLinesZeroOrOneNumbers</NameOfScriptTextLine>
<MaximumNumber value="160"/>
</Item>
<Item>
<NameOfScriptTextLine>ScriptTextLinesOneSubstring</NameOfScriptTextLine>
<MaximumNumber value="144"/>
</Item>
<Item>
<NameOfScriptTextLine>ScriptTextLinesFourSubstringsThreeNumbers</NameOfScriptTextLine>
<MaximumNumber value="25"/>
</Item>
</ArrayOfMaximumTextLines>
</ConfigScriptTextLines>
</Config>
</Item>
<Item>
<Build>debug</Build>
<Platforms>Any</Platforms>
<Config type="CGameConfig">
<ConfigStreamingEngine>
<PhysicalStreamingBuffer value="252"/>
</ConfigStreamingEngine>
</Config>
</Item>
<Item>
<Build>beta</Build>
<Platforms>Any</Platforms>
<Config type="CGameConfig">
<PoolSizes>
<Entries>
<Item>
<PoolName>CScriptEntityExtension</PoolName>
<PoolSize value="700"/>
</Item>
</Entries>
</PoolSizes>
<ConfigStreamingEngine>
<PhysicalStreamingBuffer value="252"/>
</ConfigStreamingEngine>
</Config>
</Item>
<Item>
<Build>nonfinal</Build>
<Platforms>Any</Platforms>
<Param>usefatcuts</Param>
<Config type="CGameConfig">
<PoolSizes>
<Entries>
<Item>
<PoolName>AnimStore</PoolName>
<PoolSize value="15000"/>
</Item>
<Item>
<PoolName>CutSceneStore</PoolName>
<PoolSize value="15000"/>
</Item>
</Entries>
</PoolSizes>
</Config>
</Item>
<Item>
<Build>any</Build>
<Platforms>xboxone</Platforms>
<Config type="CGameConfig">
<PoolSizes>
<Entries>
<Item>
<PoolName>OcclusionPathNode</PoolName>
<PoolSize value="3450"/>
</Item>
<Item>
<PoolName>OcclusionPortalInfo</PoolName>
<PoolSize value="400"/>
</Item>
</Entries>
</PoolSizes>
<ConfigStreamingEngine>
<PhysicalStreamingBuffer value="2354"/>
<VirtualStreamingBuffer value="0"/>
</ConfigStreamingEngine>
<ConfigMediaTranscoding>
<TranscodingSmallObjectBuffer value="4096"/>
<TranscodingSmallObjectMaxPointers value="6144"/>
<TranscodingBuffer value="24000"/>
<TranscodingMaxPointers value="256"/>
</ConfigMediaTranscoding>
<Threads>
<Item key="Update">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity>
<Core value="0"/>
</CpuAffinity>
</Item>
<Item key="AsyncShapeTestMgr">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="RmptfxUpdateThread">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="ControlMgrUpdateThread">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="RecordingThreadDefault">
<Priority>PRIO_ABOVE_NORMAL</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="ReplayQuantizeThread">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="RecordingThreadGameAndObject">
<Priority>PRIO_ABOVE_NORMAL</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="MediaEncoderThreadAudio">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="RageDvdReader">
<Priority>PRIO_TIME_CRITICAL</Priority>
<CpuAffinity>
<Core value="2"/>
</CpuAffinity>
</Item>
<Item key="RageHddReader">
<Priority>PRIO_TIME_CRITICAL</Priority>
<CpuAffinity>
<Core value="2"/>
</CpuAffinity>
</Item>
<Item key="RecorderWorkerThread">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity>
<Core value="2"/>
</CpuAffinity>
</Item>
<Item key="RecordingThreadPed">
<Priority>PRIO_ABOVE_NORMAL</Priority>
<CpuAffinity>
<Core value="2"/>
</CpuAffinity>
</Item>
<Item key="PathServer">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="2"/>
</CpuAffinity>
</Item>
<Item key="Render">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="NetLogSpooler">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="NetRelay">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="RageLogfile">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="RageNetTcpWorker">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="RageAudioMixThread">
<Priority>PRIO_TIME_CRITICAL</Priority>
<CpuAffinity>
<Core value="4"/>
</CpuAffinity>
</Item>
<Item key="RageAudioEngineThread">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="4"/>
</CpuAffinity>
</Item>
<Item key="SaveBlockDataThread">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="4"/>
</CpuAffinity>
</Item>
<Item key="RageDvdStreamer">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="4"/>
</CpuAffinity>
</Item>
<Item key="RageHddStreamer">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="4"/>
</CpuAffinity>
</Item>
<Item key="RecordingThreadVehicle">
<Priority>PRIO_ABOVE_NORMAL</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="NorthAudioUpdate">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="RageNetSend">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="RageNetRecv">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="RageVoiceChatWorker">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="MediaEncoderThreadVideo">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="MediaDecoderThread">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="ReplayFileManager">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="ResourcePlacementThread">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
</Threads>
</Config>
</Item>
<Item>
<Build>any</Build>
<Platforms>ps4</Platforms>
<Config type="CGameConfig">
<PoolSizes>
<Entries>
<Item>
<PoolName>CTask</PoolName>
<PoolSize value="2100"/>
</Item>
<Item>
<PoolName>OcclusionPathNode</PoolName>
<PoolSize value="3450"/>
</Item>
<Item>
<PoolName>OcclusionPortalInfo</PoolName>
<PoolSize value="400"/>
</Item>
</Entries>
</PoolSizes>
<ConfigStreamingEngine>
<PhysicalStreamingBuffer value="2354"/>
<VirtualStreamingBuffer value="0"/>
</ConfigStreamingEngine>
<Threads>
<Item key="Update">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity>
<Core value="0"/>
</CpuAffinity>
</Item>
<Item key="ControlMgrUpdateThread">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="AsyncShapeTestMgr">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="RageDvdReader">
<Priority>PRIO_TIME_CRITICAL</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="RecordingThreadDefault">
<Priority>PRIO_ABOVE_NORMAL</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="ReplayQuantizeThread">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="RecordingThreadGameAndObject">
<Priority>PRIO_ABOVE_NORMAL</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="MediaEncoderThreadAudio">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="2"/>
</CpuAffinity>
</Item>
<Item key="RageAudioEngineThread">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="RageHddReader">
<Priority>PRIO_TIME_CRITICAL</Priority>
<CpuAffinity>
<Core value="2"/>
</CpuAffinity>
</Item>
<Item key="RmptfxUpdateThread">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity>
<Core value="2"/>
</CpuAffinity>
</Item>
<Item key="RecordingThreadPed">
<Priority>PRIO_ABOVE_NORMAL</Priority>
<CpuAffinity>
<Core value="2"/>
</CpuAffinity>
</Item>
<Item key="PathServer">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="2"/>
</CpuAffinity>
</Item>
<Item key="RageGpuSubmit">
<Priority>PRIO_TIME_CRITICAL</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="RecordingThreadVehicle">
<Priority>PRIO_ABOVE_NORMAL</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="NetLogSpooler">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="NetRelay">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="RageLogfile">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="RageNetTcpWorker">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="ResourcePlacementThread">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="3"/>
</CpuAffinity>
</Item>
<Item key="RageAudioMixThread">
<Priority>PRIO_TIME_CRITICAL</Priority>
<CpuAffinity>
<Core value="4"/>
</CpuAffinity>
</Item>
<Item key="SaveBlockDataThread">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="4"/>
</CpuAffinity>
</Item>
<Item key="RageDvdStreamer">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="4"/>
</CpuAffinity>
</Item>
<Item key="RageHddStreamer">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="4"/>
</CpuAffinity>
</Item>
<Item key="Render">
<Priority>PRIO_HIGHEST</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="NorthAudioUpdate">
<Priority>PRIO_NORMAL</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="RageNetSend">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="RageNetRecv">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="RageVoiceChatWorker">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="MediaEncoderThreadVideo">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
<Item key="ReplayFileManager">
<Priority>PRIO_LOWEST</Priority>
<CpuAffinity>
<Core value="5"/>
</CpuAffinity>
</Item>
</Threads>
</Config>
</Item>
<Item>
<Build>Debug</Build>
<Platforms>ps4</Platforms>
<Config type="CGameConfig">
<Threads>
<Item key="RageNetSend">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="RageNetRecv">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="RageVoiceChatWorker">
<Priority>PRIO_BELOW_NORMAL</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
<Item key="PathServer">
<Priority>PRIO_IDLE</Priority>
<CpuAffinity>
<Core value="1"/>
</CpuAffinity>
</Item>
</Threads>
</Config>
</Item>
<Item>
<Build>any</Build>
<Platforms>x64</Platforms>
<Config type="CGameConfig">
<Threads>
<Item key="Update">
<Priority>PRIO_TIME_CRITICAL</Priority>
</Item>
<Item key="ControlMgrUpdateThread">
<Priority>PRIO_HIGHEST</Priority>
</Item>
<Item key="AsyncShapeTestMgr">
<Priority>PRIO_HIGHEST</Priority>
</Item>
<Item key="RageDvdReader">
<Priority>PRIO_TIME_CRITICAL</Priority>
</Item>
<Item key="RecordingThreadDefault">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
<Item key="ReplayQuantizeThread">
<Priority>PRIO_BELOW_NORMAL</Priority>
</Item>
<Item key="RecordingThreadGameAndObject">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
<Item key="RageAudioEngineThread">
<Priority>PRIO_NORMAL</Priority>
</Item>
<Item key="RageHddReader">
<Priority>PRIO_TIME_CRITICAL</Priority>
</Item>
<Item key="RmptfxUpdateThread">
<Priority>PRIO_HIGHEST</Priority>
</Item>
<Item key="RecordingThreadPed">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
<Item key="PathServer">
<Priority>PRIO_LOWEST</Priority>
</Item>
<Item key="RecordingThreadVehicle">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
<Item key="ResourcePlacementThread">
<Priority>PRIO_LOWEST</Priority>
</Item>
<Item key="RageAudioMixThread">
<Priority>PRIO_TIME_CRITICAL</Priority>
</Item>
<Item key="SaveBlockDataThread">
<Priority>PRIO_NORMAL</Priority>
</Item>
<Item key="RageDvdStreamer">
<Priority>PRIO_BELOW_NORMAL</Priority>
</Item>
<Item key="RageHddStreamer">
<Priority>PRIO_LOWEST</Priority>
</Item>
<Item key="Render">
<Priority>PRIO_ABOVE_NORMAL</Priority>
</Item>
<Item key="NorthAudioUpdate">
<Priority>PRIO_NORMAL</Priority>
</Item>
<Item key="RageNetSend">
<Priority>PRIO_BELOW_NORMAL</Priority>
</Item>
<Item key="RageNetRecv">
<Priority>PRIO_BELOW_NORMAL</Priority>
</Item>
<Item key="RageVoiceChatWorker">
<Priority>PRIO_BELOW_NORMAL</Priority>
</Item>
<Item key="ReplayFileManager">
<Priority>PRIO_LOWEST</Priority>
</Item>
</Threads>
</Config>
</Item>
<Item>
<Build>nonfinal</Build>
<Platforms>any</Platforms>
<Config type="CGameConfig">
<ConfigScriptStackSizes>
<StackSizeData>
<Item>
<StackName>DEBUG_SCRIPT</StackName>
<SizeOfStack value="4080"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>SOAK_TEST</StackName>
<SizeOfStack value="4088"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
<Item>
<StackName>NETWORK_BOT</StackName>
<SizeOfStack value="4096"/>
<NumberOfStacksOfThisSize value="31"/>
</Item>
<Item>
<StackName>DEBUG_MENU</StackName>
<SizeOfStack value="32000"/>
<NumberOfStacksOfThisSize value="1"/>
</Item>
</StackSizeData>
</ConfigScriptStackSizes>
</Config>
</Item>
<Item>
<Build>nonfinal</Build>
<Platforms>any</Platforms>
<Config type="CGameConfig">
<ConfigScriptResourceExpectedMaximums>
<ExpectedMaximumsArray>
<Item>
<ResourceTypeName>PTFX</ResourceTypeName>
<ExpectedMaximum value="100"/>
</Item>
<Item>
<ResourceTypeName>PTFX_ASSET</ResourceTypeName>
<ExpectedMaximum value="40"/>
</Item>
<Item>
<ResourceTypeName>FIRE</ResourceTypeName>
<ExpectedMaximum value="32"/>
</Item>
<Item>
<ResourceTypeName>PEDGROUP</ResourceTypeName>
<ExpectedMaximum value="16"/>
</Item>
<Item>
<ResourceTypeName>SEQUENCE_TASK</ResourceTypeName>
<ExpectedMaximum value="97"/>
</Item>
<Item>
<ResourceTypeName>DECISION_MAKER</ResourceTypeName>
<ExpectedMaximum value="5"/>
</Item>
<Item>
<ResourceTypeName>CHECKPOINT</ResourceTypeName>
<ExpectedMaximum value="61"/>
</Item>
<Item>
<ResourceTypeName>TEXTURE_DICTIONARY</ResourceTypeName>
<ExpectedMaximum value="60"/>
</Item>
<Item>
<ResourceTypeName>DRAWABLE_DICTIONARY</ResourceTypeName>
<ExpectedMaximum value="50"/>
</Item>
<Item>
<ResourceTypeName>CLOTH_DICTIONARY</ResourceTypeName>
<ExpectedMaximum value="2"/>
</Item>
<Item>
<ResourceTypeName>FRAG_DICTIONARY</ResourceTypeName>
<ExpectedMaximum value="44"/>
</Item>
<Item>
<ResourceTypeName>DRAWABLE</ResourceTypeName>
<ExpectedMaximum value="40"/>
</Item>
<Item>
<ResourceTypeName>COVERPOINT</ResourceTypeName>
<ExpectedMaximum value="51"/>
</Item>
<Item>
<ResourceTypeName>ANIMATION</ResourceTypeName>
<ExpectedMaximum value="57"/>
</Item>
<Item>
<ResourceTypeName>MODEL</ResourceTypeName>
<ExpectedMaximum value="300"/>
</Item>
<Item>
<ResourceTypeName>RADAR_BLIP</ResourceTypeName>
<ExpectedMaximum value="1800"/>
</Item>
<Item>
<ResourceTypeName>ROPE</ResourceTypeName>
<ExpectedMaximum value="12"/>
</Item>
<Item>
<ResourceTypeName>CAMERA</ResourceTypeName>
<ExpectedMaximum value="27"/>
</Item>
<Item>
<ResourceTypeName>PATROL_ROUTE</ResourceTypeName>
<!--Update 2372 10 - 30-->
<ExpectedMaximum value="30"/>
</Item>
<Item>
<ResourceTypeName>MLO</ResourceTypeName>
<ExpectedMaximum value="40"/>
</Item>
<Item>
<ResourceTypeName>RELATIONSHIP_GROUP</ResourceTypeName>
<ExpectedMaximum value="251"/>
</Item>
<Item>
<ResourceTypeName>SCALEFORM_MOVIE</ResourceTypeName>
<ExpectedMaximum value="20"/>
</Item>
<Item>
<ResourceTypeName>STREAMED_SCRIPT</ResourceTypeName>
<ExpectedMaximum value="53"/>
</Item>
<Item>
<ResourceTypeName>ITEM_SET</ResourceTypeName>
<ExpectedMaximum value="6"/>
</Item>
<Item>
<ResourceTypeName>VOLUME</ResourceTypeName>
<ExpectedMaximum value="1"/>
</Item>
<Item>
<ResourceTypeName>SPEED_ZONE</ResourceTypeName>
<ExpectedMaximum value="220"/>
</Item>
<Item>
<ResourceTypeName>WEAPON_ASSET</ResourceTypeName>
<ExpectedMaximum value="68"/>
</Item>
<Item>
<ResourceTypeName>VEHICLE_ASSET</ResourceTypeName>
<ExpectedMaximum value="6"/>
</Item>
<Item>
<ResourceTypeName>POPSCHEDULE_OVERRIDE</ResourceTypeName>
<ExpectedMaximum value="1"/>
</Item>
<Item>
<ResourceTypeName>POPSCHEDULE_OVERRIDE_VEHICLE_MODEL</ResourceTypeName>
<ExpectedMaximum value="12"/>
</Item>
<Item>
<ResourceTypeName>SCENARIO_BLOCKING_AREA</ResourceTypeName>
<ExpectedMaximum value="45"/>
</Item>
<Item>
<ResourceTypeName>BINK_MOVIE</ResourceTypeName>
<ExpectedMaximum value="2"/>
</Item>
<Item>
<ResourceTypeName>MOVIE_MESH_SET</ResourceTypeName>
<ExpectedMaximum value="13"/>
</Item>
<Item>
<ResourceTypeName>SET_REL_GROUP_DONT_AFFECT_WANTED_LEVEL</ResourceTypeName>
<ExpectedMaximum value="6"/>
</Item>
<Item>
<ResourceTypeName>VEHICLE_COMBAT_AVOIDANCE_AREA</ResourceTypeName>
<ExpectedMaximum value="3"/>
</Item>
<Item>
<ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS</ResourceTypeName>
<ExpectedMaximum value="3"/>
</Item>
<Item>
<ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS_MULTIPLIER</ResourceTypeName>
<ExpectedMaximum value="3"/>
</Item>
<Item>
<ResourceTypeName>SYNCED_SCENE</ResourceTypeName>
<ExpectedMaximum value="51"/>
</Item>
<Item>
<ResourceTypeName>CLIP_SET</ResourceTypeName>
<!--Update 2372 10 - 15-->
<ExpectedMaximum value="15"/>
</Item>
<Item>
<ResourceTypeName>VEHICLE_RECORDING</ResourceTypeName>
<ExpectedMaximum value="105"/>
</Item>
<Item>
<ResourceTypeName>MOVEMENT_MODE_ASSET</ResourceTypeName>
<ExpectedMaximum value="5"/>
</Item>
<Item>
<ResourceTypeName>CUT_SCENE</ResourceTypeName>
<ExpectedMaximum value="3"/>
</Item>
<Item>
<ResourceTypeName>CUT_FILE</ResourceTypeName>
<ExpectedMaximum value="3"/>
</Item>
<Item>
<ResourceTypeName>GHOST_SETTINGS</ResourceTypeName>
<ExpectedMaximum value="2"/>
</Item>
<Item>
<ResourceTypeName>PICKUP_GENERATION_MULTIPLIER</ResourceTypeName>
<ExpectedMaximum value="2"/>
</Item>
</ExpectedMaximumsArray>
</ConfigScriptResourceExpectedMaximums>
</Config>
</Item>
</ConfigArray>
</fwAllConfigs>
@volk11blac
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хочу узнать что у меня за пароль

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