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@harrane
Created April 8, 2016 08:54
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A temp fix for using vector drawable with RatingBar Raw
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.PorterDuff;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.ClipDrawable;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.LayerDrawable;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.RoundRectShape;
import android.graphics.drawable.shapes.Shape;
import android.support.v4.graphics.drawable.DrawableWrapper;
import android.support.v4.view.ViewCompat;
import android.util.AttributeSet;
import android.view.Gravity;
import android.widget.RatingBar;
public class RatingBarVectorFix extends RatingBar {
private Bitmap mSampleTile;
public RatingBarVectorFix(Context context) {
this(context, null);
}
public RatingBarVectorFix(Context context, AttributeSet attrs) {
this(context, attrs, android.support.v7.appcompat.R.attr.ratingBarStyle);
}
public RatingBarVectorFix(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
LayerDrawable drawable = (LayerDrawable) tileify(getProgressDrawable(), false);
drawable.findDrawableByLayerId(android.R.id.background).setColorFilter(backgroundTintColor, PorterDuff.Mode.SRC_ATOP);
drawable.findDrawableByLayerId(android.R.id.progress).setColorFilter(progressTintColor, PorterDuff.Mode.SRC_ATOP);
setProgressDrawable(drawable);
}
/**
* Converts a drawable to a tiled version of itself. It will recursively
* traverse layer and state list drawables.
*/
private Drawable tileify(Drawable drawable, boolean clip) {
if (drawable instanceof DrawableWrapper) {
Drawable inner = ((DrawableWrapper) drawable).getWrappedDrawable();
if (inner != null) {
inner = tileify(inner, clip);
((DrawableWrapper) drawable).setWrappedDrawable(inner);
}
} else if (drawable instanceof LayerDrawable) {
LayerDrawable background = (LayerDrawable) drawable;
final int N = background.getNumberOfLayers();
Drawable[] outDrawables = new Drawable[N];
for (int i = 0; i < N; i++) {
int id = background.getId(i);
outDrawables[i] = tileify(background.getDrawable(i),
(id == android.R.id.progress || id == android.R.id.secondaryProgress));
}
LayerDrawable newBg = new LayerDrawable(outDrawables);
for (int i = 0; i < N; i++) {
newBg.setId(i, background.getId(i));
}
return newBg;
} else if (drawable instanceof BitmapDrawable) {
final BitmapDrawable bitmapDrawable = (BitmapDrawable) drawable;
final Bitmap tileBitmap = bitmapDrawable.getBitmap();
if (mSampleTile == null) {
mSampleTile = tileBitmap;
}
final ShapeDrawable shapeDrawable = new ShapeDrawable(getDrawableShape());
final BitmapShader bitmapShader = new BitmapShader(tileBitmap,
Shader.TileMode.REPEAT, Shader.TileMode.CLAMP);
shapeDrawable.getPaint().setShader(bitmapShader);
shapeDrawable.getPaint().setColorFilter(bitmapDrawable.getPaint().getColorFilter());
return (clip) ? new ClipDrawable(shapeDrawable, Gravity.LEFT,
ClipDrawable.HORIZONTAL) : shapeDrawable;
} else {
return tileify(getBitmapDrawableFromVectorDrawable(drawable), clip);
}
return drawable;
}
private BitmapDrawable getBitmapDrawableFromVectorDrawable(Drawable drawable) {
Bitmap bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
return new BitmapDrawable(getResources(), bitmap);
}
@Override
protected synchronized void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
if (mSampleTile != null) {
final int width = mSampleTile.getWidth() * getNumStars();
setMeasuredDimension(ViewCompat.resolveSizeAndState(width, widthMeasureSpec, 0),
getMeasuredHeight());
}
}
private Shape getDrawableShape() {
final float[] roundedCorners = new float[]{5, 5, 5, 5, 5, 5, 5, 5};
return new RoundRectShape(roundedCorners, null, null);
}
}
@darzul
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darzul commented Jun 23, 2016

I've crash with SDK < 21.

I replaced

        } else {
            return tileify(getBitmapDrawableFromVectorDrawable(drawable), clip);
        }

by

        } else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP &&  drawable instanceof VectorDrawable) {
            return tileify(getBitmapDrawableFromVectorDrawable(drawable), clip);
        }

And it works :)

Thanks for the gist !

@developerblinptcd
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its not working ...
the rating is wrong.when i choose 5 , it shows only 4 stars... like that

@lidemin
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lidemin commented Jun 7, 2017

Thanks to @darzul and it works after this change.

Also I comment these 2 lines

drawable.findDrawableByLayerId(android.R.id.background).setColorFilter(backgroundTintColor, PorterDuff.Mode.SRC_ATOP);
drawable.findDrawableByLayerId(android.R.id.progress).setColorFilter(progressTintColor, PorterDuff.Mode.SRC_ATOP);

to respect the color defined in svg xml .

@karan4c6
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I have also commented these two lines, but the rating is wrong, it selects different number of stars than it should.
For example I select 3 stars, it will select 5 sometimes or if I select 2, it will show 3 or 4 are selected..

drawable.findDrawableByLayerId(android.R.id.background).setColorFilter(backgroundTintColor, PorterDuff.Mode.SRC_ATOP);
drawable.findDrawableByLayerId(android.R.id.progress).setColorFilter(progressTintColor, PorterDuff.Mode.SRC_ATOP);

@cuong292
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cuong292 commented Jun 19, 2020

gonna crash if the progressDrawble is LayerDrawable and it layer have one instance of StateListDrawable

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