This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#Add Framefile.json, background images, fonts, languages folders with title.strings, keyword.strings into fastlane/frameit folder. | |
config_path = File.join(File.expand_path("../frameit", screenshot.path), "Framefile.json") | |
#Add this after above | |
config_path = File.join(File.expand_path("../../../../../../frameit", screenshot.path), "Framefile.json") unless File.exist?(config_path) | |
#... | |
strings_path = File.join(File.expand_path("..", screenshot.path), "#{type}.strings") | |
#Add this after above |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#------------------------------------------------- | |
# | |
# Project created by QtCreator 2014-02-14T16:58:57 | |
# | |
#------------------------------------------------- | |
QT += core gui | |
TARGET = GameFlappyBird | |
TEMPLATE = app |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <QtCore/QCoreApplication> | |
#include <QDebug> | |
#define __STDC_CONSTANT_MACROS | |
#define __STDC_LIMIT_MACROS | |
#define UINT64_C | |
#define WinMain@16 | |
#include "fcntl.h" | |
int f_desw; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//To get devices name in pc run following code on command line. | |
// ffmpeg -list_devices true -f dshow -i dummy | |
#include <QtCore/QCoreApplication> | |
#define __STDC_CONSTANT_MACROS | |
#define __STDC_LIMIT_MACROS | |
#define UINT64_C | |
#define WinMain@16 | |
#include "fcntl.h" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <QtCore/QCoreApplication> | |
#include <opencv2/imgproc/imgproc.hpp> | |
#include <opencv2/highgui/highgui.hpp> | |
#include <QDebug> | |
#include <string> | |
#include <xiApi.h> | |
#include <xiExt.h> | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <QtCore/QCoreApplication> | |
#include <uEye.h> | |
#include <uEye_tools.h> | |
#include <ueye_deprecated.h> | |
#include <wchar.h> | |
#include <locale.h> | |
#include <stdlib.h> | |
#include <stdio.h> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <opencv2/highgui/highgui.hpp> | |
#include <opencv2/imgproc/imgproc.hpp> | |
using namespace cv; | |
using namespace std; | |
/// Global variables |