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4096x4096 cubemaps (6 sides)
Jun 17 17:16:20.907 WARN gfx_memory::heaps: Unable to allocate 67108864 with Linear: TooManyObjects
Jun 17 17:16:20.926 WARN gfx_memory::heaps: Unable to allocate 67108864 with Linear: TooManyObjects
Jun 17 17:16:20.946 WARN gfx_memory::heaps: Unable to allocate 67108864 with Linear: TooManyObjects
Jun 17 17:16:20.964 WARN gfx_memory::heaps: Unable to allocate 67108864 with Linear: TooManyObjects
Jun 17 17:16:20.986 WARN gfx_memory::heaps: Unable to allocate 67108864 with Linear: TooManyObjects
Jun 17 17:16:21.005 WARN gfx_memory::heaps: Unable to allocate 67108864 with Linear: TooManyObjects
Jun 17 17:16:21.098 ERROR gfx_backend_vulkan:
VALIDATION [VUID-vkDestroyFramebuffer-framebuffer-00892 (-617577710)] : Validation Error: [ VUID-vkDestroyFramebuffer-framebuffer-00892 ] Object 0: handle = 0x29000ff2d40, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xdb308312 | Cannot call vkDestroyFramebuffer on VkFramebuffer 0xaf4278000000005d[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to framebuffer must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#VUID-vkDestroyFramebuffer-framebuffer-00892)
object info: (type: DEVICE, hndl: 2817515269440)
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