Created
November 7, 2014 10:00
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Fix spinning up and down with a Local
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/* | |
* | |
* PrimeFaces Spinner Widget. | |
* Fix spinning up and down with a Local | |
* | |
* to run this make sure you set the local in the cfg of the widget | |
* Example: PF('spinnerWV').cfg['local'] = 'de-DE'; | |
* | |
* Tested on: PrimeFaces 5.0 | |
* | |
* Browser compatibility (https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Number/toLocaleString) | |
* Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit) | |
* locales 24 29 (29) 11 15 Not supported | |
* @auther: hatemalimam.com | |
* | |
*/ | |
$(document).ready(function() { | |
PrimeFaces.widget.Spinner.prototype.format = function() { | |
if (this.value !== null) { | |
var value = this.value; | |
if (this.cfg.prefix) | |
value = this.cfg.prefix + value; | |
if (this.cfg.suffix) | |
value = value + this.cfg.suffix; | |
if (this.cfg.local !== null) { | |
value = value.toString().replace(',', '.') | |
value = parseFloat(value).toLocaleString(this.cfg.local); | |
} | |
this.input.val(value); | |
} | |
} | |
PrimeFaces.widget.Spinner.prototype.spin = function(dir) { | |
var step = this.cfg.step * dir, | |
currentValue = this.value ? this.value : 0, | |
newValue = null; | |
if (this.cfg.precision) | |
newValue = parseFloat(this.toFixed(currentValue + step, this.cfg.precision)); | |
else | |
newValue = parseInt(currentValue + step); | |
if (this.cfg.min !== undefined && newValue < this.cfg.min) { | |
newValue = this.cfg.min; | |
} | |
if (this.cfg.max !== undefined && newValue > this.cfg.max) { | |
newValue = this.cfg.max; | |
} | |
this.input.val(newValue); | |
this.value = newValue; | |
this.format(); | |
this.input.attr('aria-valuenow', this.input.val()); | |
}; | |
PrimeFaces.widget.Spinner.prototype.updateValue = function() { | |
var value = this.input.val(); | |
value = value.toString().replace(',', '.') | |
if ($.trim(value) === '') { | |
if (this.cfg.min !== undefined) | |
this.value = this.cfg.min; | |
else | |
this.value = null; | |
} | |
else { | |
if (this.cfg.precision) { | |
value = parseFloat(value); | |
} | |
else { | |
value = parseInt(value); | |
} | |
if (!isNaN(value)) { | |
if (this.cfg.max !== undefined && value > this.cfg.max) { | |
value = this.cfg.max; | |
} | |
if (this.cfg.min !== undefined && value < this.cfg.min) { | |
value = this.cfg.min; | |
} | |
this.value = value; | |
} | |
} | |
}; | |
PrimeFaces.widget.Spinner.prototype.bindEvents = function() { | |
var $this = this; | |
this.jq.children('.ui-spinner-button') | |
.on('mouseover.spinner', function() { | |
$(this).addClass('ui-state-hover'); | |
}) | |
.on('mouseout.spinner', function() { | |
$(this).removeClass('ui-state-hover ui-state-active'); | |
if ($this.timer) { | |
clearInterval($this.timer); | |
} | |
}) | |
.on('mouseup.spinner', function() { | |
clearInterval($this.timer); | |
$(this).removeClass('ui-state-active').addClass('ui-state-hover'); | |
$this.input.trigger('change'); | |
}) | |
.on('mousedown.spinner', function(e) { | |
var element = $(this), | |
dir = element.hasClass('ui-spinner-up') ? 1 : -1; | |
element.removeClass('ui-state-hover').addClass('ui-state-active'); | |
if ($this.input.is(':not(:focus)')) { | |
$this.input.focus(); | |
} | |
$this.repeat(null, dir); | |
//keep focused | |
e.preventDefault(); | |
}); | |
this.input.on('keydown.spinner', function(e) { | |
var keyCode = $.ui.keyCode; | |
switch (e.which) { | |
case keyCode.UP: | |
$this.spin(1); | |
break; | |
case keyCode.DOWN: | |
$this.spin(-1); | |
break; | |
case keyCode.ENTER: | |
case keyCode.NUMPAD_ENTER: | |
$this.updateValue(); | |
$this.format(); | |
break; | |
default: | |
//do nothing | |
break; | |
} | |
}) | |
.on('keyup.spinner', function(e) { | |
$this.updateValue(); | |
var keyCode = $.ui.keyCode; | |
if (e.which === keyCode.UP || e.which === keyCode.DOWN) { | |
$this.input.trigger('change'); | |
} | |
}) | |
.on('blur.spinner', function(e) { | |
$this.format(); | |
}) | |
.on('mousewheel.spinner', function(event, delta) { | |
if ($this.input.is(':focus')) { | |
if (delta > 0) | |
$this.spin(1); | |
else | |
$this.spin(-1); | |
return false; | |
} | |
}); | |
} | |
}); |
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In line 29 the code
if (this.cfg.local !== null) {
generate bug when you have more than one spinner in a page, all spinner enter in that if, because this.cfg.local is undefined(not equal to null in value and type). Maybe you need to use:
if (this.cfg.local) {
With this, the problem don't occur, because null and undefined don't satisfy this condition.