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@hellerbarde
hellerbarde / latency.markdown
Created May 31, 2012 13:16 — forked from jboner/latency.txt
Latency numbers every programmer should know

Latency numbers every programmer should know

L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns             
Compress 1K bytes with Zippy ............. 3,000 ns  =   3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns  =  20 µs
SSD random read ........................ 150,000 ns  = 150 µs

Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs

@tylerneylon
tylerneylon / learn.lua
Last active September 27, 2024 23:34
Learn Lua quickly with this short yet comprehensive and friendly script. It's written as both an introduction and a quick reference. It's also a valid Lua script so you can verify that the code does what it says, and learn more by modifying and running this script in your Lua interpreter.
-- Two dashes start a one-line comment.
--[[
Adding two ['s and ]'s makes it a
multi-line comment.
--]]
----------------------------------------------------
-- 1. Variables and flow control.
----------------------------------------------------
@jvns
jvns / rust-types.md
Last active October 5, 2021 08:41
Rust type tutorial

I found understanding Rust types really confusing, so I wrote up a small tutorial for myself in an attempt to understand some of them. This is by no means exhaustive. There is a types section in the manual, but it has nowhere near enough examples.

I'm not talking about managed pointers (@) at all. A lot of the difficulty with Rust types is that the language is constantly changing, so this will likely be out of date soon.

First, a few preliminaries: it's easier to play with types if you have a REPL and can interactively check the types of objects. This isn't really possible in Rust, but there are workarounds.

To start out: some help

How to get a Rust REPL

THIS DOCUMENT

IS OUT OF

DATE

C++ Coding Standards Part 0: Automated Code Analysis

Automated analysis is the main advantage to working with a modern statically typed compiled language like C++. Code analysis tools can inform us when we have implemented an operator overload with a non-canonical form, when we should have made a method const, or when the scope of a variable can be reduced.

@rodneyrehm
rodneyrehm / gist:40e7946c0cff68a31cea
Last active November 7, 2022 09:11
Diagrams for Documentation

some tools for diagrams in software documentation

Diagrams For Documentation

Obvious Choices

ASCII

@kachayev
kachayev / concurrency-in-go.md
Last active August 22, 2024 14:20
Channels Are Not Enough or Why Pipelining Is Not That Easy
@vasanthk
vasanthk / System Design.md
Last active October 19, 2024 17:32
System Design Cheatsheet

System Design Cheatsheet

Picking the right architecture = Picking the right battles + Managing trade-offs

Basic Steps

  1. Clarify and agree on the scope of the system
  • User cases (description of sequences of events that, taken together, lead to a system doing something useful)
    • Who is going to use it?
    • How are they going to use it?
@ctrlok
ctrlok / ghcrypt.sh
Last active November 2, 2016 19:54
# Simple script which decode and encode messages based on user github key
#!/bin/bash
# Simple script which decode and encode messages based on user github key.
# Usage:
# Encrypt:
# echo "My secret is" | ./ghcrypt.sh -u ctrlok
# Decrypt:
# echo "BASE64SCRET" | ./ghcrypt.sh -k ~/.ssh/id_rsa
while getopts "u:k:" opt
@ivanleoncz
ivanleoncz / flask_app_logging.py
Last active May 23, 2021 07:25
Demonstration of logging feature for a Flask App.
#/usr/bin/python3
""" Demonstration of logging feature for a Flask App. """
from logging.handlers import RotatingFileHandler
from flask import Flask, request, jsonify
from time import strftime
__author__ = "@ivanleoncz"
import logging