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May 7, 2021 12:27
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Save headcrab-company/2cc1e4679795422e16c6b6edbbdcb97d to your computer and use it in GitHub Desktop.
This is my own version of Unity MonoBehavior script Template
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#region Author | |
///////////////////////////////////////// | |
// YOUR NAME --> #SCRIPTNAME# | |
// Property of Headcrab | |
///////////////////////////////////////// | |
#endregion | |
using UnityEngine; | |
public class #SCRIPTNAME# : MonoBehaviour | |
{ | |
#region Variables | |
#endregion Variables | |
/////////////////////////////////////////////////////////// | |
#region Unity's functions | |
/// <summary> | |
/// Start is called before the first frame update | |
/// </summary> | |
private void Start() | |
{ | |
CheckIfSetUp(); | |
} | |
/// <summary> | |
/// Update is called once per frame | |
/// </summary> | |
private void Update() | |
{ | |
} | |
#endregion Unity's functions | |
/////////////////////////////////////////////////////////// | |
#region Functions | |
#endregion Functions | |
/////////////////////////////////////////////////////////// | |
#region Accessors | |
#endregion Accessors | |
/////////////////////////////////////////////////////////// | |
#region Utils | |
/// <summary> | |
/// Checks if all variables are set up correctly, otherwise close Editor | |
/// </summary> | |
private void CheckIfSetUp() | |
{ | |
#if UNITY_EDITOR | |
bool isSetUp = true; | |
if (!randomVariable) | |
{ | |
Debug.LogError($"<b>Random Variable</b> cannot be null in <color=#00f> {name} </color>", gameObject); | |
isSetUp = false; | |
} | |
UnityEditor.EditorApplication.isPlaying = isSetUp; | |
#endif | |
} | |
#endregion Utils | |
} |
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