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Kenji Iguchi heistak

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<?xml version="1.0"?>
<name>親指シフト <ローマ字モード> 左シフト=スペース, 右シフト=F16</name>
<include path="/Applications/">
heistak /
Created Aug 29, 2013
Cygwin script to automate build of Mikulus Kinect for Mac/Windows and copy .zip to Dropbox.
# Unityをバッチモードで起動し、ビルドする
# These are defined in Cygwin, but used by Mono's compilation.
unset TEMP
unset TMP
heistak / MMD4MecanimExpressionCompatibility.cs
Last active Feb 22, 2018
MMD4Mecanimの表情制御をMMD for Unityと同じやり方(制御用GameObjectのZ位置を動かす)で出来るようにするスクリプト。
View MMD4MecanimExpressionCompatibility.cs
using UnityEngine;
using System.Collections;
// Script to make MMD4Mecanim's expressions controllable like MMDforUnity's expressions.
// Move the Z localPosition of an expression GameObject from 0.0-1.0 to control that expression.
* Instructions:
* 1. Copy the "Expression" GameObject (and its children) from inside a MMDforUnity-imported model to inside a MMD4Mecanim-imported model.
* 2. Select all the individual GameObjects for the expressions inside the "Expression" GameObject.
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