Created
May 28, 2015 06:33
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using svgo to draw a logo in SVG format
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package main | |
import ( | |
"github.com/ajstarks/svgo" | |
"os" | |
"fmt" | |
) | |
/*width 50, height 50*/ | |
func drawHeart(canvas *svg.SVG, x, y int ) { | |
apath := fmt.Sprintf("M%d %d q 0 25 25 50 q 25 -25 25 -50 q -25 -15 -25 15 q 0 -30 -25 -15",x,y) | |
canvas.Path(apath , | |
`fill="none"`,`stroke="rgb(255,51,204)"`, `stroke-width="3"`) | |
} | |
func qinmishuLogo(){ | |
width := 104 | |
height := 64 | |
canvas := svg.New(os.Stdout) | |
canvas.Start(width, height) | |
drawHeart(canvas,7,7) | |
drawHeart(canvas,47,7) | |
//canvas.Rect(0,0,width,height,`fill="none"`,`stroke="black"`)//draw borders | |
canvas.Text(width/2, height/2, "220~284", "text-anchor:middle;font-size:22px;fill:blue") | |
canvas.End() | |
} | |
func main() { | |
qinmishuLogo() | |
} |
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